Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
68 lines
4.7 KiB
PowerShell
68 lines
4.7 KiB
PowerShell
[CmdletBinding()]
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param([string]$ZludaRoot, [string[]]$GpuArchitectures, [string]$OutputDirectory)
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$ErrorActionPreference='Stop'
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. (Join-Path $PSScriptRoot 'gpu-target.ps1')
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$repo=[IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../..'))
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if (!$ZludaRoot) { $ZludaRoot=Join-Path $repo 'dist/zluda-windows-final' }
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if (!$OutputDirectory) { $OutputDirectory=Join-Path $repo 'test-results/zluda-target-compilation' }
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if (!$GpuArchitectures) { $GpuArchitectures=@(Get-D4RGpuTargets | ForEach-Object { $_.architecture }) }
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foreach ($arch in $GpuArchitectures) { [void](Get-D4RGpuTargetInfo $arch) }
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$emitter=Join-Path $ZludaRoot 'd4r_emit.exe'
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if (!(Test-Path -LiteralPath $emitter)) { throw "Rebuild ZLUDA and its offline emitter: $emitter" }
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New-Item -ItemType Directory -Force $OutputDirectory | Out-Null
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$settings=@{PATH="$ZludaRoot;$env:PATH"; D4R_ZLUDA_WMMA='1'; D4R_ZLUDA_WMMA_FP8='1';
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D4R_ZLUDA_WMMA_F16_REFERENCE='1'; D4R_ZLUDA_WMMA_FP8_NATIVE='0'; D4R_ZLUDA_WMMA_LAYOUT=$null;
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D4R_ZLUDA_WAVE64=$null; D4R_ZLUDA_FAST_MATH=$null; D4R_ZLUDA_IGNORE_DENORMAL=$null;
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D4R_ZLUDA_WMMA_F32ACC=$null; D4R_ZLUDA_EXTRA_BC=$null; D4R_ZLUDA_WGP=$null}
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$old=@{}; $rows=[Collections.Generic.List[object]]::new()
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try {
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foreach ($key in $settings.Keys) {
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$old[$key]=[Environment]::GetEnvironmentVariable($key,'Process')
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if ($null -eq $settings[$key]) { Remove-Item -LiteralPath "Env:$key" -ErrorAction SilentlyContinue }
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else { [Environment]::SetEnvironmentVariable($key,$settings[$key],'Process') }
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}
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foreach ($fixture in @(@{name='pattern'; source='cuda_driver_probe.cpp'; reference='1'},
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@{name='f16-mma-reference'; source='cuda_mma_probe.cpp'; reference='1'},
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@{name='f16-mma-wmma'; source='cuda_mma_probe.cpp'; reference='0'})) {
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$env:D4R_ZLUDA_WMMA_F16_REFERENCE=$fixture.reference
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# Reuse the public synthetic PTX exercised by the hardware diagnostics.
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# Reading source does not execute a probe or load HIP/NVIDIA libraries.
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$match=[regex]::Match((Get-Content (Join-Path $repo ('tools/windows/'+$fixture.source)) -Raw),'(?s)R"PTX\((.*?)\)PTX"')
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if (!$match.Success) { throw 'Public PTX fixture not found.' }
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$ptx=Join-Path $OutputDirectory ($fixture.name+'.ptx')
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$match.Groups[1].Value | Set-Content -LiteralPath $ptx -Encoding ASCII
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foreach ($arch in $GpuArchitectures) {
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$output=Join-Path $OutputDirectory ($arch+'/'+$fixture.name)
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New-Item -ItemType Directory -Force $output | Out-Null
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$log=Join-Path $output 'compile.log'
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$oldPreference=$ErrorActionPreference
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try { $ErrorActionPreference='Continue'; & $emitter $ptx $output $arch *> $log; $code=$LASTEXITCODE }
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finally { $ErrorActionPreference=$oldPreference }
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if ($code) { throw "Offline ZLUDA compilation failed: $arch $($fixture.name), exit=$code; see $log" }
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Assert-D4RCodeObjectTarget (Join-Path $output 'module.hsaco') $arch
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$text=Get-Content -LiteralPath $log -Raw
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if ($text -match 'not a recognized processor|ignoring processor|unsupported processor') { throw "Target rejected by compiler: $log" }
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$asm=Get-Content (Join-Path $output 'asm.s') -Raw
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if ($asm -notmatch '\.amdhsa_wavefront_size32\s+1') { throw "Missing wave32 code generation: $output" }
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$hasWmma=($asm -match 'v_wmma_')
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if (($fixture.name -eq 'f16-mma-wmma' -or ($fixture.name -eq 'f16-mma-reference' -and $arch.StartsWith('gfx11'))) -and !$hasWmma) {
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throw "WMMA lowering missing: $output"
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}
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# gfx12 strict F16 accumulation intentionally uses the existing
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# double-precision reference helper. Do not label it native WMMA.
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if ($fixture.name -eq 'f16-mma-reference' -and $arch.StartsWith('gfx12') -and
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($hasWmma -or $asm -notmatch 'v_fma_f64')) { throw "Strict gfx12 reference lowering changed: $output" }
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$rows.Add(@{architecture=$arch; fixture=$fixture.name; compiled=$true; elfTargetCorrect=$true;
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nativeWmma=$hasWmma; hardwareExecuted=$false})
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Write-Host "PASS ZLUDA_OFFLINE target=$arch fixture=$($fixture.name) wave=32 hardware_executed=0"
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}
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}
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@{passed=$true; fixtures=@($rows); emitterSha256=(Get-FileHash -LiteralPath $emitter).Hash; gpuWorkExecuted=$false} |
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ConvertTo-Json -Depth 6 | Set-Content (Join-Path $OutputDirectory 'summary.json') -Encoding UTF8
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} finally {
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foreach ($key in $old.Keys) {
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if ($null -eq $old[$key]) { Remove-Item -LiteralPath "Env:$key" -ErrorAction SilentlyContinue }
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else { [Environment]::SetEnvironmentVariable($key,$old[$key],'Process') }
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}
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}
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