Windows
Extract the Windows release ZIP beside the game's main executable, run install.bat,
then launch the game normally and select DLSS. The installer downloads and verifies
the required dependencies; Python and a compiler are included where needed.
Super Resolution setup needs no GPU selection or Ray Reconstruction model build.
See Windows installation and settings.
To compile the Windows K/M kernels for every registered RDNA 3, 3.5 and 4 target,
run build-kernels.bat from the source checkout. On a new build machine, first run
powershell -NoProfile -ExecutionPolicy Bypass -File scripts\windows\setup-windows-tools.ps1 -RuntimeProfile therock
(requires Python). Outputs go to dist/windows-kernels-<gfx target>;
build/windows-kernels/matrix-build.json records hashes and target checks.
No GPU or NVIDIA DLL is required for this kernel build. These kernel outputs are
build artifacts; use the release ZIP to install into a game.
See GPU coverage and full release builds.
Not affiliated with NVIDIA or AMD.
Results
RX 7700 XT on the linux build, windows should get similar performance (plus ts lowkey outdated)
DLSS Ultra Performance demo video.
More up to date videos (0.1.4), still linux build
Ready or Not
| Model | Quality | Performance |
|---|---|---|
| DLSS 4.5 | video | video |
| DLSS 4 | video | video |
| DLSS 3 | video | video |
Townfall
| Model | Quality | Ultra Performance |
|---|---|---|
| DLSS 4.5 | video | video |
| DLSS 4 | video | video |
Star History
License
GNU General Public License, version 3 only (GPL-3.0-only; see LICENSE). The patches in patches/ are offered under the licenses of the projects they modify: ZLUDA (Apache-2.0 or MIT) and vkd3d-proton (LGPL-2.1). See NOTICE.