Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
54 lines
3.3 KiB
Python
54 lines
3.3 KiB
Python
#!/usr/bin/env python3
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"""Compare the own K input kernel with the translated reference kernel on a captured frame, optionally with the motion
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and depth replaced by synthetic fields (the captured scenes barely move).
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usage: test_in_synth.py CAPTURE_DIR FRAME WORK_DIR KVK REF_SPV [seed | none]
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"""
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import glob, os, re, subprocess, sys
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import numpy as np
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K = 'hiluma_engine_input_depthinv_mvlo_hdr_v2_rel'
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cap, frame, work, kvk, ref_spv = sys.argv[1:6]
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seed = sys.argv[6] if len(sys.argv) > 6 else '1'
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HERE = os.path.dirname(os.path.abspath(__file__))
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os.makedirs(f'{work}/ref', exist_ok=True)
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seqs = sorted({int(re.match(r'launch-(\d+)-', os.path.basename(f)).group(1)) for f in glob.glob(f'{cap}/dump/launch-*-{K}-arg*')})
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seq = seqs[int(frame)]
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res = {}
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for f in glob.glob(f'{cap}/dump/launch-{seq:03d}-{K}-arg*'):
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m = re.search(r'-arg(\d+)-(texture|surface|buffer)-(.*)-fmt(-?\d+)\.bin$', f)
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res[int(m.group(1))] = [m.group(2), m.group(3), int(m.group(4)), f]
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override = ''
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if seed != 'none':
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rng = np.random.default_rng(int(seed))
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def smooth(h, w, cells, amp):
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g = rng.uniform(-amp, amp, (cells + 1, cells + 1))
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y = np.linspace(0, cells, h)[:, None]; x = np.linspace(0, cells, w)[None, :]
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y0 = np.minimum(y.astype(int), cells - 1); x0 = np.minimum(x.astype(int), cells - 1); fy = y - y0; fx = x - x0
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return g[y0, x0] * (1 - fy) * (1 - fx) + g[y0, x0 + 1] * (1 - fy) * fx + g[y0 + 1, x0] * fy * (1 - fx) + g[y0 + 1, x0 + 1] * fy * fx
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w, h, c = (int(x) for x in res[184][1].split('x'))
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mv = np.stack([smooth(h, w, 6, 3.0), smooth(h, w, 6, 3.0)], axis=-1)
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mv[rng.uniform(size=(h, w)) < 0.02] += rng.uniform(-8, 8, 2)
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mv.astype(np.float16).tofile(f'{work}/mv.bin'); res[184][3] = f'{work}/mv.bin'
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w, h, c = (int(x) for x in res[192][1].split('x'))
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depth = 0.3 + 0.1 * smooth(h, w, 5, 1.0); depth[smooth(h, w, 12, 1.0) > 0.35] += 0.4
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depth.astype(np.float32).tofile(f'{work}/depth.bin'); res[192][3] = f'{work}/depth.bin'
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override = f'184={work}/mv.bin,192={work}/depth.bin'
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rd = f'{cap}/replay/replay-{seq:06d}-{K}'
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grid = next(l for l in open(f'{rd}/manifest.txt') if l.startswith('launch')).split()
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n = os.path.getsize(res[240][3])
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open(f'{work}/ref/zero.bin', 'wb').write(bytes(n))
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lines = [f'param {rd}/args.bin', f'grid {grid[1]} {grid[2]}']
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for off in (168, 176, 184, 192, 200, 208, 216, 224):
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kind, shape, fmt, f = res[off]; w, h, c = (int(x) for x in shape.split('x'))
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# NGX's texture objects: history colour and token feature linear, the rest point
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lines.append(f'tex {off} {f} {w} {h} {c} {32 if fmt == 32 else 16} {"linear" if off in (176, 224) else "nearest"}')
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lines += [f'buf 240 {work}/ref/zero.bin 0', f'bufout 240 {work}/ref/out.bin']
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open(f'{work}/ref/manifest', 'w').write('\n'.join(lines) + '\n')
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subprocess.run([kvk, ref_spv, f'{work}/ref/manifest', '1', '32'], check=True, capture_output=True)
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a = np.fromfile(res[240][3], np.uint16); b = np.fromfile(f'{work}/ref/out.bin', np.uint16)
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if seed == 'none':
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print(f'translated reference vs captured buffer: {int((a != b).sum())} of {a.size} values differ')
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env = dict(os.environ, IN_REF=f'{work}/ref/out.bin')
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if override: env['IN_TEX_OVERRIDE'] = override
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print(subprocess.run([sys.executable, f'{HERE}/test_in.py', cap, frame, work, kvk], env=env, capture_output=True, text=True).stdout.strip())
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