Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
15 lines
549 B
Bash
15 lines
549 B
Bash
#!/usr/bin/env bash
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set -euo pipefail
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ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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ZLUDA_ROOT="${ZLUDA_ROOT:-}"
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ROCM_ROOT="${ROCM_ROOT:-}"
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if [[ -z "$ZLUDA_ROOT" || -z "$ROCM_ROOT" || ! -f "$ZLUDA_ROOT/libcuda.so" || ! -f "$ROCM_ROOT/lib/libamdhip64.so" ]]; then
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printf 'Set ZLUDA_ROOT and ROCM_ROOT to the ZLUDA and HIP runtimes\n' >&2
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exit 2
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fi
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"$ROOT/scripts/build_replay_dlss_surface_store.sh"
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LD_LIBRARY_PATH="$ZLUDA_ROOT:$ROCM_ROOT/lib:$ROCM_ROOT/lib/llvm/lib:${LD_LIBRARY_PATH:-}" \
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"$ROOT/build/replay_dlss_surface_store"
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