- engine/rr: d4r's own shaders for the denoiser frame (exposure, six encoders,
five decoders, hkpn output stage) at NGX layouts, plus PTX->GLSL/HIP packing
scripts, reference implementations and weight extraction
- runtime.h/runtime_rr.inc, game_rr.{h,cpp}: GameDenoiser wired into the engine
build (d4r-rr replay binary) and the D3D12 shim's feature-13 path
- shim: answer GetFeatureRequirements from d4r's own state only (the old
cross-binary CUDA handoff crashed OptiScaler's scan); drop the core's
CUDA GetFeatureRequirements import
- shim/harness: exact guide capture/replay of a frame's RR inputs
- kernels/rr: expanded enc0/engine prototypes; kernels/tools: ptxsim rewrite
plus rrsim and an engine test; vulkan: ptx2glsl FP8/cooperative-matrix
support, kvk inout buffers and KVK_DISABLE_OPTIMIZATION
- bridge: report the surface array in cuSurfObjectCreate traces
- packaging: RR settings and the ICU launch overrides in D4R_README
85 lines
4.2 KiB
Python
85 lines
4.2 KiB
Python
#!/usr/bin/env python3
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"""Replay one captured denoiser launch through ZLUDA on Linux (tools/replay_rr_launch.cpp) and compare it with the
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capture, like test_layer.py does for a stage shader.
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usage: zluda_replay.py CAPTURE KERNEL FRAME WORK [--ptx MODULE] [--zluda DIR]
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KERNEL and FRAME select the launch as in test_layer.py. MODULE defaults to the corpus module holding the kernel
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(~/.cache/d4r-rr-corpus); pass an edited copy to add debug stores. ZLUDA's own settings (D4R_ZLUDA_WMMA,
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D4R_ZLUDA_WMMA_FP8, D4R_ZLUDA_WMMA_FP8_NATIVE, ...) are taken from the environment. Outputs land in WORK
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(surfOFFSET.bin, arena.out.bin) so the two replays can be compared with each other too.
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"""
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import argparse
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import os
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import subprocess
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import sys
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from pathlib import Path
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sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
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from rr_capture import Capture # noqa: E402
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from test_layer import compare_arena, compare_image # noqa: E402
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ROOT = Path(__file__).resolve().parents[2]
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def main():
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ap = argparse.ArgumentParser()
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ap.add_argument('capture')
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ap.add_argument('kernel')
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ap.add_argument('frame', type=int)
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ap.add_argument('work')
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ap.add_argument('--ptx')
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ap.add_argument('--zluda', default=os.path.expanduser('~/.cache/d4r-zluda-rr'))
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ap.add_argument('--rocm', default='/opt/rocm/lib')
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ap.add_argument('--pad', type=int, default=0, help='bytes of zeros appended to the arena (debug stores)')
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o = ap.parse_args()
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cap = Capture(o.capture)
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launch = [l for l in cap.launches if o.kernel in l.kernel and 'diamond' not in l.kernel or
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('diamond' in o.kernel and o.kernel in l.kernel)][o.frame - 1]
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work = Path(o.work)
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work.mkdir(parents=True, exist_ok=True)
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module = o.ptx or next(str(p) for p in sorted(Path('~/.cache/d4r-rr-corpus').expanduser().glob('*.ptx'))
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if f'.entry {launch.kernel}(' in p.read_text(errors='replace'))
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(work / 'args.bin').write_bytes(launch.args)
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arena = launch.arena_alloc
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lines = [f'args {work}/args.bin', 'grid ' + ' '.join(map(str, launch.grid)),
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'block ' + ' '.join(map(str, launch.block))]
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if o.pad:
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(work / 'arena-pad.bin').write_bytes(launch.pre(arena) + bytes(o.pad))
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for p in launch.pointers:
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out = f' {work}/arena.out.bin' if p.alloc == arena else ''
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source = f'{work}/arena-pad.bin' if o.pad and p.alloc == arena else f'{launch.directory}/alloc-{p.alloc}.bin'
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lines.append(f'buf {p.offset} {source} {p.delta}{out}')
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for image in launch.images:
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if image.kind == 'texture':
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# SNORM_INT8X4 (200): a SIGNED_INT8 array read as normalized floats gives the same values
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fmt = 8 if image.format == 200 else image.format
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lines.append(f'tex {image.offset} {image.path} {image.width} {image.height} {image.channels} '
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f'{fmt} {"linear" if image.linear else "nearest"}')
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else:
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# ZLUDA has no SNORM_INT8X4 arrays (format 200); surface stores write the same bytes to a SIGNED_INT8 one
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fmt = 8 if image.format == 200 else image.format
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lines.append(f'surf {image.offset} {image.width} {image.height} {image.channels} {fmt} '
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f'{work}/surf{image.offset}.bin')
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(work / 'manifest').write_text('\n'.join(lines) + '\n')
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env = dict(os.environ, LD_LIBRARY_PATH=f'{o.zluda}:{o.rocm}:' + os.environ.get('LD_LIBRARY_PATH', ''))
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print(f'{launch.kernel} (launch {launch.sequence}) through ZLUDA {o.zluda}')
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r = subprocess.run([str(ROOT / 'build/replay_rr_launch'), module, launch.kernel, str(work / 'manifest')],
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env=env, capture_output=True, text=True)
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sys.stdout.write(r.stdout)
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if r.returncode:
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sys.stderr.write(r.stderr[-4000:])
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sys.exit('replay failed')
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same = True
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for image in launch.images:
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if image.kind == 'surface':
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same &= compare_image(f'surface {image.offset}', image, (work / f'surf{image.offset}.bin').read_bytes(),
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image.path.read_bytes())
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if arena is not None and not o.pad:
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same &= compare_arena((work / 'arena.out.bin').read_bytes(), launch.pre(arena), launch.post_buffer(cap, arena))
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print('IDENTICAL' if same else 'DIFFERENT')
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if __name__ == '__main__':
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main()
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