Presets E (5) and F (6) run on d4r's own Vulkan engine without cooperative matrices: the input and reconstruction kernels translated from the user's DLL (engine/compile_sr_e.py, rr/ptx2rr.py), the network engine/sr/e_net.comp with packed v_pk_fma_f16 accumulation (engine/cnn_sr/mma_f16.glsl, the default head; --head-accumulation f32 keeps the f32 head). Runtime runtime_e.inc (EModel/EEngine), game adapter game_e.cpp, replay d4r-e; the shim serves them from engine\e and engine\f (D4R_ENGINE_MODEL_E_DIR / _F_DIR), LDR or HDR, any render size, not with AutoExposure. build-engine-models.sh builds both. Translator fixes that apply to every translated kernel: .relu on f16/f16x2 fma/add/mul was ignored; add.rz was always taken for the roundf idiom (lost the log1pf correction term); formatted image stores expand at the call site (SPIR-V image type fix); f16 mma.sync m16n8k8/k16, .const loads, shared 16-bit stores, aligned 32-bit arena words (D4R_WORD_ARENA), unified arena. Steam Deck gfx1033: 2.55 ms at 640x360 -> 1280x720, 6.20 ms at 1080p output; Rounded Quality sizes take mid_3x3 (reconstruction 2.44 -> 1.23 ms). Ray Reconstruction CNN presets A-C (compile_rr3.py, the packed RR flavor) stay out of this commit; engine/README.md already documents their tuning.
73 lines
4.2 KiB
Python
73 lines
4.2 KiB
Python
"""Opt-in rounded Quality reconstruction regression against the generic kernel.
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D4R_RUN_GPU_TESTS=1 D4R_SR_E_MODEL=/private/model/e \
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D4R_SR_REPLAY=/path/to/d4r-e python3 -m unittest tests.test_sr_reconstruction_gpu
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Optionally set D4R_SR_F_MODEL to exercise preset F too. No proprietary fixtures are needed.
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"""
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import os
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from pathlib import Path
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import subprocess
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import tempfile
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import unittest
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ROOT = Path(__file__).resolve().parents[1]
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@unittest.skipUnless(os.environ.get('D4R_RUN_GPU_TESTS') == '1', 'opt-in GPU test')
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class SrReconstructionGpuTests(unittest.TestCase):
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def test_rounded_quality_e(self):
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self.check_model('D4R_SR_E_MODEL')
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def test_rounded_quality_f(self):
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self.check_model('D4R_SR_F_MODEL')
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def check_model(self, variable):
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import numpy as np
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if not os.environ.get(variable):
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self.skipTest(f'{variable} must name a private compiled model')
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model = Path(os.environ[variable]).resolve()
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replay = Path(os.environ.get('D4R_SR_REPLAY', ROOT / 'build/native-engine/d4r-e')).resolve()
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env = dict(os.environ, D4R_E_TIME_REPEAT='1', ENABLE_VKBASALT='0')
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# Test automatic selection, independent of development overrides in the shell.
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env.pop('D4R_ENGINE_E_FINAL', None)
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shapes = [(1280, 800), (129, 65), (128, 64), (127, 63)]
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jitters = [(-.5, -.5), (.5, .5), (-.499, .499), (.499, -.499), (0, 0), (.25, -.25)]
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for ow, oh in shapes:
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# Independently round each render axis down/up; also exercise mixed rounding.
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for upx, upy in [(0, 0), (1, 1), (0, 1), (1, 0)]:
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rw, rh = (2 * ow + 2 * upx) // 3, (2 * oh + 2 * upy) // 3
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for hdr, low in [(0, 1), (1, 1), (0, 0), (1, 0)]:
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with self.subTest(size=(rw, rh, ow, oh), hdr=hdr, low_motion=low):
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with tempfile.TemporaryDirectory() as temporary:
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case = Path(temporary)
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mw, mh = (rw, rh) if low else (ow, oh)
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rng = np.random.default_rng(123)
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lines = [f'size {rw} {rh} {ow} {oh} {hdr} {low} {mw} {mh}']
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for frame, (jx, jy) in enumerate(jitters, 1):
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color = rng.random((rh, rw, 4), dtype=np.float32) * (8 if hdr else 1)
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color[..., 3] = 1
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color.astype('<f2').tofile(case / f'{frame}-color.bin')
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rng.uniform(-12, 12, (mh, mw, 2)).astype('<f2').tofile(case / f'{frame}-motion.bin')
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rng.uniform(.01, 1, (rh, rw)).astype('<f4').tofile(case / f'{frame}-depth.bin')
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lines.append(f'frame {frame} {jx} {jy} 1 1 {int(frame in (1, 6))}')
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(case / 'frames.txt').write_text('\n'.join(lines) + '\n')
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for name, override in [('reference', {'D4R_ENGINE_E_FINAL': '3x3_256'}), ('auto', {})]:
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out = case / name
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out.mkdir()
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result = subprocess.run([str(replay), str(model), str(case), str(out)],
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env=dict(env, **override), capture_output=True, text=True, timeout=90)
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self.assertEqual(result.returncode, 0, result.stdout + result.stderr)
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for frame in range(1, len(jitters) + 1):
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name = f'{frame}-out.bin'
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reference = np.fromfile(case / 'reference' / name, '<f2')
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actual = np.fromfile(case / 'auto' / name, '<f2')
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self.assertEqual(actual.size, ow * oh * 4)
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self.assertTrue(np.isfinite(reference).all())
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self.assertTrue(np.isfinite(actual).all())
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self.assertTrue(np.any(actual.reshape(-1, 4)[:, :3] != 0))
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np.testing.assert_array_equal(actual.view("<u2"), reference.view("<u2"), err_msg=name)
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if __name__ == '__main__':
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unittest.main()
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