Merge pull request #32 from lunar-me/fix-docs/issue-013
docs: fix wrong article before d4r folder in the packaging readme
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@@ -38,7 +38,7 @@ Install
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1. Extract everything in this zip into the folder that holds the game's main .exe. For Unreal
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Engine games that is <game>/<Project>/Binaries/Win64/, next to <Project>-Win64-Shipping.exe.
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You get dxgi.dll, OptiScaler.ini, d3d12.dll, d3d12core.dll, this file and an d4r folder.
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You get dxgi.dll, OptiScaler.ini, d3d12.dll, d3d12core.dll, this file and a d4r folder.
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When updating, replace both d3d12 DLLs with the shim: it requires their resource-lifetime extension.
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If the folder already has a dxgi.dll or OptiScaler.ini (another OptiScaler install), move those
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out of the way first. Also remove PROTON_USE_OPTISCALER from the game's launch options if you
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