Add DLSS accuracy mode and GLIBC 2.41 release builds
- Add default-off PreferAccuracy for all native kernel families, including RDNA4 FP8 variants. - Restore intermediate FP8 quantization, per-MMA FP16 rounding, denormal handling and NGX synchronization in accuracy mode. - Select separately marked accuracy kernels and use a separate JIT cache; reject mixed sets and never silently substitute fast kernels. - Add a pinned GLIBC 2.41 build environment for ZLUDA/LLVM, the DLLs and both kernel sets, with ABI checks and toolchain provenance. - Support parallel target builds and pre-extracted PTX; correct ROCm header paths and Clang-CL input handling. - Bump to 0.1.3 and update release notes, documentation and tests. Validation: 11 tests passed; all 912 kernels built; E/K/M GPU harness runs completed with accuracy off/on. Packaged libraries loaded under GLIBC 2.41 and require no GLIBC version newer than 2.38. RTX image-quality parity remains unverified. Fixes #6 Refs #6
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@@ -14,7 +14,7 @@
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// Kernels that ZLUDA compiles in strict-FP mode (constrained intrinsics) cannot take inlined FP code from
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// here (the AMDGPU backend fails on some constrained operations): build them with -DD4R_SUST_OUTLINE,
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// which keeps the FP bodies of the surface stores in noinline leaf functions (no calls, no stack).
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#ifdef D4R_SUST_OUTLINE
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#if defined(D4R_SUST_OUTLINE) || defined(D4R_ACCURACY)
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#define FP_BODY __attribute__((device, noinline)) static
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#else
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#define FP_BODY __attribute__((device, always_inline)) static inline
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