kernels/rr: staged-image Swin layer engine prototypes
Per-layer staged-image engine for the eleven translated denoiser Swin layers: descriptors (verified offsets per phase), cut recipes that splice an isolated native phase into NVIDIA's PTX, wave templates, epilogue notes and GPU probes. The isolated phase-8 splice produces a byte-identical final 4K frame but is slower than the translated body (14.90 vs 6.59 ms) - a correctness experiment, not a shipping improvement; docs/rr-engine.md records the design and the next direct-converter win (B operands built from transposed accumulators).
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