- engine/rr: d4r's own shaders for the denoiser frame (exposure, six encoders,
five decoders, hkpn output stage) at NGX layouts, plus PTX->GLSL/HIP packing
scripts, reference implementations and weight extraction
- runtime.h/runtime_rr.inc, game_rr.{h,cpp}: GameDenoiser wired into the engine
build (d4r-rr replay binary) and the D3D12 shim's feature-13 path
- shim: answer GetFeatureRequirements from d4r's own state only (the old
cross-binary CUDA handoff crashed OptiScaler's scan); drop the core's
CUDA GetFeatureRequirements import
- shim/harness: exact guide capture/replay of a frame's RR inputs
- kernels/rr: expanded enc0/engine prototypes; kernels/tools: ptxsim rewrite
plus rrsim and an engine test; vulkan: ptx2glsl FP8/cooperative-matrix
support, kvk inout buffers and KVK_DISABLE_OPTIMIZATION
- bridge: report the surface array in cuSurfObjectCreate traces
- packaging: RR settings and the ICU launch overrides in D4R_README
100 lines
5.6 KiB
C++
100 lines
5.6 KiB
C++
// Vulkan entry points for the engine. A native build links the loader. A build without a Vulkan import
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// library (the MinGW NGX shim) defines D4R_ENGINE_VK_TABLE and fills this table once with loadVulkan().
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#pragma once
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#include <vulkan/vulkan.h>
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#ifdef D4R_ENGINE_VK_TABLE
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namespace d4r {
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struct VkTable {
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PFN_vkGetPhysicalDeviceFormatProperties GetPhysicalDeviceFormatProperties = nullptr;
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PFN_vkGetPhysicalDeviceMemoryProperties GetPhysicalDeviceMemoryProperties = nullptr;
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PFN_vkGetPhysicalDeviceProperties GetPhysicalDeviceProperties = nullptr;
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PFN_vkAllocateDescriptorSets AllocateDescriptorSets = nullptr;
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PFN_vkAllocateMemory AllocateMemory = nullptr;
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PFN_vkBindBufferMemory BindBufferMemory = nullptr;
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PFN_vkBindImageMemory BindImageMemory = nullptr;
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PFN_vkCmdBindDescriptorSets CmdBindDescriptorSets = nullptr;
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PFN_vkCmdBindPipeline CmdBindPipeline = nullptr;
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PFN_vkCmdBlitImage CmdBlitImage = nullptr;
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PFN_vkCmdClearColorImage CmdClearColorImage = nullptr;
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PFN_vkCmdCopyBuffer CmdCopyBuffer = nullptr;
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PFN_vkCmdCopyBufferToImage CmdCopyBufferToImage = nullptr;
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PFN_vkCmdCopyImageToBuffer CmdCopyImageToBuffer = nullptr;
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PFN_vkCmdDispatch CmdDispatch = nullptr;
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PFN_vkCmdFillBuffer CmdFillBuffer = nullptr;
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PFN_vkCmdPipelineBarrier CmdPipelineBarrier = nullptr;
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PFN_vkCmdUpdateBuffer CmdUpdateBuffer = nullptr;
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PFN_vkCmdWriteTimestamp CmdWriteTimestamp = nullptr;
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PFN_vkCreateBuffer CreateBuffer = nullptr;
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PFN_vkCreateComputePipelines CreateComputePipelines = nullptr;
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PFN_vkCreateDescriptorPool CreateDescriptorPool = nullptr;
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PFN_vkCreateDescriptorSetLayout CreateDescriptorSetLayout = nullptr;
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PFN_vkCreateImage CreateImage = nullptr;
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PFN_vkCreateImageView CreateImageView = nullptr;
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PFN_vkCreatePipelineLayout CreatePipelineLayout = nullptr;
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PFN_vkCreateSampler CreateSampler = nullptr;
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PFN_vkCreateShaderModule CreateShaderModule = nullptr;
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PFN_vkDestroyBuffer DestroyBuffer = nullptr;
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PFN_vkDestroyDescriptorPool DestroyDescriptorPool = nullptr;
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PFN_vkDestroyDescriptorSetLayout DestroyDescriptorSetLayout = nullptr;
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PFN_vkDestroyImage DestroyImage = nullptr;
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PFN_vkDestroyImageView DestroyImageView = nullptr;
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PFN_vkDestroyPipeline DestroyPipeline = nullptr;
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PFN_vkDestroyPipelineLayout DestroyPipelineLayout = nullptr;
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PFN_vkDestroySampler DestroySampler = nullptr;
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PFN_vkDestroyShaderModule DestroyShaderModule = nullptr;
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PFN_vkFreeMemory FreeMemory = nullptr;
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PFN_vkGetBufferMemoryRequirements GetBufferMemoryRequirements = nullptr;
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PFN_vkGetImageMemoryRequirements GetImageMemoryRequirements = nullptr;
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PFN_vkMapMemory MapMemory = nullptr;
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PFN_vkUnmapMemory UnmapMemory = nullptr;
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PFN_vkUpdateDescriptorSets UpdateDescriptorSets = nullptr;
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};
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extern VkTable vkTable;
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// False when an entry point is missing. Call before constructing a Model.
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bool loadVulkan(PFN_vkGetInstanceProcAddr instanceProc, VkInstance instance, VkDevice device);
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} // namespace d4r
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#define vkGetPhysicalDeviceFormatProperties ::d4r::vkTable.GetPhysicalDeviceFormatProperties
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#define vkGetPhysicalDeviceMemoryProperties ::d4r::vkTable.GetPhysicalDeviceMemoryProperties
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#define vkGetPhysicalDeviceProperties ::d4r::vkTable.GetPhysicalDeviceProperties
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#define vkAllocateDescriptorSets ::d4r::vkTable.AllocateDescriptorSets
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#define vkAllocateMemory ::d4r::vkTable.AllocateMemory
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#define vkBindBufferMemory ::d4r::vkTable.BindBufferMemory
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#define vkBindImageMemory ::d4r::vkTable.BindImageMemory
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#define vkCmdBindDescriptorSets ::d4r::vkTable.CmdBindDescriptorSets
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#define vkCmdBindPipeline ::d4r::vkTable.CmdBindPipeline
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#define vkCmdBlitImage ::d4r::vkTable.CmdBlitImage
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#define vkCmdClearColorImage ::d4r::vkTable.CmdClearColorImage
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#define vkCmdCopyBuffer ::d4r::vkTable.CmdCopyBuffer
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#define vkCmdCopyBufferToImage ::d4r::vkTable.CmdCopyBufferToImage
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#define vkCmdCopyImageToBuffer ::d4r::vkTable.CmdCopyImageToBuffer
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#define vkCmdDispatch ::d4r::vkTable.CmdDispatch
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#define vkCmdFillBuffer ::d4r::vkTable.CmdFillBuffer
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#define vkCmdPipelineBarrier ::d4r::vkTable.CmdPipelineBarrier
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#define vkCmdUpdateBuffer ::d4r::vkTable.CmdUpdateBuffer
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#define vkCmdWriteTimestamp ::d4r::vkTable.CmdWriteTimestamp
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#define vkCreateBuffer ::d4r::vkTable.CreateBuffer
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#define vkCreateComputePipelines ::d4r::vkTable.CreateComputePipelines
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#define vkCreateDescriptorPool ::d4r::vkTable.CreateDescriptorPool
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#define vkCreateDescriptorSetLayout ::d4r::vkTable.CreateDescriptorSetLayout
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#define vkCreateImage ::d4r::vkTable.CreateImage
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#define vkCreateImageView ::d4r::vkTable.CreateImageView
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#define vkCreatePipelineLayout ::d4r::vkTable.CreatePipelineLayout
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#define vkCreateSampler ::d4r::vkTable.CreateSampler
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#define vkCreateShaderModule ::d4r::vkTable.CreateShaderModule
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#define vkDestroyBuffer ::d4r::vkTable.DestroyBuffer
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#define vkDestroyDescriptorPool ::d4r::vkTable.DestroyDescriptorPool
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#define vkDestroyDescriptorSetLayout ::d4r::vkTable.DestroyDescriptorSetLayout
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#define vkDestroyImage ::d4r::vkTable.DestroyImage
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#define vkDestroyImageView ::d4r::vkTable.DestroyImageView
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#define vkDestroyPipeline ::d4r::vkTable.DestroyPipeline
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#define vkDestroyPipelineLayout ::d4r::vkTable.DestroyPipelineLayout
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#define vkDestroySampler ::d4r::vkTable.DestroySampler
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#define vkDestroyShaderModule ::d4r::vkTable.DestroyShaderModule
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#define vkFreeMemory ::d4r::vkTable.FreeMemory
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#define vkGetBufferMemoryRequirements ::d4r::vkTable.GetBufferMemoryRequirements
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#define vkGetImageMemoryRequirements ::d4r::vkTable.GetImageMemoryRequirements
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#define vkMapMemory ::d4r::vkTable.MapMemory
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#define vkUnmapMemory ::d4r::vkTable.UnmapMemory
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#define vkUpdateDescriptorSets ::d4r::vkTable.UpdateDescriptorSets
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#endif
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