Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
148 lines
7.5 KiB
Plaintext
148 lines
7.5 KiB
Plaintext
#include "../../kernels/common/hip_device_minimal.h"
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#include "pixel_format.h"
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namespace {
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using namespace d4r::pixel;
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using u8 = unsigned char;
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using u16 = unsigned short;
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using u32 = unsigned;
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using u64 = unsigned long long;
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__device__ inline float as_float(u32 bits) { return __builtin_bit_cast(float, bits); }
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__device__ inline u32 as_uint(float value) { return __builtin_bit_cast(u32, value); }
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__device__ inline float from_half(u16 bits) {
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u32 sign = u32(bits & 0x8000u) << 16, exp = (bits >> 10) & 31, m = bits & 1023;
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if (!exp) return as_float(as_uint(float(m) * 0x1p-24f) | sign);
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return as_float(sign | (exp == 31 ? 0x7f800000u : (exp + 112u) << 23) | (m << 13));
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}
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__device__ inline u16 to_half(float value) {
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u32 bits = as_uint(value), sign = (bits >> 16) & 0x8000u, exponent = (bits >> 23) & 255u;
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u32 mantissa = bits & 0x7fffffu;
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if (exponent == 255) return u16(sign | 0x7c00u | (mantissa ? 0x200u : 0));
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int e = int(exponent) - 112;
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if (e >= 31) return u16(sign | 0x7c00u);
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unsigned shift = 13;
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if (e <= 0) {
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if (e < -10) return u16(sign);
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mantissa |= 0x800000u; shift = unsigned(14 - e); e = 0;
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}
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u32 kept = mantissa >> shift, remainder = mantissa & ((1u << shift) - 1), midpoint = 1u << (shift - 1);
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u32 result = sign | (u32(e) << 10);
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result += kept & (e == 0 ? 0x7ffu : 0x3ffu);
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return u16(result + (remainder > midpoint || (remainder == midpoint && (kept & 1))));
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}
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__device__ inline u32 quantize(float value, unsigned maximum) {
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if (!(value > 0)) return 0;
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if (value >= 1) return maximum;
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float scaled = value * float(maximum);
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u32 integer = u32(scaled); float remainder = scaled - float(integer);
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return integer + (remainder > .5f || (remainder == .5f && (integer & 1)));
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}
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__device__ inline u32 half_to_unsigned(u16 h, unsigned mantissa_bits) {
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if ((h & 0x7c00u) == 0x7c00u && (h & 1023u)) return (31u << mantissa_bits) | (1u << (mantissa_bits - 1));
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if (h & 0x8000u) return 0;
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// D3D floating-point format narrowing truncates. RNE here differs from
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// the driver's typed UAV store and can turn finite HDR values into Inf.
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return h >> (10 - mantissa_bits);
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}
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__device__ inline unsigned pixel_bytes(Storage fmt) {
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switch (fmt) {
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case rgba32f: return 16;
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case rgba16f: case rg32f: return 8;
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case r16f: case r16unorm: return 2;
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default: return 4;
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}
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}
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__device__ inline void decode(const u8* p, Storage fmt, float* value) {
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const auto* halves = reinterpret_cast<const u16*>(p);
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const auto* singles = reinterpret_cast<const float*>(p);
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value[0] = value[1] = value[2] = 0; value[3] = 1;
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switch (fmt) {
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case rgba16f: for (unsigned i = 0; i < 4; ++i) value[i] = from_half(halves[i]); break;
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case rgba32f: for (unsigned i = 0; i < 4; ++i) value[i] = singles[i]; break;
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case rgba8: case bgra8:
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for (unsigned i = 0; i < 4; ++i) value[i] = float(p[i]) / 255.f;
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if (fmt == bgra8) { float swap = value[0]; value[0] = value[2]; value[2] = swap; } break;
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case r11g11b10f: {
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u32 packed = *reinterpret_cast<const u32*>(p);
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value[0] = from_half(u16((packed & 2047) << 4));
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value[1] = from_half(u16(((packed >> 11) & 2047) << 4));
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value[2] = from_half(u16((packed >> 22) << 5)); break;
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}
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case rgb10a2: {
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u32 packed = *reinterpret_cast<const u32*>(p);
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for (unsigned i = 0; i < 3; ++i) value[i] = float((packed >> (10 * i)) & 1023) / 1023.f;
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value[3] = float(packed >> 30) / 3.f; break;
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}
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case rg16f: value[0] = from_half(halves[0]); value[1] = from_half(halves[1]); break;
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case rg32f: value[0] = singles[0]; value[1] = singles[1]; break;
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case rg16snorm:
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for (unsigned i = 0; i < 2; ++i) {
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int v = reinterpret_cast<const short*>(p)[i];
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value[i] = v == -32768 ? -1.f : float(v) / 32767.f;
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} break;
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case rg16unorm: for (unsigned i = 0; i < 2; ++i) value[i] = float(halves[i]) / 65535.f; break;
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case r16f: value[0] = from_half(halves[0]); break;
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case r32f: value[0] = singles[0]; break;
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case depth24: value[0] = float(*reinterpret_cast<const u32*>(p) & 0xffffffu) / 16777215.f; break;
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case r16unorm: value[0] = float(halves[0]) / 65535.f; break;
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default: break; // Host rejects formats which have no tested decoder.
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}
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}
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__device__ inline void encode(u8* p, Storage fmt, const float* value) {
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auto* halves = reinterpret_cast<u16*>(p);
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auto* singles = reinterpret_cast<float*>(p);
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switch (fmt) {
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case rgba16f: for (unsigned i = 0; i < 4; ++i) halves[i] = to_half(value[i]); break;
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case rgba32f: for (unsigned i = 0; i < 4; ++i) singles[i] = value[i]; break;
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case rgba8: case bgra8:
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for (unsigned i = 0; i < 4; ++i) p[i] = u8(quantize(value[i], 255));
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if (fmt == bgra8) { u8 swap = p[0]; p[0] = p[2]; p[2] = swap; } break;
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case r11g11b10f:
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*reinterpret_cast<u32*>(p) = half_to_unsigned(to_half(value[0]), 6) |
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(half_to_unsigned(to_half(value[1]), 6) << 11) | (half_to_unsigned(to_half(value[2]), 5) << 22); break;
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case rgb10a2:
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*reinterpret_cast<u32*>(p) = quantize(value[0], 1023) | (quantize(value[1], 1023) << 10) |
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(quantize(value[2], 1023) << 20) | (quantize(value[3], 3) << 30); break;
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default: break; // Only color/output formats are encoded in the runtime.
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}
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}
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}
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extern "C" __global__ void d4r_pixel_decode(const u8* source, u64 source_pitch, u8* dest, u64 dest_pitch,
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unsigned width, unsigned height, unsigned format, unsigned plane) {
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unsigned i = blockIdx.x * 256u + threadIdx.x;
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if (u64(i) >= u64(width) * height) return;
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unsigned x = i % width, y = i / width;
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float value[4]; decode(source + u64(y) * source_pitch + u64(x) * pixel_bytes(Storage(format)), Storage(format), value);
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if (plane == depth || plane == exposure) reinterpret_cast<float*>(dest + u64(y) * dest_pitch)[x] = value[0];
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else {
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unsigned channels = plane == motion ? 2 : 4;
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auto* halves = reinterpret_cast<u16*>(dest + u64(y) * dest_pitch) + x * channels;
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for (unsigned c = 0; c < channels; ++c) halves[c] = to_half(value[c]);
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}
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}
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extern "C" __global__ void d4r_pixel_encode(const u8* source, u64 source_pitch, u8* dest, u64 dest_pitch,
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unsigned width, unsigned height, unsigned format, unsigned plane) {
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unsigned i = blockIdx.x * 256u + threadIdx.x;
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if (u64(i) >= u64(width) * height) return;
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unsigned x = i % width, y = i / width;
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const auto* halves = reinterpret_cast<const u16*>(source + u64(y) * source_pitch) + x * 4;
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float value[4]; for (unsigned c = 0; c < 4; ++c) value[c] = from_half(halves[c]);
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encode(dest + u64(y) * dest_pitch + u64(x) * pixel_bytes(Storage(format)), Storage(format), value);
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}
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// Diagnostic scan of the canonical RGBA16F output; no image readback.
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extern "C" __global__ void d4r_pixel_validate(const u8* source, u64 pitch,
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unsigned width, unsigned height, unsigned* counters) {
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unsigned i = blockIdx.x * 256u + threadIdx.x;
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if (u64(i) >= u64(width) * height) return;
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const auto* values = reinterpret_cast<const u16*>(source + u64(i / width) * pitch) + (i % width) * 4;
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unsigned nans = 0, infinities = 0;
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for (unsigned c = 0; c < 4; ++c) if ((values[c] & 0x7c00u) == 0x7c00u) {
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if (values[c] & 0x3ffu) ++nans; else ++infinities;
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}
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if (nans) __atomic_fetch_add(counters, nans, __ATOMIC_RELAXED);
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if (infinities) __atomic_fetch_add(counters + 1, infinities, __ATOMIC_RELAXED);
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}
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