Files
d4r/tools/windows/build_native_texture.py
T

101 lines
5.6 KiB
Python

"""Build a private gfx1201 texture override from the user's local DLSS DLL.
The resulting PTX/code object contains NVIDIA code and must remain local.
No Wine, shell script, GPU, CUDA SDK or system installation is required.
"""
import argparse
import hashlib
import json
import os
import pathlib
import re
import shutil
import subprocess
import sys
def main():
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument('--dlss-dll', type=pathlib.Path, required=True)
parser.add_argument('--hip-root', type=pathlib.Path, required=True)
parser.add_argument('--zluda-root', type=pathlib.Path, required=True)
parser.add_argument('--kernel', required=True)
parser.add_argument('--output-directory', type=pathlib.Path, required=True)
parser.add_argument('--shader-mode', choices=['cu', 'wgp'], default='cu')
args = parser.parse_args()
if not re.fullmatch(r'hiluma_engine_output_depth(?:inv|reg)_mv(?:hi|lo)_(?:hdr|ldr)(?:_max)?_v2_rel', args.kernel):
parser.error('this initial validated build recipe supports K v2 output variants only')
repo = pathlib.Path(__file__).resolve().parents[2]
output = args.output_directory.resolve()
output.mkdir(parents=True, exist_ok=True)
work = output / ('work-' + args.kernel)
work.mkdir(exist_ok=True)
hip = args.hip_root.resolve()
zluda = args.zluda_root.resolve()
tools = {name: hip / 'bin' / (name + '.exe') for name in ('clang++', 'llvm-dis', 'llvm-as')}
emitter = zluda / 'd4r_emit.exe'
for path in [args.dlss_dll, emitter, *tools.values()]:
if not path.is_file():
parser.error(f'missing dependency: {path}')
env = os.environ.copy()
env.update(D4R_PREFER_ACCURACY='1', D4R_ZLUDA_WMMA='1', D4R_ZLUDA_WMMA_FP8='1',
D4R_ZLUDA_WMMA_FP8_NATIVE='0', D4R_ZLUDA_WMMA_F16_REFERENCE='1',
D4R_ZLUDA_WGP='1' if args.shader_mode == 'wgp' else '0',
D4R_ZLUDA_IMPLICIT_MAX_BLOCK='256')
for name in ('D4R_ZLUDA_IGNORE_DENORMAL', 'D4R_ZLUDA_FAST_MATH', 'D4R_ZLUDA_WMMA_F32ACC',
'D4R_ZLUDA_WAVE64', 'D4R_ZLUDA_PROFILE'):
env.pop(name, None)
env['PATH'] = str(zluda) + os.pathsep + str(hip / 'bin') + os.pathsep + env['PATH']
def run(label, command):
with (work / (label + '.log')).open('wb') as log:
result = subprocess.run([str(arg) for arg in command], env=env, stdout=log, stderr=subprocess.STDOUT)
if result.returncode:
print((work / (label + '.log')).read_text(errors='replace')[-8000:], file=sys.stderr)
raise RuntimeError(f'{label} failed ({result.returncode}); see {work}')
ptx = work / 'ptx'
run('extract', [sys.executable, repo / 'kernels/tools/extract_dlss_ptx.py', args.dlss_dll, ptx])
env['D4R_DLSS_PTX_DIR'] = str(ptx)
edited = work / (args.kernel + '.ptx')
run('make-ptx', [sys.executable, repo / 'kernels/tex/make_ptx.py', args.kernel, edited])
raw, ir, extra = work / 'raw.bc', work / 'raw.ll', work / 'extra.bc'
run('compile-helper', [tools['clang++'], '-x', 'hip', '-std=c++20', '-nogpuinc', '-nogpulib', '-O3',
'-mno-wavefrontsize64', '--offload-device-only', '--offload-arch=gfx1201',
'-fgpu-rdc', '-emit-llvm', '-c', '-Xclang', '-fdenormal-fp-math=dynamic',
'-DD4R_ACCURACY', '-DD4R_KERNEL_NAME=' + args.kernel,
'-o', raw, repo / 'kernels/tex/sust_only.hip'])
run('disassemble', [tools['llvm-dis'], raw, '-o', ir])
lines = []
for line in ir.read_text().splitlines():
if re.search(r'@llvm.used|wchar_size|llvm.module.flags|__hip_cuid', line):
continue
line = line.replace('optnone', '').replace('"target-cpu"="gfx1201"', '')
lines.append(re.sub(r'"target-features"="[^"]+"', '', line))
ir.write_text('\n'.join(lines) + '\n')
run('assemble', [tools['llvm-as'], ir, '-o', extra])
env['D4R_ZLUDA_EXTRA_BC'] = str(extra)
run('emit', [emitter, edited, work / 'emitted', 'gfx1201'])
optimized = (work / 'emitted/opt.ll').read_text()
definition = re.search(r'^define amdgpu_kernel .*@' + re.escape(args.kernel) + r'\(.*#(\d+)\s*\{', optimized, re.M)
if not definition:
raise RuntimeError('Cannot verify shader mode: kernel attributes are missing')
attributes = re.search(r'^attributes #' + definition[1] + r' = \{([^\n]+)\}', optimized, re.M)
expected_mode = '-cumode' if args.shader_mode == 'wgp' else '+cumode'
if not attributes or expected_mode not in attributes[1]:
raise RuntimeError(f'Emitter did not honor {args.shader_mode} mode; build the corresponding ZLUDA patch first')
shutil.copyfile(work / 'emitted/module.hsaco', output / (args.kernel + '.hsaco'))
run('manifest', [sys.executable, repo / 'kernels/tools/kernel_manifest.py', output, args.dlss_dll])
metadata = dict(architecture='gfx1201', accuracy=True, nativeFP8=False, shaderMode=args.shader_mode,
privateNvidiaDerivedCode=True, validation='not yet validated; do not install before comparison',
dlssSha256=hashlib.sha256(args.dlss_dll.read_bytes()).hexdigest(),
zludaBuild=json.loads((zluda / 'build-info.json').read_text(encoding='utf-8-sig')),
compiler=subprocess.check_output([str(tools['clang++']), '--version'], env=env).decode(errors='replace'),
objects={p.name: hashlib.sha256(p.read_bytes()).hexdigest() for p in output.glob('*.hsaco')})
(output / 'build-info.json').write_text(json.dumps(metadata, indent=2) + '\n')
print(f'Built PRIVATE gfx1201 output override: {output}; validation required before use')
if __name__ == '__main__':
main()