Files
d4r/kernels/m/swin_block.h
T
woutermans 8813ea723c kernels/tex: native token-lane parts for preset L's enc0 and dec0
L's unfolded enc0 and dec0 are still ZLUDA's compile of NVIDIA's PTX and cost
2.95 ms of the preset's 5.86 ms per frame (RX 9070 XT, 1280x720 -> 4K). The
embedding, the patch expand, the Swin block (32 channels, 2 heads, at pixel
resolution) and the patch merge are now native token-lane code; the texture
work around them stays ZLUDA's compile.

enc0l_tail.hip cuts in at the barrier after the feature staging and dec0l_block.hip
before the output code that reads the block's f16 result out of the last MMAs; make_ptx.py
splices either in when D4R_TEX_SRC names it and build.sh selects both for the gfx12
native-FP8 builds. swin_tex.h carries the indexing the two tails share; swin_tok.h gains
the pixel-order token layout (SWIN_TOK_NATURAL), ZLUDA's attention key order
(SWIN_PV_ZLUDA_ORDER) and swin_tok_core, which the encoded tests reuse. swin_common.h
takes the block weight layout (moved out of swin_block.h) and the exact and approximate
reciprocal / mix forms the tails need without the HIP headers (D4R_NO_HIP_RUNTIME).

The f32 sums stay in ZLUDA's order (K slots of the FP8 WMMAs, key order of the f16
attention product) and rsqrt/rcp use the hardware approximations ZLUDA lowers to, so the
harness's final frame is byte-identical to the translated kernels: all four enc0 flag
variants, 720p and 1080p render, 1440p and 4K output, static and moving scenes, 100
frames, and the accuracy set. With M's own sum order about one token in 20,000 differed.
M's layers compile to the same instructions and its frame is byte-identical.

enc0 1.69 -> 0.63 ms and dec0 1.26 -> 0.54 ms at 720p->4K, 2.73 -> 1.16 and 2.28 -> 1.01
at 1080p->4K; the preset 5.83 -> 4.06 and 8.63 -> 5.69 ms. -DD4R_SWIN_K32_MIX rounds the
f16 products earlier for 0.56 and 0.49 ms and is not byte-identical, so it is not built by
default. The repo's tests pass (36, 3 skipped).
2026-10-08 01:08:34 +02:00

1116 lines
49 KiB
C++

// Templated rrlite Swin block (64 tokens = 4 windows of 4x4 per block, NW waves = heads of 32 dims).
// C channels (64 / 96 / 128), NW waves (2 or 4)
// NPM patch-merge output channels (0 = none): 2x2 merge of the block output, 4C -> NPM
// TUBE 88-byte parameter block with the cross-launch flag protocol
// CIN patch-expand input channels (0 = none): decoder input = f16(q8(expand(low-res CIN)) + skip)
#pragma once
#include "swin_common.h"
#include <type_traits>
#define SWIN_PRAGMA_IMPL(x) _Pragma(#x)
#define SWIN_PRAGMA(x) SWIN_PRAGMA_IMPL(x)
// Start (in halves) of token T's row in the output staging buffer: stride C + 4 plus a shift by bits 4 and 5
// of T. The patch merge's lanes read 8 bytes each from 16 tokens that differ in bits 1, 3, 4 and 5 (plus a
// constant); this placement puts those 16 reads on 16 distinct 8-byte bank pairs for C = 64, 96 and 128.
template <int C> __host__ __device__ constexpr int xo_row(int T)
{
return (C + 4) * T + 4 * ((T >> 4) & 1) + 16 * (T >> 5);
}
template <int C, int NW, int NPM, int CIN> struct SwinDescs
{
GemmDesc d[SwinLayout<C, NW, NPM, CIN>::NDESC];
};
template <int C, int NW, int NPM, int CIN> constexpr SwinDescs<C, NW, NPM, CIN> make_descs()
{
using L = SwinLayout<C, NW, NPM, CIN>;
SwinDescs<C, NW, NPM, CIN> r{};
int n = 0;
for (int h = 0; h < NW; ++h)
for (int q = 0; q < 2; ++q)
r.d[n++] = GemmDesc{L::qv(h, q), L::head(h) + (q ? 32 * C : 0), 1024, 512, C / 32, 2};
r.d[n++] = GemmDesc{L::WO, L::head(0) + 64 * C + 512, L::HS, 512, NW, C / 16};
for (int c = 0; c < L::NC; ++c)
{
r.d[n++] = GemmDesc{L::w1(c), L::b1(c), 512, 16 * C, C / 32, 2};
r.d[n++] = GemmDesc{L::w2(c), L::b1(c) + 32 * C + 64, 0, 512, 1, C / 16};
}
for (int g = 0; g < NPM / 32; ++g)
r.d[n++] = GemmDesc{L::pm(g), L::PM0 + g * 128 * C, 512, 64 * C, C / 8, 2};
for (int w = 0; w < (CIN ? NW : 0); ++w)
r.d[n++] = GemmDesc{L::pe(w), w * CIN * 4 * C / NW, 512, 16 * CIN, CIN / 32, L::NTE};
return r;
}
// NH heads (NVIDIA's warps per block) run on NW waves (NW = NH, or 2 NH to halve LDS per wave)
template <int C, int NH, int NW, int NPM, bool TUBE, int CIN>
__device__ __forceinline__ void swin_block(const CommonParams& p, const TubeParams* tp, const wslot* w16, const int bx,
const int by, const int gx)
{
using L = SwinLayout<C, NH, NPM, CIN>;
static_assert(NW % NH == 0 && NW / NH <= 4, "waves per head");
constexpr int NPL = L::NPL, NT = L::NT, INNER = L::INNER;
constexpr int AST = (C > INNER ? C : INNER) + 8;
constexpr int GST = 40, QST = 40, PST = 24;
#ifndef SWIN_MLP_R
#define SWIN_MLP_R(NW) ((NW) / 2)
#endif
constexpr int R = SWIN_MLP_R(NW); // MLP chunks per round
constexpr int MG = (NT % NW == 0) ? 1 : ((2 * NT) % NW == 0 ? 2 : 4), MT = 4 / MG, NTW = NT * MG / NW;
static_assert(NTW * NW == NT * MG, "column split");
constexpr int PAST = CIN + 8;
constexpr int SCR = NW * 16 * QST * 2 > (CIN ? 16 * PAST * 2 : 0) ? NW * 16 * QST * 2 : 16 * PAST * 2;
constexpr int U_ST4 = R * 64 * GST * 2;
constexpr int USIZE = SCR > U_ST4 ? SCR : U_ST4;
__shared__ __attribute__((aligned(16))) half_t A[64 * AST];
__shared__ __attribute__((aligned(16))) uint8_t U[USIZE];
__shared__ half_t R2[64];
half_t* X0 = A; // stages 0-1: block input f16 [64][AST], natural order
half_t* QP = (half_t*)U; // stage 2: per-wave Q / P scratch [NW][16][QST]
half_t* PA = QP; // stage 0: low-res tokens f16 [16][PAST] (apos order)
half_t* G = (half_t*)U; // stage 4: fc1 outputs [R][64][GST]
#ifdef SWIN_A8
// e4m3 byte images of the GEMM operands: the same rows and columns as the f16 images, one byte per value.
// A token's bytes start where its f16 row starts, so they stay inside that row.
constexpr int ARB = 2 * AST;
uint8_t* const A8 = (uint8_t*)A;
uint8_t* const G8 = U;
// codes of one column in four rows
auto put22 = [](uint8_t* p0, uint8_t* p1, uint8_t* p2, uint8_t* p3, hv2 a, hv2 b) {
const uint32_t c = codes4(a, b);
*p0 = (uint8_t)c;
*p1 = (uint8_t)(c >> 8);
*p2 = (uint8_t)(c >> 16);
*p3 = (uint8_t)(c >> 24);
};
#else
constexpr int ARB = AST;
half_t* const A8 = A;
half_t* const G8 = G;
#endif
const int lane = threadIdx.x, wv = threadIdx.z, tid = lane + 32 * wv;
const int l16 = lane & 15, hi = lane >> 4;
const uint8_t* W = p.w;
if constexpr (TUBE)
{
if (tp->in_flags != nullptr)
{
if (lane <= 3 && wv == 0)
{
int nx = bx + (lane & 1) + tp->r71, ny = by + (lane >> 1) + tp->r72;
if (nx >= 0 && nx < tp->r69 && ny >= 0 && ny < tp->r70)
{
uint8_t* f = (uint8_t*)tp->in_flags + (size_t)(ny * tp->r69 + nx) * 32;
// bounded spin: a missing producer must never hang the GPU
for (int it = 0; it < (1 << 22); ++it)
{
if (__hip_atomic_load(f, __ATOMIC_RELAXED, __HIP_MEMORY_SCOPE_AGENT) != 0)
break;
__builtin_amdgcn_s_sleep(1);
}
}
}
__syncthreads();
__builtin_amdgcn_fence(__ATOMIC_ACQUIRE, "agent");
}
}
// block input words (encoders: fp8 input, decoders: fp8 skip), issued first so their latency
// overlaps the patch expand; word k of thread tid is idx = tid + 32 NW k
constexpr int NSW = 64 * C / 4 / (32 * NW);
static_assert(NSW * 32 * NW == 64 * C / 4, "input words per thread");
uint32_t inw[NSW];
#pragma unroll
for (int k = 0; k < NSW; ++k)
{
const int idx = tid + 32 * NW * k;
const int T = idx / (C / 4), c4 = 4 * (idx % (C / 4));
const int X = mirror(8 * bx - p.sx + tok_x(T), p.tw), Y = mirror(8 * by - p.sy + tok_y(T), p.th);
const uint8_t* src = CIN ? p.p32 : p.in;
inw[k] = input_word((const uint32_t*)(src + ((size_t)((c4 >> 5) * p.th + Y) * p.tw + X) * 32 + (c4 & 31)));
}
// the input words as f16 into X0 (natural channel order); decoders add the patch expand to them later
auto stage_input_words = [&]() {
#pragma unroll
for (int k = 0; k < NSW; ++k)
{
const int idx = tid + 32 * NW * k;
const int T = idx / (C / 4), c4 = 4 * (idx % (C / 4));
const uint32_t bytes = inw[k];
#ifdef SWIN_PACKED_INPUT
*(h4*)(X0 + T * AST + c4) = decode4(bytes);
#else
#pragma unroll
for (int b = 0; b < 4; ++b)
X0[T * AST + c4 + b] = e4m3_to_half((bytes >> (8 * b)) & 0xffu);
#endif
}
};
// ------------------------------------------------ stage 0: block input x0 (f16) into A
// encoders: the fp8 input; decoders: q8(patch expand(low-res)) + skip
if constexpr (CIN > 0)
{
const int W2 = p.tw / 2, H2 = p.th / 2;
for (int idx = tid; idx < 16 * CIN / 4; idx += 32 * NW)
{
const int r = idx / (CIN / 4), c4 = 4 * (idx % (CIN / 4));
const int MX = mirror((8 * bx - p.sx) / 2 + (r & 3), W2), MY = mirror((8 * by - p.sy) / 2 + (r >> 2), H2);
const uint32_t bytes =
input_word((const uint32_t*)(p.in + ((size_t)((c4 >> 5) * H2 + MY) * W2 + MX) * 32 + (c4 & 31)));
#ifdef SWIN_A8
*(uint32_t*)((uint8_t*)PA + r * PAST + apos(c4)) = bytes; // apos(c4 + b) = apos(c4) + b
#elif defined(SWIN_PACKED_INPUT)
*(h4*)(PA + r * PAST + apos(c4)) = decode4(bytes);
#else
#pragma unroll
for (int b = 0; b < 4; ++b)
PA[r * PAST + apos(c4 + b)] = e4m3_to_half((bytes >> (8 * b)) & 0xffu);
#endif
}
stage_input_words(); // the skip input
__syncthreads();
constexpr int NTEW = 4 * C / NW / 16; // expand tiles per wave (L::NTE per weight block)
T16 e[NTEW];
#pragma unroll
for (int j = 0; j < NTEW; ++j)
e[j] = t16_splat(hload(W, 4 * C * CIN + 2 * (16 * (NTEW * wv + j) + l16)));
#pragma unroll
for (int kc = 0; kc < CIN / 32; ++kc)
{
#ifdef SWIN_A8
const gop a0 = lda((const uint8_t*)PA + l16 * PAST + 32 * kc), a1 = lda((const uint8_t*)PA + l16 * PAST + 32 * kc + 16);
#else
const gop a0 = lda(PA + l16 * PAST + 32 * kc), a1 = lda(PA + l16 * PAST + 32 * kc + 16);
#endif
#pragma unroll
for (int j = 0; j < NTEW; ++j)
{
const int t = NTEW * wv + j, blk = t / L::NTE, lt = t % L::NTE;
k32(e[j], a0, bload(w16, L::pe(blk), L::NTE, kc, 0, lt, l16), a1, bload(w16, L::pe(blk), L::NTE, kc, 1, lt, l16));
}
}
#pragma unroll
for (int j = 0; j < NTEW; ++j)
{
const int Gc = 16 * (NTEW * wv + j) + l16, q = Gc / C, ch = ginv(Gc % C);
#pragma unroll
for (int i = 0; i < 8; ++i)
{
const int r = mrow(i);
const int tx = 2 * (r & 3) + (q & 1), ty = 2 * (r >> 2) + (q >> 1);
const int T = (tx & 3) + 4 * (ty & 3) + 16 * (tx >> 2) + 32 * (ty >> 2);
// e4m3_to_half is exact in f16, so adding the staged skip value is the same sum
X0[T * AST + ch] = (half_t)(q8(e[j].get(i)) + X0[T * AST + ch]);
}
}
}
else
stage_input_words();
__syncthreads();
// residual accumulators of the output projection: f16(x0 + b_o) in the C-fragment layout
// (wave owns pair columns of n tiles ng*NTW.. for m tiles mg*MT..)
const int ng = wv % (NW / MG), mg = wv / (NW / MG);
#ifdef SWIN_PACKED_RESIDUAL
hv2 residual[MT][NTW][4]; // Only f16 is needed until the output projection.
#else
T16 x[MT][NTW];
#endif
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
#pragma unroll
for (int j = 0; j < NTW; ++j)
{
const int n = 16 * (ng * NTW + j) + l16;
const half_t bo = hload(W, L::BO + 2 * n);
const int ch = ginv(n);
#pragma unroll
for (int i = 0; i < 8; i += 2)
{
const hv2 v = (hv2){X0[(16 * (mg * MT + mm) + mrow(i)) * AST + ch],
X0[(16 * (mg * MT + mm) + mrow(i + 1)) * AST + ch]} + (hv2){bo, bo};
#ifdef SWIN_PACKED_RESIDUAL
residual[mm][j][i / 2] = v;
#else
x[mm][j].set_pair(i / 2, v);
#endif
}
}
__syncthreads(); // stage 1 overwrites x0 rows with h1
// ------------------------------------------------ stage 1: norm1 (kernel-exact tree)
{
const int g = lane >> 2, t = lane & 3;
#pragma unroll
for (int r = 0; r < 8 / NW; ++r)
{
const int T = (64 / NW) * wv + g + 8 * r;
half_t v[NPL][2][4];
#pragma unroll
for (int pl = 0; pl < NPL; ++pl)
#pragma unroll
for (int ww = 0; ww < 2; ++ww)
#pragma unroll
for (int b = 0; b < 4; ++b)
v[pl][ww][b] = X0[T * AST + 32 * pl + 4 * (t + 4 * ww) + b];
// the 4 lanes of a token read the whole row before any of them writes h1 over it
wave_sync();
#ifdef SWIN_PACKED_NORM1
hv2 ws[2];
#pragma unroll
for (int ww = 0; ww < 2; ++ww)
{
hv2 pp[NPL];
#pragma unroll
for (int pl = 0; pl < NPL; ++pl)
{
hv2 a = {v[pl][ww][0], v[pl][ww][1]}, b = {v[pl][ww][2], v[pl][ww][3]};
pp[pl] = (hv2)(a * a) + (hv2)(b * b);
}
if constexpr (NPL == 4)
ws[ww] = (pp[0] + pp[1]) + (pp[2] + pp[3]);
else if constexpr (NPL == 3)
ws[ww] = (pp[0] + pp[1]) + pp[2];
else
ws[ww] = pp[0] + pp[1];
}
hv2 a = ws[0] + ws[1];
a += __builtin_bit_cast(hv2, xor_lane<1>(__builtin_bit_cast(uint32_t, a)));
a += __builtin_bit_cast(hv2, xor_lane<2>(__builtin_bit_cast(uint32_t, a)));
const half_t rn = rsqrt16(a[0] + a[1]);
#else
half_t ws[2][2];
#pragma unroll
for (int ww = 0; ww < 2; ++ww)
{
half_t pp[NPL][2];
#pragma unroll
for (int pl = 0; pl < NPL; ++pl)
#pragma unroll
for (int e = 0; e < 2; ++e)
{
half_t s0 = v[pl][ww][e] * v[pl][ww][e];
half_t s1 = v[pl][ww][2 + e] * v[pl][ww][2 + e];
pp[pl][e] = s0 + s1;
}
#pragma unroll
for (int e = 0; e < 2; ++e)
{
if constexpr (NPL == 4)
ws[ww][e] = (pp[0][e] + pp[1][e]) + (pp[2][e] + pp[3][e]);
else if constexpr (NPL == 3)
ws[ww][e] = (pp[0][e] + pp[1][e]) + pp[2][e];
else
ws[ww][e] = pp[0][e] + pp[1][e];
}
}
half_t a0 = ws[0][0] + ws[1][0], a1 = ws[0][1] + ws[1][1];
a0 = a0 + hxor<1>(a0);
a1 = a1 + hxor<1>(a1);
a0 = a0 + hxor<2>(a0);
a1 = a1 + hxor<2>(a1);
const half_t rn = rsqrt16(a0 + a1);
#endif
const hv2 rn2 = {rn, rn};
#ifdef SWIN_A8
#pragma unroll
for (int pl = 0; pl < NPL; ++pl)
#pragma unroll
for (int ww = 0; ww < 2; ++ww)
{
const int c = 32 * pl + 4 * (t + 4 * ww);
const hv2 g0 = __builtin_bit_cast(hv2, *(const uint32_t*)(W + L::G1 + 2 * gperm(c)));
const hv2 g1 = __builtin_bit_cast(hv2, *(const uint32_t*)(W + L::G1 + 2 * gperm(c + 2)));
// apos(c + b) = apos(c) + b for b < 4: the four codes are one word
*(uint32_t*)(A8 + T * ARB + apos(c)) = codes4((hv2){v[pl][ww][0], v[pl][ww][1]} * (hv2)(rn2 * g0),
(hv2){v[pl][ww][2], v[pl][ww][3]} * (hv2)(rn2 * g1));
}
#else
#pragma unroll
for (int pl = 0; pl < NPL; ++pl)
#pragma unroll
for (int ww = 0; ww < 2; ++ww)
#pragma unroll
for (int b = 0; b < 4; b += 2)
{
const int c = 32 * pl + 4 * (t + 4 * ww) + b;
// gperm(c + 1) = gperm(c) + 1 for even c: one 32-bit gamma load per pair
const hv2 gm = __builtin_bit_cast(hv2, *(const uint32_t*)(W + L::G1 + 2 * gperm(c)));
const hv2 hq = q8x2((hv2){v[pl][ww][b], v[pl][ww][b + 1]} * (hv2)(rn2 * gm));
// apos(c + 1) = apos(c) + 1 for even c
*(hv2*)(A + T * AST + apos(c)) = hq;
}
#endif
}
}
__syncthreads();
// ------------------------------------------------ stage 2: Q/V projection + attention (wave = head)
{
constexpr int MW = 4 / (NW / NH); // windows per wave
const int h = NW == NH ? wv : wv % NH, m0 = NW == NH ? 0 : MW * (wv / NH);
hv2 qp[MW][2][4], vp[MW][2][4];
#ifdef SWIN_QV_SPLIT
// Q and V have independent k32 chains. Retain Q as packed halves while
// calculating V, instead of keeping both sets of f32 chains live.
auto project = [&](auto value_tag, hv2 (&dest)[MW][2][4]) {
constexpr bool VALUE = decltype(value_tag)::value;
T16 part[MW][2];
#pragma unroll
for (int m = 0; m < MW; ++m)
#pragma unroll
for (int q = 0; q < 2; ++q)
part[m][q] = t16_splat((half_t)0.0f);
#pragma unroll
for (int kc = 0; kc < C / 32; ++kc) {
gop b[2][2];
#pragma unroll
for (int s = 0; s < 2; ++s)
#pragma unroll
for (int q = 0; q < 2; ++q)
b[s][q] = bload(w16, L::qv(h, VALUE ? 1 : 0), 2, kc, s, q, l16);
#pragma unroll
for (int m = 0; m < MW; ++m) {
const gop a0 = lda(A + (16 * (m0 + m) + l16) * AST + 32 * kc);
const gop a1 = lda(A + (16 * (m0 + m) + l16) * AST + 32 * kc + 16);
#pragma unroll
for (int q = 0; q < 2; ++q)
k32(part[m][q], a0, b[0][q], a1, b[1][q]);
}
}
#pragma unroll
for (int m = 0; m < MW; ++m)
#pragma unroll
for (int q = 0; q < 2; ++q)
#pragma unroll
for (int k = 0; k < 4; ++k) {
if constexpr (VALUE) dest[m][q][k] = part[m][q].pair(k);
else dest[m][q][k] = q8x2(part[m][q].pair(k));
}
};
project(std::false_type{}, qp);
project(std::true_type{}, vp);
#else
T16 acc[MW][4]; // [window][Q nt0, Q nt1, V nt0, V nt1]
#pragma unroll
for (int m = 0; m < MW; ++m)
#pragma unroll
for (int q = 0; q < 4; ++q)
acc[m][q] = t16_splat((half_t)0.0f);
#pragma unroll
for (int kc = 0; kc < C / 32; ++kc)
{
gop b[2][4];
#pragma unroll
for (int s = 0; s < 2; ++s)
#pragma unroll
for (int q = 0; q < 4; ++q)
b[s][q] = bload(w16, L::qv(h, q >> 1), 2, kc, s, q & 1, l16);
#pragma unroll
for (int m = 0; m < MW; ++m)
{
const gop a0 = lda(A8 + (16 * (m0 + m) + l16) * ARB + 32 * kc);
const gop a1 = lda(A8 + (16 * (m0 + m) + l16) * ARB + 32 * kc + 16);
#pragma unroll
for (int q = 0; q < 4; ++q)
k32(acc[m][q], a0, b[0][q], a1, b[1][q]);
}
}
// pack: Q as q8 pairs, V as f16 pairs (all that attention needs), halving the live registers
#pragma unroll
for (int m = 0; m < MW; ++m)
#pragma unroll
for (int q = 0; q < 2; ++q)
#pragma unroll
for (int i = 0; i < 8; i += 2)
{
#ifdef SWIN_A8
qp[m][q][i / 2] = acc[m][q].pair(i / 2); // encoded when staged
#else
qp[m][q][i / 2] = q8x2(acc[m][q].pair(i / 2));
#endif
vp[m][q][i / 2] = acc[m][2 + q].pair(i / 2);
}
#endif
__syncthreads(); // every wave is done reading h1; O may overwrite A
half_t* Qs = QP + wv * 16 * QST;
const int bbase = L::head(h) + 64 * C;
T16 bias;
#pragma unroll
for (int i = 0; i < 8; ++i)
{
const int ri = mrow(i), cj = l16;
const int bl = 4 * (ri & 7) + ((cj & 7) >> 1), word = (ri >> 3) + 2 * (cj >> 3);
bias.set(i, hload(W, bbase + 2 * (8 * bl + 2 * word + (cj & 1))));
}
const half_t cs = f16(0.0972222164273262f / 5.656854152679443f);
const half_t cl = (half_t)0.55615234375f;
const half_t p1 = f16(0.92730712890625f), p0 = (half_t)1.375f;
#pragma unroll
for (int m = 0; m < MW; ++m)
{
#ifdef SWIN_A8
uint8_t* const Q8 = (uint8_t*)Qs;
#pragma unroll
for (int q = 0; q < 2; ++q)
#pragma unroll
for (int i = 0; i < 8; i += 4)
put22(Q8 + mrow(i) * QST + 16 * q + l16, Q8 + mrow(i + 1) * QST + 16 * q + l16,
Q8 + mrow(i + 2) * QST + 16 * q + l16, Q8 + mrow(i + 3) * QST + 16 * q + l16, qp[m][q][i / 2],
qp[m][q][i / 2 + 1]);
wave_sync();
const gop a0 = lda(Q8 + l16 * QST), a1 = lda(Q8 + l16 * QST + 16);
#else
#pragma unroll
for (int q = 0; q < 2; ++q)
#pragma unroll
for (int i = 0; i < 8; i += 2)
{
Qs[mrow(i) * QST + 16 * q + l16] = qp[m][q][i / 2][0];
Qs[mrow(i + 1) * QST + 16 * q + l16] = qp[m][q][i / 2][1];
}
wave_sync();
const gop a0 = lda(Qs + l16 * QST), a1 = lda(Qs + l16 * QST + 16);
#endif
T16 S = bias;
k32(S, a0, a0, a1, a1);
// rows mrow(2k), mrow(2k+1) of this lane's column, packed: scale, clamp and the cubic
// polynomial as f16x2, the exponent trick per row on the (even, odd) column word
hv2 wg[4];
const bool oddc = l16 & 1;
const uint32_t sel_a = oddc ? 0x01000504u : 0x05040100u, sel_b = oddc ? 0x03020706u : 0x07060302u;
const uint32_t sel_r = oddc ? 0x07060302u : 0x05040100u;
#pragma unroll
for (int k = 0; k < 4; ++k)
{
hv2 tv = S.pair(k) * (hv2){cs, cs};
tv = __builtin_elementwise_max(__builtin_elementwise_min(tv, (hv2){cl, cl}), (hv2){-cl, -cl});
const hv2 e1 = __builtin_elementwise_fma(tv, -tv, (hv2){p1, p1});
const hv2 poly = __builtin_elementwise_fma(tv, e1, (hv2){p0, p0});
const uint32_t mine = __builtin_bit_cast(uint32_t, poly);
const uint32_t other = xor_lane<1>(mine);
const uint32_t ua = (__builtin_amdgcn_perm(other, mine, sel_a) << 5) + 0x7FF88000u;
const uint32_t ub = (__builtin_amdgcn_perm(other, mine, sel_b) << 5) + 0x7FF88000u;
wg[k] = __builtin_bit_cast(hv2, __builtin_amdgcn_perm(ub, ua, sel_r));
}
wave_sync(); // Q scratch is dead: P overwrites it
#pragma unroll
for (int k = 0; k < 4; ++k)
{
auto xr = [](hv2 v, auto mask) {
return __builtin_bit_cast(hv2, xor_lane<decltype(mask)::value>(__builtin_bit_cast(uint32_t, v)));
};
const hv2 v1 = wg[k] + xr(wg[k], std::integral_constant<int, 8>{});
const hv2 v2 = v1 + xr(v1, std::integral_constant<int, 2>{});
const hv2 v3 = v2 + xr(v2, std::integral_constant<int, 4>{});
const hv2 sum = v3 + xr(v3, std::integral_constant<int, 1>{});
const hv2 rinv = {f16(1.0f / (float)sum[0]), f16(1.0f / (float)sum[1])};
const hv2 pw = wg[k] * rinv;
Qs[mrow(2 * k) * PST + l16] = pw[0];
Qs[mrow(2 * k + 1) * PST + l16] = pw[1];
}
wave_sync();
const sop pa = lds16(Qs + l16 * PST);
#pragma unroll
for (int nt = 0; nt < 2; ++nt)
{
// V as B operand: lane holds column l16 over the 16 tokens (rows, the K of P V)
#if D4R_WMMA_LAYOUT == 12
// own pair k holds rows (2k + 8hi, 2k + 1 + 8hi): this half's K values in order
const sop vb = __builtin_bit_cast(sop, vp[m][nt]);
#else
// own pair k holds rows (4k+hi, 4k+2+hi); the other half-wave has (4k+1-hi, 4k+3-hi)
uint32_t vw[8];
const uint32_t s_lo = hi ? 0x01000504u : 0x05040100u, s_hi = hi ? 0x03020706u : 0x07060302u;
#pragma unroll
for (int k = 0; k < 4; ++k)
{
const uint32_t own = __builtin_bit_cast(uint32_t, vp[m][nt][k]);
const uint32_t other = xor_lane<16>(own);
vw[2 * k] = __builtin_amdgcn_perm(other, own, s_lo); // rows 4k, 4k+1
vw[2 * k + 1] = __builtin_amdgcn_perm(other, own, s_hi); // rows 4k+2, 4k+3
}
const h16 vb = __builtin_bit_cast(h16, vw);
#endif
const f8v o = wmma(pa, vb, splat(0.0f));
const int ocol = apos(32 * h + ginv(16 * nt + l16));
#ifdef SWIN_A8
#pragma unroll
for (int i = 0; i < 8; i += 4)
{
uint8_t* const oc = A8 + 16 * (m0 + m) * ARB + ocol;
put22(oc + mrow(i) * ARB, oc + mrow(i + 1) * ARB, oc + mrow(i + 2) * ARB, oc + mrow(i + 3) * ARB,
(hv2){(half_t)o[i], (half_t)o[i + 1]}, (hv2){(half_t)o[i + 2], (half_t)o[i + 3]});
}
#else
#pragma unroll
for (int i = 0; i < 8; i += 2)
{
const hv2 oq = q8x2((hv2){(half_t)o[i], (half_t)o[i + 1]});
A[(16 * (m0 + m) + mrow(i)) * AST + ocol] = oq[0];
A[(16 * (m0 + m) + mrow(i + 1)) * AST + ocol] = oq[1];
}
#endif
}
wave_sync();
}
}
__syncthreads();
// ------------------------------------------------ stage 3: output projection + residual
#ifdef SWIN_PACKED_RESIDUAL
T16 x[MT][NTW];
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
#pragma unroll
for (int j = 0; j < NTW; ++j)
#pragma unroll
for (int k = 0; k < 4; ++k)
x[mm][j].set_pair(k, residual[mm][j][k]);
#endif
#pragma unroll
for (int kc = 0; kc < NH; ++kc)
{
gop b[2][NTW];
#pragma unroll
for (int s = 0; s < 2; ++s)
#pragma unroll
for (int j = 0; j < NTW; ++j)
b[s][j] = bload(w16, L::WO, NT, kc, s, ng * NTW + j, l16);
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
{
const gop a0 = lda(A8 + (16 * (mg * MT + mm) + l16) * ARB + 32 * kc);
const gop a1 = lda(A8 + (16 * (mg * MT + mm) + l16) * ARB + 32 * kc + 16);
#pragma unroll
for (int j = 0; j < NTW; ++j)
k32(x[mm][j], a0, b[0][j], a1, b[1][j]);
}
}
__syncthreads(); // X0b and O are dead
// ------------------------------------------------ norm2 (kernel-exact tree), x1 staged in A
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
#pragma unroll
for (int j = 0; j < NTW; ++j)
#pragma unroll
for (int i = 0; i < 8; ++i)
A[(16 * (mg * MT + mm) + mrow(i)) * AST + 16 * (ng * NTW + j) + l16] = x[mm][j].get(i);
__syncthreads();
#ifdef SWIN_PARALLEL_NORM2
// Four lanes per token. Preserve the original per-column and even/odd trees.
#pragma unroll
for (int r = 0; r < 8 / NW; ++r)
{
const int T = (64 / NW) * wv + (lane >> 2) + 8 * r;
const int c = 2 * (lane & 3);
hv2 sq[L::NT8];
#pragma unroll
for (int j = 0; j < L::NT8; ++j)
{
const hv2 v = *(const hv2*)(A + T * AST + 8 * j + c);
sq[j] = v * v;
}
hv2 even, odd;
if constexpr (L::NT8 == 16)
{
even = ((sq[0] + sq[2]) + (sq[4] + sq[6])) + ((sq[8] + sq[10]) + (sq[12] + sq[14]));
odd = ((sq[1] + sq[3]) + (sq[5] + sq[7])) + ((sq[9] + sq[11]) + (sq[13] + sq[15]));
}
else if constexpr (L::NT8 == 12)
{
even = ((sq[0] + sq[2]) + (sq[4] + sq[6])) + (sq[8] + sq[10]);
odd = ((sq[1] + sq[3]) + (sq[5] + sq[7])) + (sq[9] + sq[11]);
}
else
{
even = (sq[0] + sq[2]) + (sq[4] + sq[6]);
odd = (sq[1] + sq[3]) + (sq[5] + sq[7]);
}
hv2 sum = even + odd;
sum += __builtin_bit_cast(hv2, xor_lane<1>(__builtin_bit_cast(uint32_t, sum)));
sum += __builtin_bit_cast(hv2, xor_lane<2>(__builtin_bit_cast(uint32_t, sum)));
if ((lane & 3) == 0)
R2[T] = rsqrt16(sum[0] + sum[1]);
}
#else
if (tid < 64)
{
// the row as 128-bit LDS loads: element 8 j + c of n8 tile j
h8 row[L::NT8];
#pragma unroll
for (int j = 0; j < L::NT8; ++j)
row[j] = *(const h8*)(A + tid * AST + 8 * j);
half_t L8[8];
#pragma unroll
for (int c = 0; c < 8; ++c)
{
half_t sq[L::NT8];
#pragma unroll
for (int j = 0; j < L::NT8; ++j)
sq[j] = row[j][c] * row[j][c];
half_t even, odd;
if constexpr (L::NT8 == 16)
{
even = ((sq[0] + sq[2]) + (sq[4] + sq[6])) + ((sq[8] + sq[10]) + (sq[12] + sq[14]));
odd = ((sq[1] + sq[3]) + (sq[5] + sq[7])) + ((sq[9] + sq[11]) + (sq[13] + sq[15]));
}
else if constexpr (L::NT8 == 12)
{
even = ((sq[0] + sq[2]) + (sq[4] + sq[6])) + (sq[8] + sq[10]);
odd = ((sq[1] + sq[3]) + (sq[5] + sq[7])) + (sq[9] + sq[11]);
}
else
{
even = (sq[0] + sq[2]) + (sq[4] + sq[6]);
odd = (sq[1] + sq[3]) + (sq[5] + sq[7]);
}
L8[c] = even + odd;
}
const half_t b0 = (L8[0] + L8[2]) + (L8[4] + L8[6]);
const half_t b1 = (L8[1] + L8[3]) + (L8[5] + L8[7]);
R2[tid] = rsqrt16(b0 + b1);
}
#endif
__syncthreads();
#pragma unroll
for (int j = 0; j < NTW; ++j)
{
const int n = 16 * (ng * NTW + j) + l16;
const half_t g2 = hload(W, L::G2 + 2 * n), b2 = hload(W, L::B2 + 2 * n);
const int col = apos(ginv(n));
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
#ifdef SWIN_A8
#pragma unroll
for (int i = 0; i < 8; i += 4)
{
hv2 h[2];
uint8_t* at[4];
#pragma unroll
for (int e = 0; e < 2; ++e)
{
const int row = 16 * (mg * MT + mm) + mrow(i + 2 * e), row2 = 16 * (mg * MT + mm) + mrow(i + 2 * e + 1);
const hv2 v = x[mm][j].pair(i / 2 + e);
const hv2 r2 = {R2[row], R2[row2]};
h[e] = v * (hv2)(r2 * (hv2){g2, g2});
at[2 * e] = A8 + row * ARB + col;
at[2 * e + 1] = A8 + row2 * ARB + col;
x[mm][j].set_pair(i / 2 + e, v + (hv2){b2, b2});
}
put22(at[0], at[1], at[2], at[3], h[0], h[1]);
}
#else
#pragma unroll
for (int i = 0; i < 8; i += 2)
{
const int row = 16 * (mg * MT + mm) + mrow(i), row2 = 16 * (mg * MT + mm) + mrow(i + 1);
const hv2 v = x[mm][j].pair(i / 2);
const hv2 r2 = {R2[row], R2[row2]};
const hv2 hq = q8x2(v * (hv2)(r2 * (hv2){g2, g2}));
A[row * AST + col] = hq[0];
A[row2 * AST + col] = hq[1];
x[mm][j].set_pair(i / 2, v + (hv2){b2, b2});
}
#endif
}
__syncthreads();
// ------------------------------------------------ stage 4: MLP, R chunks per round
{
constexpr int WPC = NW / R, MPW = 4 / WPC; // waves per chunk, fc1 m tiles per wave
const int cw = wv / WPC, mb = MPW * (wv % WPC);
#ifdef SWIN_UNROLL_MLP
SWIN_PRAGMA(unroll SWIN_UNROLL_MLP)
#else
#pragma unroll 1
#endif
for (int r = 0; r < L::NC / R; ++r)
{
const int c = R * r + cw;
const int B1 = L::b1(c);
T16 z[MPW][2];
#pragma unroll
for (int nt = 0; nt < 2; ++nt)
{
const half_t b1 = hload(W, B1 + 32 * C + 2 * (16 * nt + l16));
#pragma unroll
for (int mm = 0; mm < MPW; ++mm)
z[mm][nt] = t16_splat(b1);
}
#pragma unroll
for (int kc = 0; kc < C / 32; ++kc)
{
gop b[2][2];
#pragma unroll
for (int s = 0; s < 2; ++s)
#pragma unroll
for (int nt = 0; nt < 2; ++nt)
b[s][nt] = bload(w16, L::w1(c), 2, kc, s, nt, l16);
#pragma unroll
for (int mm = 0; mm < MPW; ++mm)
{
const gop a0 = lda(A8 + (16 * (mb + mm) + l16) * ARB + 32 * kc);
const gop a1 = lda(A8 + (16 * (mb + mm) + l16) * ARB + 32 * kc + 16);
k32(z[mm][0], a0, b[0][0], a1, b[1][0]);
k32(z[mm][1], a0, b[0][1], a1, b[1][1]);
}
}
half_t* Gc = G + cw * 64 * GST;
#pragma unroll
for (int mm = 0; mm < MPW; ++mm)
#pragma unroll
for (int nt = 0; nt < 2; ++nt)
{
const int col = apos(ginv(16 * nt + l16));
#ifdef SWIN_A8
#pragma unroll
for (int i = 0; i < 8; i += 4)
{
hv2 gl[2];
#pragma unroll
for (int e = 0; e < 2; ++e)
{
const hv2 zv = z[mm][nt].pair(i / 2 + e);
const hv2 cz = __builtin_elementwise_max(__builtin_elementwise_min(zv, (hv2){2.0f16, 2.0f16}),
(hv2){-2.0f16, -2.0f16});
const hv2 az = __builtin_bit_cast(hv2, (u16x2)(__builtin_bit_cast(u16x2, cz) & (unsigned short)0x7fff));
const hv2 inner = (hv2){f16(0.41216981f), f16(0.41216981f)} -
(hv2)((hv2){f16(0.08108133f), f16(0.08108133f)} * az);
gl[e] = zv * (hv2)((hv2){0.5f16, 0.5f16} + (hv2)(cz * inner));
}
uint8_t* const gc = G8 + (cw * 64 + 16 * (mb + mm)) * GST + col;
put22(gc + mrow(i) * GST, gc + mrow(i + 1) * GST, gc + mrow(i + 2) * GST, gc + mrow(i + 3) * GST, gl[0],
gl[1]);
}
#else
#pragma unroll
for (int i = 0; i < 8; i += 2)
{
const hv2 zv = z[mm][nt].pair(i / 2);
const hv2 cz = __builtin_elementwise_max(__builtin_elementwise_min(zv, (hv2){2.0f16, 2.0f16}),
(hv2){-2.0f16, -2.0f16});
const hv2 az = __builtin_bit_cast(hv2, (u16x2)(__builtin_bit_cast(u16x2, cz) & (unsigned short)0x7fff));
const hv2 inner = (hv2){f16(0.41216981f), f16(0.41216981f)} -
(hv2)((hv2){f16(0.08108133f), f16(0.08108133f)} * az);
const hv2 gl = zv * (hv2)((hv2){0.5f16, 0.5f16} + (hv2)(cz * inner));
const hv2 gq = q8x2(gl);
Gc[(16 * (mb + mm) + mrow(i)) * GST + col] = gq[0];
Gc[(16 * (mb + mm) + mrow(i + 1)) * GST + col] = gq[1];
}
#endif
}
__syncthreads();
#pragma unroll
for (int cc = 0; cc < R; ++cc)
{
const int c2 = R * r + cc;
gop b[2][NTW];
#pragma unroll
for (int s = 0; s < 2; ++s)
#pragma unroll
for (int j = 0; j < NTW; ++j)
b[s][j] = bload(w16, L::w2(c2), NT, 0, s, ng * NTW + j, l16);
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
{
const gop a0 = lda(G8 + (cc * 64 + 16 * (mg * MT + mm) + l16) * GST);
const gop a1 = lda(G8 + (cc * 64 + 16 * (mg * MT + mm) + l16) * GST + 16);
#pragma unroll
for (int j = 0; j < NTW; ++j)
k32(x[mm][j], a0, b[0][j], a1, b[1][j]);
}
}
__syncthreads();
}
}
// ------------------------------------------------ output: f16 staged in LDS, 16-value segments encoded by a loop
// XO: [64 tokens][C channels] natural order; the row padding keeps the patch merge's 8-byte reads of 16
// tokens on distinct LDS banks (see xo_row)
half_t* XO = A;
#ifdef SWIN_A8
constexpr int XB = C + 4; // byte row stride of the patch merge's code image (rows stay 4-byte aligned)
#endif
static_assert(xo_row<C>(63) + C <= 64 * AST, "XO fits in A");
#pragma unroll
for (int j = 0; j < NTW; ++j)
{
const int ch = ginv(16 * (ng * NTW + j) + l16);
#pragma unroll
for (int mm = 0; mm < MT; ++mm)
#pragma unroll
for (int i = 0; i < 8; ++i)
XO[xo_row<C>(16 * (mg * MT + mm) + mrow(i)) + ch] = x[mm][j].get(i);
}
__syncthreads();
#pragma unroll 1
for (int seg = tid; seg < 64 * C / 16; seg += 32 * NW)
{
const int T = seg / (C / 16), c16 = 16 * (seg % (C / 16));
// rows are 8-byte aligned (xo_row), so the segment moves as four 8-byte words of two f16 pairs
uint2* xs = (uint2*)(XO + xo_row<C>(T) + c16);
uint32_t w[4];
#pragma unroll
for (int k = 0; k < 4; ++k)
{
const uint2 pr = xs[k];
#ifdef SWIN_A8
w[k] = codes4(__builtin_bit_cast(hv2, pr.x), __builtin_bit_cast(hv2, pr.y));
#else
hv2 qa, qb;
uint32_t ca, cb;
#ifdef SWIN_DIRECT_CODES
if constexpr (NPM == 0) {
ca = direct_codes8x2(__builtin_bit_cast(hv2, pr.x));
cb = direct_codes8x2(__builtin_bit_cast(hv2, pr.y));
} else
#endif
{
ca = enc8x2(__builtin_bit_cast(hv2, pr.x), qa);
cb = enc8x2(__builtin_bit_cast(hv2, pr.y), qb);
}
w[k] = pack_codes(ca, cb);
// the patch merge consumes decode(code) = q8_exact(x), written back over x (this thread's own values)
if constexpr (NPM > 0)
xs[k] = (uint2){__builtin_bit_cast(uint32_t, qa), __builtin_bit_cast(uint32_t, qb)};
#endif
}
const uint4 v = {w[0], w[1], w[2], w[3]};
#ifdef SWIN_A8
// the patch merge's operands are these codes: a byte image [64][XB] in U (G is dead)
if constexpr (NPM > 0)
{
static_assert(64 * XB <= USIZE, "merge byte image fits in U");
uint32_t* xb = (uint32_t*)(U + T * XB + c16);
#pragma unroll
for (int k = 0; k < 4; ++k)
xb[k] = w[k];
}
#endif
const int X = 8 * bx - p.sx + tok_x(T), Y = 8 * by - p.sy + tok_y(T);
if (X >= 0 && X < p.tw && Y >= 0 && Y < p.th)
*(uint4*)(p.out + ((size_t)((c16 >> 5) * p.th + Y) * p.tw + X) * 32 + (c16 & 31)) = v;
}
if constexpr (NPM > 0)
__syncthreads();
// ------------------------------------------------ patch merge: 2x2 tokens (4C) -> NPM, half resolution
if constexpr (NPM > 0)
{
// merge tiles split evenly over the largest wave count dividing them (remaining waves idle)
constexpr int PT = NPM / 16 ? NPM / 16 : 1;
constexpr int PMW = PT % NW == 0 ? NW : (PT % 4 == 0 && NW >= 4 ? 4 : (PT % 3 == 0 && NW >= 3 ? 3 : (PT % 2 == 0 && NW >= 2 ? 2 : 1)));
constexpr int NTP = PT / PMW;
constexpr bool PM_EVEN = true;
if (wv < PMW)
{
T16 y[NTP];
#pragma unroll
for (int j = 0; j < NTP; ++j)
y[j] = t16_splat(hload(W, L::PMB + 2 * (16 * (PM_EVEN ? wv * NTP + j : (wv * NTP + j) % (NPM / 16)) + l16)));
const int mx = l16 & 3, my = l16 >> 2;
#pragma unroll
for (int kc = 0; kc < C / 8; ++kc)
{
gop as[2];
#pragma unroll
for (int s = 0; s < 2; ++s)
{
#ifdef SWIN_A8
// this half's two runs of four K slots, as stored codes
uint32_t run4[2];
#pragma unroll
for (int rr = 0; rr < 2; ++rr)
{
const int k = 32 * kc + kslot(s, 4 * (2 * hi + rr));
const int q = k / C, ch = k % C;
const int tx = 2 * mx + (q & 1), ty = 2 * my + (q >> 1);
const int T = (tx & 3) + 4 * (ty & 3) + 16 * (tx >> 2) + 32 * (ty >> 2);
run4[rr] = *(const uint32_t*)(U + T * XB + ch);
}
as[s] = (u2v){run4[0], run4[1]};
#else
sop a;
// the operand's K slots in runs of 4 (gfx12: this half's slots 8 hi .. 8 hi + 7)
constexpr int RUNS = sizeof(sop) / sizeof(half_t) / 4;
#pragma unroll
for (int rr = 0; rr < RUNS; ++rr)
{
const int run = RUNS == 4 ? rr : 2 * hi + rr;
const int k = 32 * kc + kslot(s, 4 * run);
const int q = k / C, ch = k % C;
const int tx = 2 * mx + (q & 1), ty = 2 * my + (q >> 1);
const int T = (tx & 3) + 4 * (ty & 3) + 16 * (tx >> 2) + 32 * (ty >> 2);
typedef _Float16 h4 __attribute__((ext_vector_type(4)));
const h4 v = *(const h4*)(XO + xo_row<C>(T) + ch);
#pragma unroll
for (int b = 0; b < 4; ++b)
a[4 * rr + b] = v[b];
}
as[s] = as_gop(a);
#endif
}
#pragma unroll
for (int j = 0; j < NTP; ++j)
{
// out-of-range tiles (uneven split) recompute a valid one and are not stored
const int t16 = PM_EVEN ? wv * NTP + j : (wv * NTP + j) % (NPM / 16);
k32(y[j], as[0], bload(w16, L::pm(t16 >> 1), 2, kc, 0, t16 & 1, l16), as[1],
bload(w16, L::pm(t16 >> 1), 2, kc, 1, t16 & 1, l16));
}
}
const int W2 = p.tw / 2, H2 = p.th / 2;
#pragma unroll
for (int j = 0; j < NTP; ++j)
{
if (!PM_EVEN && wv * NTP + j >= NPM / 16)
continue;
const int ch = ginv(16 * (wv * NTP + j) + l16);
#ifdef SWIN_A8
const uint32_t code[2] = {codes4(y[j].pair(0), y[j].pair(1)), codes4(y[j].pair(2), y[j].pair(3))};
#endif
#pragma unroll
for (int i = 0; i < 8; ++i)
{
const int r = mrow(i);
const int MX = (8 * bx - p.sx) / 2 + (r & 3), MY = (8 * by - p.sy) / 2 + (r >> 2);
if (MX < 0 || MX >= W2 || MY < 0 || MY >= H2)
continue;
p.p48[((size_t)((ch >> 5) * H2 + MY) * W2 + MX) * 32 + (ch & 31)] =
#ifdef SWIN_A8
(uint8_t)(code[i >> 2] >> (8 * (i & 3)));
#else
(uint8_t)enc8(y[j].get(i));
#endif
}
}
}
}
if constexpr (TUBE)
{
if (tp->out_flags != nullptr)
{
__builtin_amdgcn_fence(__ATOMIC_RELEASE, "agent");
__syncthreads();
if (tid == 0)
__hip_atomic_store(tp->out_flags + (size_t)(by * gx + bx) * 32, (uint8_t)1, __ATOMIC_RELEASE,
__HIP_MEMORY_SCOPE_AGENT);
}
}
}
#if defined(SWIN_WAVES_PER_EU)
#define SWIN_VGPR_ATTR __attribute__((amdgpu_waves_per_eu(SWIN_WAVES_PER_EU)))
#elif defined(SWIN_MAX_VGPR)
#define SWIN_VGPR_ATTR __attribute__((amdgpu_num_vgpr(SWIN_MAX_VGPR)))
#else
#define SWIN_VGPR_ATTR
#endif
#ifndef SWIN_PERSIST
#define SWIN_PERSIST 0 // persistent workgroups in x (0: one workgroup per original block)
#endif
#ifndef SWIN_PREP_SLOTS
#define SWIN_PREP_SLOTS 0 // weight images kept per weights pointer (0: one image, re-prepared when the pointer changes)
#endif
#ifndef SWIN_PREP_KEY_AT
#define SWIN_PREP_KEY_AT 1 // weights pointer at offset 0; 0 forces preparation on every launch
#endif
#ifndef SWIN_PREP_IDENTITY_AT
// weights pointer at offset (value - 1) for runtimes that key preparation by allocation identity (pointer +
// allocation generation + write epoch: MicroCUDA), never by address alone; 0 = no such key. Runtimes that only
// know d4r_prep_key_at (ZLUDA) ignore it.
#define SWIN_PREP_IDENTITY_AT 0
#endif
// Optional weight-image slots for several weight sets with stable address identity. The ZLUDA
// hook can run prep only for a weights pointer it has not seen (d4r_prep_key_at / d4r_prep_key_slots);
// enc3 disables this policy because NGX recycles weight addresses across feature lifetimes.
// the prep claims the first free slot for that pointer, and pointers beyond S share the overflow slot S,
// which the hook re-prepares on every launch. Keys are written by one thread of the prep; any prep
// thread that reads before that write finds the same (first free) slot.
template <int S> __device__ __forceinline__ int prep_slot_find(const uint64_t* keys, uint64_t w)
{
for (int i = 0; i < S; ++i)
if (__hip_atomic_load(keys + i, __ATOMIC_RELAXED, __HIP_MEMORY_SCOPE_AGENT) == w)
return i;
return S;
}
template <int S> __device__ __forceinline__ int prep_slot_claim(uint64_t* keys, uint64_t w, bool writer)
{
// one pass: the first slot holding w or nothing. Keys only ever go from 0 to a pointer, so every
// prep thread picks the same slot whether it reads that slot before or after the writer's store.
for (int i = 0; i < S; ++i)
{
const uint64_t k = __hip_atomic_load(keys + i, __ATOMIC_RELAXED, __HIP_MEMORY_SCOPE_AGENT);
if (k == w)
return i;
if (k == 0)
{
if (writer)
__hip_atomic_store(keys + i, w, __ATOMIC_RELAXED, __HIP_MEMORY_SCOPE_AGENT);
return i;
}
}
return S;
}
// Module boilerplate: f16 weight image(s), prep kernel and its grid for the ZLUDA override hook.
#define SWIN_MODULE(NAME, C, NW, NPM, TUBE, PARAMS, CIN) SWIN_MODULE_W(NAME, C, NW, NW, NPM, TUBE, PARAMS, CIN)
// NH heads on NWAVES waves; d4r_block_z tells the ZLUDA hook the block z size to launch with
#define SWIN_MODULE_W(NAME, C, NH, NWAVES, NPM, TUBE, PARAMS, CIN) \
using NAME##_L = SwinLayout<C, NH, NPM, CIN>; \
constexpr int NAME##_S = SWIN_PREP_SLOTS; \
__device__ wslot g_w16[(NAME##_S + 1) * NAME##_L::TOTAL]; \
extern "C" __device__ __attribute__((used)) uint64_t g_prep_keys[NAME##_S + 1] = {}; \
__constant__ SwinDescs<C, NH, NPM, CIN> g_descs = make_descs<C, NH, NPM, CIN>(); \
extern "C" __device__ __attribute__((used)) uint32_t d4r_block_z = NWAVES; \
extern "C" __device__ __attribute__((used)) uint32_t d4r_prep_blocks = (NAME##_L::TOTAL + 127) / 128; \
/* enc3 disables address-only reuse: a recreated feature may recycle a weights address */ \
extern "C" __device__ __attribute__((used)) uint32_t d4r_prep_key_at = SWIN_PREP_KEY_AT; \
extern "C" __device__ __attribute__((used)) uint32_t d4r_prep_key_slots = NAME##_S; \
extern "C" __device__ __attribute__((used)) uint32_t d4r_prep_identity_at = SWIN_PREP_IDENTITY_AT; \
extern "C" __global__ void __launch_bounds__(128) NAME##_prep(PARAMS p) \
{ \
const int idx = blockIdx.x * 128 + threadIdx.x; \
const uint8_t* w = ((const CommonParams*)&p)->w; \
const int slot = NAME##_S ? prep_slot_claim<NAME##_S>(g_prep_keys, (uint64_t)w, idx == 0) : 0; \
if (idx < NAME##_L::TOTAL) \
expand_weights(w, g_w16 + slot * NAME##_L::TOTAL, g_descs.d, NAME##_L::NDESC, idx); \
} \
extern "C" __device__ __attribute__((used)) uint32_t d4r_grid_x = SWIN_PERSIST; \
extern "C" __global__ void __launch_bounds__(32 * NWAVES) SWIN_VGPR_ATTR NAME(PARAMS p) \
{ \
const CommonParams& cp = *(const CommonParams*)&p; \
const int slot = NAME##_S ? prep_slot_find<NAME##_S>(g_prep_keys, (uint64_t)cp.w) : 0; \
const wslot* w16 = g_w16 + slot * NAME##_L::TOTAL; \
/* the original grid: 8x8-token blocks covering the shifted token grid */ \
const int gx = (cp.tw + cp.sx + 7) / 8, gy = (cp.th + cp.sy + 7) / 8; \
if (SWIN_PERSIST == 0) \
{ \
swin_block<C, NH, NWAVES, NPM, TUBE, CIN>(cp, (const TubeParams*)&p, w16, blockIdx.x, blockIdx.y, gx); \
return; \
} \
_Pragma("unroll 1") for (int b = blockIdx.x; b < gx * gy; b += gridDim.x) \
{ \
swin_block<C, NH, NWAVES, NPM, TUBE, CIN>(cp, (const TubeParams*)&p, w16, b % gx, b / gx, gx); \
__syncthreads(); \
} \
}
// RDNA4 native FP8: a module that defines SWIN_TOKEN_LANES is built from the token-lane block instead
// (swin_tok.h: one wave per window, transposed GEMMs, results stay in registers)
#if defined(SWIN_A8) && defined(SWIN_TOKEN_LANES)
#include "swin_tok.h"
#undef SWIN_MODULE_W
#define SWIN_MODULE_W(NAME, C, NH, NWAVES, NPM, TUBE, PARAMS, CIN) SWIN_TOK_MODULE(NAME, C, NH, NPM, TUBE, PARAMS, CIN)
#endif