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d4r/packaging/SOURCES.txt
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woutermans 7117c38674 Add CUDA NGX Ray Reconstruction support
Run the signed CUDA-capable denoiser through feature 13 with independent D/E presets, pre-Init discovery, per-frame guide and camera snapshots, normalized integer guide staging, paired alpha output, and recorded-resource retirement.

Add the required ZLUDA/LLVM patch, behavioral configuration tests, GPU harness coverage, optional denoiser installation and packaging, and tested support limitations. Preserve upstream attribution and distinguish LLVM licensing from the ZLUDA portions of the patch.
2026-10-12 12:47:53 +02:00

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Modified in this fork for CUDA Ray Reconstruction support and validation (2026).
d4r @VERSION@: where every file in this release comes from
============================================================
Built from source by d4r (GPL-3.0-only, d4r/licenses/d4r-LICENSE.txt):
d4r/nvngx.dll NGX shim tools/d4r_nvngx_shim.cpp in the d4r repository
d4r/nvcuda.dll Wine CUDA bridge tools/wine_nvcuda_bridge.c
d4r/kernels/ native RDNA3/RDNA4 kernels for the DLSS 4 and 4.5 network layers, kernels/k and kernels/m
(d4r-kernels.txt lists hashes of the DLSS code each kernel replaces; it holds no NVIDIA code)
d4r/d4r.ini, d4r/d4r-check.sh, D4R_README.txt
@installer install.sh downloads and verifies NVIDIA DLLs; no driver installation
Third-party software, unmodified or patched by d4r:
d4r/zluda/libcuda.so ZLUDA (Apache License 2.0 or MIT), https://github.com/vosen/ZLUDA
commit @ZLUDA_COMMIT@ with d4r/source/patches/zluda/0002 to 0008 applied.
It contains LLVM (Apache License 2.0 with LLVM exceptions).
Licenses: d4r/licenses/ZLUDA-LICENSE-*.txt, d4r/licenses/LLVM-LICENSE.txt
d3d12.dll, d3d12core.dll
vkd3d-proton (GNU LGPL 2.1), https://github.com/HansKristian-Work/vkd3d-proton
commit @VKD3D_COMMIT@ with d4r/source/patches/vkd3d-proton/0001 to 0003 applied,
built with its build-win64.txt cross file (meson --buildtype release).
Licenses: d4r/licenses/vkd3d-proton-*.txt
d4r/rocm/lib/ ROCm 7.2.4 runtime, unmodified, from AMD's Ubuntu 22.04 packages
(https://repo.radeon.com/rocm/apt/7.2.4): HIP (hip-runtime-amd, MIT),
comgr (NCSA; contains LLVM, Apache License 2.0 with LLVM exceptions),
ROCr (hsa-rocr, NCSA) and rocprofiler-register (MIT).
Sources: https://github.com/ROCm/rocm-systems and https://github.com/ROCm/llvm-project,
tag rocm-7.2.4. Licenses: d4r/licenses/ROCm-*
libelf.so.1 (elfutils 0.186, GNU LGPL 3.0 or GPL 2.0) and libnuma.so.1 (numactl 2.0.14,
GNU LGPL 2.1), unmodified, from Ubuntu 22.04's libelf1 and libnuma1 packages; their
sources are Ubuntu's elfutils 0.186-1ubuntu0.1 and numactl 2.0.14-3ubuntu2 source packages.
Licenses: d4r/licenses/ROCm-lib*-copyright.txt
dxgi.dll OptiScaler 0.9.4 (GNU GPL 3.0), unmodified OptiScaler.dll renamed to dxgi.dll.
Source: https://github.com/optiscaler/OptiScaler/tree/v0.9.4
License: d4r/licenses/OptiScaler-LICENSE-GPL-3.0.txt
OptiScaler.ini OptiScaler 0.9.4's OptiScaler.ini with the values d4r needs set
(packaging/optiscaler.settings in the d4r repository)
@clean Not included: NVIDIA's DLSS libraries (nvngx_dlss.dll, nvngx_dlssd.dll) and NGX runtime (_nvngx.dll). You supply them
@clean and are responsible for complying with NVIDIA's license terms.
@full NVIDIA's software, not covered by any license in d4r/licenses and included by whoever built this
@full zip, not by NVIDIA. NVIDIA's license does not permit redistributing it; do not share this zip:
@full d4r/nvngx_dlss.dll NVIDIA DLSS Super Resolution library @DLSS_VERSION@
@full d4r/ngx/_nvngx.dll NVIDIA NGX runtime from NVIDIA's Windows display driver, @NGX_VERSION@
@installer NVIDIA DLLs are not bundled. install.sh downloads DLSS 310.7.0 from NVIDIA/DLSS
@installer commit a291cc7d2cc642a51566f3dfd5376f635cd1b284 and _nvngx.dll from NVIDIA driver 596.36.
@installer URLs and SHA-256 hashes are pinned in install.sh. NVIDIA license terms apply.
@installer Included NVIDIA PTX-derived kernels (not covered by d4r licenses):
@installer d4r/kernels/*/hiluma_engine_*, rrlite_enc0_*, rrlite_dec0_*, rrlite_post_*, rrlite_downsample_*
@installer NVIDIA's PTX with parts replaced by d4r code (kernels/tex) or translated to
@installer HIP (kernels/native), compiled by ZLUDA or ROCm's clang.
@full Optional d4r/nvngx_dlssd.dll: NVIDIA DLSS Ray Reconstruction library, when supplied through D4R_BUNDLE_DLSSD
@full d4r/kernels/*/hiluma_engine_*, rrlite_enc0_*, rrlite_dec0_*, rrlite_post_*, rrlite_downsample_*
@full DLSS kernels: NVIDIA's PTX from nvngx_dlss.dll, with parts replaced by d4r code
@full (kernels/tex in the d4r repository) or translated to HIP (kernels/native),
@full compiled by ZLUDA or ROCm's clang
d4r is not affiliated with NVIDIA, AMD or the OptiScaler project.