- [Interop] MarkerPollUs = auto is the new default: the input-marker wait learns when each feature's inputs become ready, sleeps in <=200 us chunks, yields near the prediction and backs off when late (d4r_input_wait.h); a number keeps fixed pacing (0 yields). d4r_config.py no longer exports 200 when the key is unset - D4R_SHIM_GPU_INPUT_WAIT=1 (experimental, split VRAM, age 0): NGX's null stream waits on a coherent Vulkan word imported into HIP (d4rStreamWaitValue32Eq) instead of CPU polling. The original readback marker stays the authority; a CPU watchdog releases discarded lists and timeouts. Denoiser, verify, capture and dilation frames keep the CPU wait - D4R_SHIM_GPU_COMPLETION=1 (needs GPU_INPUT_WAIT): the bridge writes a completion word right after the native output kernel (d4rNgxWriteValue32), and the game's queue polls it with a bounded compute wait (kernels/support/vulkan_wait.comp), replacing the split list's CPU timeline signal. frame_retired writes the same word on every failure path - D4R_SHIM_NATIVE_COMPLETION=1: a null-stream callback in the bridge signals the split timeline (d4rNgxTimeline*); D4rFrameCompletion::can_signal only releases the oldest outstanding frame - RGBA8 output: tex_common.h adds an 'R4' redirect tag, so K's native output kernel stores packed RGBA8 directly (D4R_SHIM_OUTPUT_RGBA8=1, checked against the kernel manifest by d4rOutputKernelRgba8). Host packing handles RGBA8 too. patches/vkd3d-proton/0004 (VKD3D_D4R_LINEAR_RGBA8=WxH) makes such outputs linear and exportable so the result can be written in place - D4R_SHIM_FUSE_RGBA8_INPUT=1: one Vulkan pass converts and copies RGBA8 color input (vulkan_read.comp mode 5 matches the blit's toward-zero halves, plus a row stride) - profiling: thread CPU time from the Unix bridge (Wine's GetThreadTimes ticks at 10 ms); game-queue D3D12 timestamps (vk_input/vk_dlss_wait/vk_output/vk_total); gpu_eval split into input_gpu_wait and dlss_gpu; D4R_PROFILE_GPU_EVENTS, _TIMESTAMPS, _LOG and _CPU_TIME=0 switch off individual parts for bisection - bridge: D4R_NGX_STREAM_PRIORITY=high|normal runs NGX on a priority stream (off by default; no gain measured) - release_feature: a feature already marked retiring by a failed drain can still be released normally - harness: RGBA8 with motion and jitter scenes (re-quantized each frame), D4R_HARNESS_RGBA8_RAMP, D4R_HARNESS_THRASH_MB to evict L2/Infinity Cache before each evaluation - kernels/native: in_hoist.py and split_output_paths.py (opt-in scheduling experiments); scripts/build_k_ldr_output.sh builds K's LDR output with an optional D4R_LDR_OUTPUT_MAX_VGPR cap - tests: test_input_wait.py and test_latency_optimizations.py; MarkerPollUs and frame-completion tests updated
128 lines
7.2 KiB
RPMSpec
128 lines
7.2 KiB
RPMSpec
@ stdcall cuInit(long) cuInit
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@ stdcall cuDeviceGetCount(ptr) cuDeviceGetCount
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@ stdcall cuDeviceGet(ptr long) cuDeviceGet
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@ stdcall cuCtxPushCurrent_v2(ptr) cuCtxPushCurrent_v2
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@ stdcall cuCtxPopCurrent_v2(ptr) cuCtxPopCurrent_v2
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@ stdcall cuCtxGetDevice(ptr) cuCtxGetDevice
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@ stdcall cuCtxCreate_v2(ptr long long) cuCtxCreate_v2
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@ stdcall cuCtxDestroy_v2(ptr) cuCtxDestroy_v2
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@ stdcall cuCtxSetCurrent(ptr) cuCtxSetCurrent
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@ stdcall cuCtxSynchronize() cuCtxSynchronize
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@ stdcall cuDeviceGetLuid(ptr ptr long) cuDeviceGetLuid
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@ stdcall cuDeviceGetAttribute(ptr long long) cuDeviceGetAttribute
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@ stdcall cuDeviceGetUuid(ptr long) cuDeviceGetUuid
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@ stdcall cuGetErrorString(long ptr) cuGetErrorString
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@ stdcall cuGetProcAddress(ptr ptr long long) cuGetProcAddress
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@ stdcall cuGetProcAddress_v2(ptr ptr long long ptr) cuGetProcAddress_v2
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@ stdcall cuArrayCreate(ptr ptr) cuArrayCreate
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@ stdcall cuArray3DCreate(ptr ptr) cuArray3DCreate
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@ stdcall cuArrayDestroy(ptr) cuArrayDestroy
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@ stdcall cuArrayGetDescriptor(ptr ptr) cuArrayGetDescriptor
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@ stdcall cuDestroyExternalMemory(ptr) cuDestroyExternalMemory
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@ stdcall cuLaunchKernel(ptr long long long long long long long ptr ptr ptr) cuLaunchKernel
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@ stdcall cuMemAlloc(ptr long long) cuMemAlloc
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@ stdcall cuMemAllocHost(ptr long long) cuMemAllocHost
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@ stdcall cuMemFree(long long) cuMemFree
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@ stdcall cuMemFreeHost(ptr) cuMemFreeHost
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@ stdcall cuMemcpy2D(ptr) cuMemcpy2D
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@ stdcall cuMemcpyDtoH(ptr long long) cuMemcpyDtoH
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@ stdcall cuMemcpyHtoDAsync(long long ptr long long ptr) cuMemcpyHtoDAsync
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@ stdcall cuMipmappedArrayDestroy(ptr) cuMipmappedArrayDestroy
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@ stdcall cuModuleGetFunction(ptr ptr ptr) cuModuleGetFunction
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@ stdcall cuModuleLoad(ptr ptr) cuModuleLoad
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@ stdcall cuModuleLoadData(ptr ptr) cuModuleLoadData
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@ stdcall cuModuleLoadDataEx(ptr ptr long ptr ptr) cuModuleLoadDataEx
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@ stdcall cuModuleUnload(ptr) cuModuleUnload
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@ stdcall cuSurfObjectCreate(ptr ptr) cuSurfObjectCreate
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@ stdcall cuSurfObjectDestroy(long long) cuSurfObjectDestroy
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@ stdcall cuSurfObjectGetResourceDesc(ptr long long) cuSurfObjectGetResourceDesc
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@ stdcall cuTexObjectCreate(ptr ptr ptr ptr) cuTexObjectCreate
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@ stdcall cuTexObjectDestroy(long long) cuTexObjectDestroy
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@ stdcall cuTexObjectGetResourceDesc(ptr long long) cuTexObjectGetResourceDesc
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@ stdcall cuEventCreate(ptr ptr) cuEventCreate
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@ stdcall cuEventDestroy(ptr) cuEventDestroy
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@ stdcall cuEventDestroy_v2(ptr) cuEventDestroy_v2
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@ stdcall cuEventRecord(ptr ptr) cuEventRecord
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@ stdcall cuEventRecordWithFlags(ptr ptr ptr) cuEventRecordWithFlags
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@ stdcall cuEventSynchronize(ptr) cuEventSynchronize
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@ stdcall cuEventQuery(ptr) cuEventQuery
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@ stdcall cuEventElapsedTime(ptr ptr ptr) cuEventElapsedTime
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@ stdcall cuStreamCreate(ptr ptr) cuStreamCreate
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@ stdcall cuStreamCreateWithPriority(ptr ptr ptr) cuStreamCreateWithPriority
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@ stdcall cuStreamDestroy(ptr) cuStreamDestroy
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@ stdcall cuStreamDestroy_v2(ptr) cuStreamDestroy_v2
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@ stdcall cuStreamSynchronize(ptr) cuStreamSynchronize
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@ stdcall cuStreamQuery(ptr) cuStreamQuery
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@ stdcall cuStreamWaitEvent(ptr ptr ptr) cuStreamWaitEvent
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@ stdcall cuStreamGetFlags(ptr ptr) cuStreamGetFlags
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@ stdcall cuStreamGetPriority(ptr ptr) cuStreamGetPriority
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@ stdcall cuCtxGetCurrent(ptr) cuCtxGetCurrent
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@ stdcall cuCtxGetStreamPriorityRange(ptr ptr) cuCtxGetStreamPriorityRange
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@ stdcall cuCtxGetLimit(ptr ptr) cuCtxGetLimit
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@ stdcall cuCtxSetLimit(ptr ptr) cuCtxSetLimit
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@ stdcall cuDriverGetVersion(ptr) cuDriverGetVersion
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@ stdcall cuDeviceGetName(ptr ptr ptr) cuDeviceGetName
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@ stdcall cuDeviceTotalMem(ptr ptr) cuDeviceTotalMem
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@ stdcall cuDeviceTotalMem_v2(ptr ptr) cuDeviceTotalMem_v2
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@ stdcall cuDeviceComputeCapability(ptr ptr ptr) cuDeviceComputeCapability
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@ stdcall cuMemGetInfo(ptr ptr) cuMemGetInfo
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@ stdcall cuMemGetInfo_v2(ptr ptr) cuMemGetInfo_v2
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@ stdcall cuMemcpyHtoD(ptr ptr ptr) cuMemcpyHtoD
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@ stdcall cuMemcpyHtoD_v2(ptr ptr ptr) cuMemcpyHtoD_v2
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@ stdcall cuMemcpyDtoD(ptr ptr ptr) cuMemcpyDtoD
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@ stdcall cuMemcpyDtoDAsync(ptr ptr ptr ptr) cuMemcpyDtoDAsync
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@ stdcall cuMemcpyDtoHAsync(ptr ptr ptr ptr) cuMemcpyDtoHAsync
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@ stdcall cuMemsetD8(ptr ptr ptr) cuMemsetD8
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@ stdcall cuMemsetD16(ptr ptr ptr) cuMemsetD16
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@ stdcall cuMemsetD32(ptr ptr ptr) cuMemsetD32
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@ stdcall cuMemsetD8Async(ptr ptr ptr ptr) cuMemsetD8Async
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@ stdcall cuMemsetD16Async(ptr ptr ptr ptr) cuMemsetD16Async
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@ stdcall cuMemsetD32Async(ptr ptr ptr ptr) cuMemsetD32Async
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@ stdcall cuMemsetD2D8(ptr ptr ptr ptr ptr) cuMemsetD2D8
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@ stdcall cuMemsetD2D32(ptr ptr ptr ptr ptr) cuMemsetD2D32
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@ stdcall cuFuncSetAttribute(ptr ptr ptr) cuFuncSetAttribute
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@ stdcall cuFuncGetAttribute(ptr ptr ptr) cuFuncGetAttribute
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@ stdcall cuModuleGetGlobal(ptr ptr ptr ptr) cuModuleGetGlobal
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@ stdcall cuOccupancyMaxActiveBlocksPerMultiprocessor(ptr ptr ptr ptr) cuOccupancyMaxActiveBlocksPerMultiprocessor
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@ stdcall cuOccupancyMaxPotentialBlockSize(ptr ptr ptr ptr ptr ptr) cuOccupancyMaxPotentialBlockSize
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@ stdcall cuMemAllocPitch(ptr ptr ptr ptr ptr) cuMemAllocPitch
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@ stdcall cuMemHostAlloc(ptr ptr ptr) cuMemHostAlloc
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@ stdcall cuPointerGetAttribute(ptr ptr ptr) cuPointerGetAttribute
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@ stdcall d4rImportVulkanMemory(ptr int64 int64 ptr ptr) d4rImportVulkanMemory
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@ stdcall d4rReleaseVulkanMemory(ptr) d4rReleaseVulkanMemory
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@ stdcall d4rEngineNetCreate(ptr int64 ptr long long long int64 int64 ptr) d4rEngineNetCreate
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@ stdcall d4rEngineNetLaunch(ptr long) d4rEngineNetLaunch
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@ stdcall d4rEngineNetDone(ptr ptr) d4rEngineNetDone
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@ stdcall d4rEngineNetDestroy(ptr) d4rEngineNetDestroy
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@ stdcall d4rEngineNetInputWaitReady(ptr int64 ptr) d4rEngineNetInputWaitReady
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@ stdcall d4rEngineNetLaunchAt(ptr long) d4rEngineNetLaunchAt
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@ stdcall d4rEngineNetReleaseInput(ptr long) d4rEngineNetReleaseInput
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@ stdcall d4rEngineNetSetTimeline(ptr ptr int64) d4rEngineNetSetTimeline
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@ stdcall d4rEngineNetSignalTimeline(ptr int64) d4rEngineNetSignalTimeline
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@ stdcall d4rMemcpy2DAsync(ptr ptr) d4rMemcpy2DAsync
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@ stdcall d4rCtxSynchronize() d4rCtxSynchronize
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@ stdcall d4rSetShutdownHook(ptr) d4rSetShutdownHook
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@ stdcall d4rEventSynchronize(ptr) d4rEventSynchronize
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@ stdcall d4rStreamWaitValue32(int64 long) d4rStreamWaitValue32
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@ stdcall d4rStreamWaitValue32Eq(int64 long) d4rStreamWaitValue32Eq
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@ stdcall d4rNgxStreamPriority(ptr) d4rNgxStreamPriority
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@ stdcall d4rNgxWriteValue32(int64 long) d4rNgxWriteValue32
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@ stdcall d4rNgxArmCompletion(int64 long long) d4rNgxArmCompletion
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@ stdcall d4rNgxCompletionFired() d4rNgxCompletionFired
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@ stdcall d4rThreadCpuTimeMs() d4rThreadCpuTimeMs
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@ stdcall d4rWriteValue32(int64 long) d4rWriteValue32
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@ stdcall d4rSetArrayRedirect(ptr int64 long) d4rSetArrayRedirect
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@ stdcall d4rRegisterLinearTexture(int64 int64 int64 long long) d4rRegisterLinearTexture
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@ stdcall d4rSetEnv(str str long) d4rSetEnv
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@ stdcall d4rLoadError() d4rLoadError
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@ stdcall d4rOutputKernelNative() d4rOutputKernelNative
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@ stdcall d4rOutputKernelRgba8() d4rOutputKernelRgba8
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@ stdcall d4rNgxTimelineCreate(ptr int64 ptr) d4rNgxTimelineCreate
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@ stdcall d4rNgxTimelinePrepare(ptr) d4rNgxTimelinePrepare
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@ stdcall d4rNgxTimelineCancel(ptr) d4rNgxTimelineCancel
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@ stdcall d4rNgxTimelineQueue(ptr int64) d4rNgxTimelineQueue
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@ stdcall d4rNgxTimelineSignal(ptr int64) d4rNgxTimelineSignal
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@ stdcall d4rNgxTimelineDestroy(ptr) d4rNgxTimelineDestroy
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@ stdcall d4rNgxTimelineWait(ptr) d4rNgxTimelineWait
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@ stdcall d4rDilateMotionVectors(ptr) d4rDilateMotionVectors
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