Add an optional D4R_INSTALL_MODE=asi release (d4r-<version>-asi.zip) holding only d4r.asi and a companion d4r/ folder, to drop into an existing OptiScaler plugin directory. - Shim: export InitializeASI. It identifies OptiScaler by its PE export name to find the active INI, then launches d4r-setup.exe out of process (no GPU or network work under the loader lock). The .asi build loads its runtime and config from the companion d4r/ folder. - tools/d4r_asi_setup.cpp: native helper. It waits for the game to exit, installs the D3D12 wrapper and the private d4r12core.dll beside the EXE, and merges the NGX route into the loader's INI (including GE-Proton's prefix-local INI) with backups. Unchanged launches do nothing. It skips Proton helpers and background utilities and runs setup for one plugin install at a time. - scripts/private_d3d12_core.py: points vkd3d's d3d12.dll forwarder at d4r12core.dll without moving code addresses. - install.sh runs from inside the ASI's d4r/ as well as the proxy release root. d4r-check.sh checks ASI installs (loader, plugin path, LoadAsiPlugins, HookOriginalNvngxOnly, Wine drive paths). - Packaging, build script, docs, ASI_README.txt and tests.
87 lines
4.2 KiB
Bash
Executable File
87 lines
4.2 KiB
Bash
Executable File
#!/usr/bin/env bash
|
|
# NVIDIA installer: beside the proxy release's d4r/ or inside the ASI's d4r/.
|
|
set -euo pipefail
|
|
DLSS_URL=https://raw.githubusercontent.com/NVIDIA/DLSS/a291cc7d2cc642a51566f3dfd5376f635cd1b284/lib/Windows_x86_64/rel/nvngx_dlss.dll
|
|
DLSS_SHA256=be6e434a94ca32499515eb62ca0e6c274526055d568d0426e4c652dcdfb6ee6e
|
|
DRIVER_URL=https://us.download.nvidia.com/Windows/596.36/596.36-desktop-win10-win11-64bit-international-dch-whql.exe
|
|
DRIVER_SHA256=4a1793d2bc7792f43270fe8286ec381ae24409fe29049dbe1eb8530ed89e19cf
|
|
NGX_SHA256=0e3423b3b7afa1019c7ecac053a8408df8e5d9d9d904434705c6aaeacec02fef
|
|
|
|
fail() { printf 'install.sh: %s\n' "$*" >&2; exit 1; }
|
|
if [[ ${1:-} == --help || ${1:-} == -h ]]; then
|
|
printf '%s\n' 'Usage: bash install.sh [extracted-release-directory]' \
|
|
'Default: the directory containing this script, regardless of your working directory.' \
|
|
'Downloads official NVIDIA DLSS 310.7.0 and NGX from driver 596.36 (~915 MiB).' \
|
|
'Requires Bash, curl, sha256sum, and 7zz, 7z or 7za. No sudo needed.' \
|
|
'Existing matching DLLs are kept; differing DLLs are backed up. NVIDIA license terms apply.'
|
|
exit 0
|
|
fi
|
|
[[ $# -le 1 ]] || fail 'Usage: bash install.sh [extracted-release-directory]'
|
|
ROOT=$(cd -- "${1:-$(dirname -- "${BASH_SOURCE[0]}")}" && pwd)
|
|
RUNTIME="$ROOT/d4r"
|
|
[[ ! -f "$ROOT/d4r.ini" ]] || RUNTIME="$ROOT"
|
|
[[ -f "$RUNTIME/nvngx.dll" && -f "$RUNTIME/d4r.ini" ]] || fail "Extract the release ZIP first; no d4r runtime found in $ROOT"
|
|
command -v sha256sum >/dev/null || fail 'Missing sha256sum (install coreutils).'
|
|
valid() { [[ -f "$1" ]] && [[ $(sha256sum -- "$1" | cut -d' ' -f1) == "$2" ]]; }
|
|
need_dlss=1; need_ngx=1
|
|
valid "$RUNTIME/nvngx_dlss.dll" "$DLSS_SHA256" && need_dlss=0
|
|
valid "$RUNTIME/ngx/_nvngx.dll" "$NGX_SHA256" && need_ngx=0
|
|
if (( need_dlss == 0 && need_ngx == 0 )); then
|
|
echo 'NVIDIA DLLs are already installed and verified.'
|
|
exit 0
|
|
fi
|
|
command -v curl >/dev/null || fail 'Missing curl. Install it and run this script again.'
|
|
if (( need_ngx )); then
|
|
SEVENZIP=''
|
|
for tool in 7zz 7z 7za; do
|
|
if command -v "$tool" >/dev/null; then SEVENZIP=$tool; break; fi
|
|
done
|
|
[[ -n "$SEVENZIP" ]] || fail 'Missing 7-Zip. Install 7zip (or p7zip) and run this script again.'
|
|
fi
|
|
TMP=$(mktemp -d)
|
|
STAGED=''
|
|
trap '[[ -z "$STAGED" ]] || rm -f -- "$STAGED"; rm -rf -- "$TMP"' EXIT
|
|
trap 'exit 130' INT
|
|
trap 'exit 143' TERM
|
|
download() {
|
|
curl --fail --location --show-error --retry 3 --connect-timeout 30 \
|
|
--proto '=https' --proto-redir '=https' --output "$2" "$1" || fail "Download failed: $1. Run the installer again to retry."
|
|
}
|
|
verify() { valid "$1" "$2" || fail "SHA-256 mismatch for $1; no DLLs installed."; }
|
|
echo 'Downloading NVIDIA files under NVIDIA license terms:'
|
|
echo 'DLSS: https://github.com/NVIDIA/DLSS/blob/v310.7.0/LICENSE.txt'
|
|
echo 'Driver: https://www.nvidia.com/en-us/drivers/nvidia-license/'
|
|
if (( need_dlss )); then
|
|
echo 'Downloading DLSS 310.7.0...'
|
|
download "$DLSS_URL" "$TMP/nvngx_dlss.dll"
|
|
verify "$TMP/nvngx_dlss.dll" "$DLSS_SHA256"
|
|
fi
|
|
if (( need_ngx )); then
|
|
echo 'Downloading NVIDIA driver 596.36 (~915 MiB); extracting NGX without running the installer...'
|
|
download "$DRIVER_URL" "$TMP/driver.exe"
|
|
verify "$TMP/driver.exe" "$DRIVER_SHA256"
|
|
"$SEVENZIP" e -y -bso0 -bsp0 "-o$TMP/ngx" "$TMP/driver.exe" 'Display.Driver/_nvngx.dll' || fail 'Could not extract NGX; no DLLs installed.'
|
|
verify "$TMP/ngx/_nvngx.dll" "$NGX_SHA256"
|
|
fi
|
|
# Verify all downloads before modifying either destination. Stage on the destination
|
|
# filesystem for atomic replacement and retain a unique backup of a differing file.
|
|
place() {
|
|
local src=$1 dst=$2 backup
|
|
mkdir -p -- "$(dirname -- "$dst")"
|
|
[[ ! -d "$dst" ]] || fail "Destination is a directory: $dst"
|
|
STAGED=$(mktemp "${dst}.install.XXXXXX")
|
|
cp -- "$src" "$STAGED"
|
|
chmod 644 "$STAGED"
|
|
if [[ -e "$dst" || -L "$dst" ]]; then
|
|
backup=$(mktemp "${dst}.backup.XXXXXX")
|
|
cp -p -- "$dst" "$backup"
|
|
printf 'Saved previous DLL: %s\n' "$backup"
|
|
fi
|
|
mv -f -- "$STAGED" "$dst"
|
|
STAGED=''
|
|
printf 'Installed: %s\n' "$dst"
|
|
}
|
|
(( need_dlss == 0 )) || place "$TMP/nvngx_dlss.dll" "$RUNTIME/nvngx_dlss.dll"
|
|
(( need_ngx == 0 )) || place "$TMP/ngx/_nvngx.dll" "$RUNTIME/ngx/_nvngx.dll"
|
|
echo 'NVIDIA DLLs installed and verified. Follow the included README for Steam launch options.'
|