Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
3 lines
124 B
Plaintext
3 lines
124 B
Plaintext
// Native surface stores only (see make_ptx.py: post, downsample); the kernels are ZLUDA's compile.
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#include "tex_common.h"
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