Files
ayo 4334a0c3c4 Add RDNA4 (gfx12) support and a 0.1.2 optimization round
RDNA4 (experimental; untested on RDNA4 hardware)
- kernels/common/wmma_layout.h picks the WMMA operand/accumulator layout
  per target; K (pwin_*) and M (swin_*) index through it, so the same
  sources build for gfx11 and gfx12. D4R_WMMA_LAYOUT=12 on gfx11 is a test
  shim that runs the gfx12 indexing on gfx11 WMMA.

- M can use native e4m3 FP8 WMMA on gfx12 (D4R_NATIVE_FP8=1). Texture
  tails (enc0_tail, dec0_head) get gfx12 f16 and FP8 paths that match
  ZLUDA's gfx12 lowering.

- ZLUDA patch 0007: gfx12 WMMA helpers, optional native FP8 MMA
  (D4R_ZLUDA_WMMA_FP8_NATIVE), a layout override for testing, and an
  architecture argument for d4r_emit. Texture kernels are now compiled
  offline per target through d4r_emit (D4R_ZLUDA_EMIT) instead of on the
  local GPU.

- New d4r.ini option [Kernels] NativeFp8 (default on), wired through the
  shim and d4r_config.py. On gfx12 the bridge serves kernels/<arch>-fp8
  when it is on.

- The bridge picks the KFD GPU with the most SIMDs (so an iGPU is not
  chosen over a discrete GPU); D4R_GPU_ARCH overrides it.

- kernels/build.sh and package_release.sh build gfx1100-gfx1103 and
  gfx1200/gfx1201 (plus -fp8 variants), and D4R_BUNDLE_TEX takes
  per-target folders.

Performance (RDNA3; harness byte-identical unless noted)
- ZLUDA patch 0006: m16n8k8 f16 MMAs on WMMA (E; not bit-exact, 52-55 dB
  per layer, D4R_ZLUDA_WMMA_K8=0 disables it), per-key weight-image slots
  for native prep kernels (d4r_prep_key_at, d4r_prep_key_slots), and
  wave64 builds of MMA-free kernels (D4R_ZLUDA_WAVE64).

- M: packed FP8 encoding, conflict-free patch-merge reads, scalar weight
  loads in enc1, and weight prep once per weight set for the six enc3
  tube blocks.

- K: CU mode for the six non-wide pwin layers.

- Texture kernels: every DLSS flag variant is built natively (24 K output,
  8 M post, 4 M downsample, 4 M enc0), not only Townfall's; post and K
  output run as wave64.

- M direct output: rrlite_downsample_kernel writes the shim's output
  buffer; the shim's default direct-output presets are now 11,13.

Tools
- dump_runner takes the prep grid from d4r_prep_blocks and refuses
  texture/surface dumps.

- New pwin_check.py, swin_check.py, model_enc3.py and tail_check.hip.

Docs: README GPU table and RDNA4 notes, building (patches 0002-0007,
d4r_emit), native-kernels (RDNA4 section), performance (new numbers),
packaging README. Version 0.1.2.
2026-09-29 20:36:10 -04:00

142 lines
4.9 KiB
Python

#!/usr/bin/env python3
"""Numeric primitives and replay-dump access for swin_model.py (the rrlite Swin blocks of DLSS 4.5, preset M).
Everything here is NVIDIA's arithmetic as the native kernels reproduce it (kernels/m/swin_common.h,
swin_block.h): f16 rounding after every operation, e4m3 (OCP, satfinite, RNE) re-quantisation, one f16 rounding
per k32 MMA step, and the softmax's bit-level exponent trick.
"""
import struct
import numpy as np
F16, F32, F64 = np.float16, np.float32, np.float64
def f16(x):
"""round to f16; the result stays float64 (on the f16 grid), so products and sums of such values are exact
until the next f16() (numpy would otherwise do f16 arithmetic, e.g. in matmul)"""
return np.asarray(x, F64).astype(F16).astype(F64)
def _e4m3_table():
t = np.zeros(256, F64)
for c in range(256):
s, e, m = c >> 7, (c >> 3) & 15, c & 7
if e == 15 and m == 7:
v = np.nan
elif e == 0:
v = m * 2.0 ** -9
else:
v = (1 + m / 8) * 2.0 ** (e - 7)
t[c] = -v if s else v
return t
E4M3 = _e4m3_table()
_POS = E4M3[:127] # codes 0..126: the finite non-negative values, ascending
def q8(x):
"""e4m3 RNE satfinite round trip of f16 values (NaN stays NaN), as f16"""
h = f16(x).astype(F64)
a = np.abs(h)
i = np.clip(np.searchsorted(_POS, a), 1, 126)
lo, hi = _POS[i - 1], _POS[i]
# nearest; ties to the even code
pick_hi = (hi - a < a - lo) | ((hi - a == a - lo) & ((i & 1) == 0))
v = np.where(pick_hi, hi, lo)
v = np.where(a >= _POS[126], _POS[126], v)
v = np.where(a <= 0, 0.0, v)
v = np.where(np.isnan(h), np.nan, np.copysign(v, h))
return f16(v)
# softmax constants (swin_block.h stage 2)
C_SCALE = f16(0.0972222164273262 / 5.656854152679443)
CLAMP = F16(0.55615234375)
P1 = f16(0.92730712890625)
P0 = F16(1.375)
def exp_trick(poly):
"""per row, columns (2j, 2j+1): the 32-bit word even | odd << 16 of the f16 bits, << 5, + 0x7FF88000; the even
column takes its low half, the odd column its high half (as f16 bits)"""
b = poly.astype(F16).view(np.uint16).astype(np.uint64)
out = np.empty_like(b)
even, odd = b[:, 0::2], b[:, 1::2]
word = ((even | (odd << np.uint64(16))) << np.uint64(5)) + np.uint64(0x7FF88000)
word &= np.uint64(0xFFFFFFFF)
out[:, 0::2] = word & np.uint64(0xFFFF)
out[:, 1::2] = word >> np.uint64(16)
return out.astype(np.uint16).view(F16)
def row_sum16(w):
"""f16 butterfly over the 16 columns: partner c ^ 8, then ^ 2, ^ 4, ^ 1 (every column ends with the same sum)"""
s = w.astype(F16)
c = np.arange(16)
for m in (8, 2, 4, 1):
s = f16(s.astype(F64) + s[:, c ^ m].astype(F64))
return s
def gelu_poly(z):
z = f16(z)
cz = np.clip(z, F16(-2.0), F16(2.0))
inner = f16(f16(0.41216981).astype(F64) - f16(f16(0.08108133).astype(F64) * np.abs(cz).astype(F64)).astype(F64))
return f16(z.astype(F64) * f16(0.5 + f16(cz.astype(F64) * inner.astype(F64)).astype(F64)).astype(F64))
def mma_chain(A, W, C0=None):
"""chained k32 MMA steps with f16 accumulation: D = f16(A[:, 32k:32k+32] W[32k:32k+32] + D), exact sums"""
M, K = A.shape
D = np.zeros((M, W.shape[1]), F64) if C0 is None else f16(C0)
A = np.asarray(A, F64)
W = np.asarray(W, F64)
for k in range(0, K, 32):
D = f16(A[:, k:k + 32] @ W[k:k + 32] + D.astype(F64))
return D
class Params:
"""one rrlite Swin-block launch from a replay dump (CommonParams: w 0, sx sy 8, tw th 16, in 24, p32 32,
out 40, p48 48)"""
def __init__(self, d):
man = open(d + '/manifest.txt').read().split('\n')
self.kernel = man[0].split()[1]
la = man[1].split()
self.grid = tuple(map(int, la[1:4]))
self.args = open(d + '/args.bin', 'rb').read()
self.allocs = {}
for line in man:
p = line.split()
if p and p[0] == 'alloc':
self.allocs[int(p[1])] = (int(p[2], 16), np.fromfile(f'{d}/alloc-{p[1]}.bin', np.uint8))
self.w_ptr, = struct.unpack_from('<Q', self.args, 0)
self.sx, self.sy, self.W, self.H = struct.unpack_from('<iiii', self.args, 8)
self.inp, self.p32, self.out, self.p48 = struct.unpack_from('<QQQQ', self.args, 24)
wbase, wbuf = self.alloc_of(self.w_ptr)
self.wbuf = wbuf[self.w_ptr - wbase:]
self.abase, self.arena = self.alloc_of(self.inp)
def alloc_of(self, a):
for base, buf in self.allocs.values():
if base <= a < base + buf.size:
return base, buf
raise ValueError(hex(a))
def f16vec(self, off, n):
return self.wbuf[off:off + 2 * n].view(F16).copy()
def token_xy(self, bx, by):
T = np.arange(64)
tx = (T & 3) + 4 * ((T >> 4) & 1)
ty = ((T >> 2) & 3) + 4 * (T >> 5)
return 8 * bx - self.sx + tx, 8 * by - self.sy + ty
@staticmethod
def mirror(v, n):
v = np.abs(v)
return np.minimum(v, 2 * n - 2 - v)