[CmdletBinding()] param( [Parameter(Mandatory=$true)][string]$DlssDll, [string]$Kernel = 'hiluma_engine_output_depthinv_mvlo_hdr_max_v2_rel', [string]$HipRoot = 'C:\Program Files\AMD\ROCm\7.2', [string]$ZludaRoot, [string]$OutputDirectory ) $ErrorActionPreference='Stop' $repo=[IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../..')) if (!$ZludaRoot) { $ZludaRoot=Join-Path $repo 'dist/zluda-windows-final' } if (!$OutputDirectory) { $OutputDirectory=Join-Path $repo 'build/private-textures-gfx1201' } & python (Join-Path $repo 'tools/windows/build_native_texture.py') --dlss-dll $DlssDll --hip-root $HipRoot ` --zluda-root $ZludaRoot --kernel $Kernel --output-directory $OutputDirectory if ($LASTEXITCODE) { throw "Native texture build failed ($LASTEXITCODE); inspect the output work directory." }