# NVIDIA DLLs the Windows backend accepts, by exact SHA256. NVIDIA DLLs are # never shipped or committed; players copy their own. # dlss = nvngx_dlss.dll (d4r\nvngx_dlss.dll) # ngx = _nvngx.dll, NVIDIA's NGX core from a display driver (d4r\ngx\_nvngx.dll) # status: validated = tested on Windows hardware; anything else is accepted # but reported as unvalidated in d4r\d4r_nvngx.log. # kind sha256 version status dlss 3975567B8943C53ACCE397F2B72380092F84F162D00B0D2C7D08A1025C563983 310.9.1 validated ngx 66767018C36B3BAB46398DADE3ADF173DAA3730FDA75965689EA848C9BC4E79B 32.0.16.1714 validated