# Drag-in player mode checks. Builds with the vendored llvm-mingw; needs no # NVIDIA DLLs and launches no GPU kernels. The loader case enumerates HIP # devices and is skipped (reported, not passed) without a supported AMD GPU. [CmdletBinding()] param( [string]$CompilerRoot, [string]$HipRoot, [string]$OutputDirectory ) $ErrorActionPreference='Stop' $repo=[IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../..')) if (!$CompilerRoot) { $CompilerRoot=Join-Path $repo '.tools/llvm-mingw-20260922-ucrt-x86_64' } if (!$HipRoot) { $HipRoot=Join-Path $repo '.tools/therock-10.2.0a20260929/_rocm_sdk_core' } if (!$OutputDirectory) { $OutputDirectory=Join-Path $repo ('test-results/player-config/'+(Get-Date -Format 'yyyyMMdd-HHmmss-fff')) } $OutputDirectory=[IO.Path]::GetFullPath($OutputDirectory) New-Item -ItemType Directory -Force $OutputDirectory | Out-Null $cxx=Join-Path $CompilerRoot 'bin/x86_64-w64-mingw32-clang++.exe' if (!(Test-Path -LiteralPath $cxx)) { throw "llvm-mingw not found: $cxx" } if (!(Test-Path -LiteralPath (Join-Path $HipRoot 'include/hip/hip_runtime_api.h'))) { throw "HIP headers not found under $HipRoot" } # Same generated target table as CMakeLists.txt. $targets=(Get-Content -LiteralPath (Join-Path $repo 'tools/windows/gpu-targets.json') -Raw | ConvertFrom-Json).targets $generated=Join-Path $OutputDirectory 'generated' New-Item -ItemType Directory -Force $generated | Out-Null $entries=($targets | ForEach-Object { " GpuTarget{`"$($_.architecture)`", $($_.elfMachine), $($_.isaMajor), `"$($_.family)`"}," }) -join "`n" @('#pragma once','#include ','namespace d4r::diag {', 'struct GpuTarget { const char* architecture; unsigned elf_machine; unsigned isa_major; const char* family; };', "inline constexpr std::array gpu_targets = {{",$entries,'}};','}') | Set-Content -LiteralPath (Join-Path $generated 'gpu_targets.generated.h') -Encoding ASCII $common=@('-std=c++17','-O1','-static','-DWIN32_LEAN_AND_MEAN','-DNOMINMAX','-D__HIP_PLATFORM_AMD__','-DD4R_TARGET_ARCH="gfx1201"', '-I',$generated,'-I',(Join-Path $repo 'tools/windows'),'-I',(Join-Path $repo 'tools'),'-I',(Join-Path $HipRoot 'include')) # Windows PowerShell turns native stderr into terminating errors under Stop; # judge native tools by exit code and keep their output in the log. function Invoke-Native([string]$Log,[string]$Exe,[string[]]$Arguments) { $ErrorActionPreference='Continue' & $Exe @Arguments *> $Log return $LASTEXITCODE } function Build([string]$Name,[string[]]$Arguments) { $log=Join-Path $OutputDirectory "build-$Name.log" # PowerShell 5 strips embedded quotes from native arguments; escape them. if (Invoke-Native $log $cxx @($Arguments | ForEach-Object { $_.Replace('"','\"') })) { throw "Build failed: $Name; see $log" } } $results=@() # 1. d4r.ini validation and DLL pin decisions (the shim's own header). $probe=Join-Path $OutputDirectory 'player_config_probe.exe' Build 'player-config' ($common+@('-municode',(Join-Path $repo 'tools/windows/player_config_probe.cpp'),'-o',$probe,'-lversion','-ldbghelp','-lbcrypt')) if (Invoke-Native (Join-Path $OutputDirectory 'player-config.log') $probe @((Join-Path $OutputDirectory 'pins-fixture'))) { throw "player_config_probe failed; see $(Join-Path $OutputDirectory 'player-config.log')" } $results+=@{case='d4r-ini-and-dll-pins'; passed=$true} # 2. Loader: GPU-free marker, LUID-based target selection, forwarding, and a # clear failure when the folder has no build for the detected GPU. $folder=Join-Path $OutputDirectory 'game/d4r' New-Item -ItemType Directory -Force (Join-Path $folder 'hip/bin') | Out-Null Build 'loader' ($common+@('-shared',(Join-Path $repo 'tools/windows/d4r_nvngx_loader.cpp'),'-o',(Join-Path $folder '_nvngx.dll'),'-lversion','-ldbghelp')) $harness=Join-Path $OutputDirectory 'loader_selection_probe.exe' Build 'harness' @('-municode','-static',(Join-Path $repo 'tools/windows/loader_selection_probe.cpp'),'-o',$harness,'-ldxgi','-ldxguid') $stub=Join-Path $OutputDirectory 'stub.cpp' @('#define API extern "C" __declspec(dllexport)', 'struct Req { unsigned FeatureSupported, MinHWArchitecture; char MinOSVersion[255]; };', 'API unsigned NVSDK_NGX_D3D12_GetFeatureRequirements(void*, const void*, Req* r) { r->FeatureSupported = 0; r->MinHWArchitecture = 0x5101; return 1; }') | Set-Content -LiteralPath $stub -Encoding ASCII $stubDll=Join-Path $OutputDirectory 'stub.dll' Build 'stub' @('-shared','-static',$stub,'-o',$stubDll) foreach ($name in @('amdhip64_7.dll','amd_comgr.dll','rocm_kpack.dll')) { $source=Join-Path $HipRoot "bin/$name" if (Test-Path -LiteralPath $source) { Copy-Item -LiteralPath $source -Destination (Join-Path $folder 'hip/bin') } } $log=Join-Path $OutputDirectory 'loader-without-builds.log' [void](Invoke-Native $log $harness @((Join-Path $folder '_nvngx.dll'))) $text=Get-Content -LiteralPath $log -Raw if ($text -notmatch 'MARKER version=1 hip_loaded=0') { throw "Discovery marker loaded HIP or failed; see $log" } if ($text -match 'supported=0') { throw "An adapter was reported supported without any target build; see $log" } $gpuLog=Join-Path $folder 'd4r_nvngx.log' $detected=$null if (Test-Path -LiteralPath $gpuLog) { $detected=[regex]::Match((Get-Content -LiteralPath $gpuLog -Raw),'no build for your GPU \((gfx[0-9a-f]+)\)').Groups[1].Value } if (!$detected) { $results+=@{case='loader-selection'; passed=$null; skipped='no supported AMD HIP device detected'} Write-Host 'SKIP loader selection: no supported AMD HIP device detected on this machine.' -ForegroundColor Yellow } else { if ((Get-Content -LiteralPath $gpuLog -Raw) -notmatch 'It supports: none \(the d4r folder is incomplete') { throw "Unclear unsupported-GPU message; see $gpuLog" } Copy-Item -LiteralPath $stubDll -Destination (Join-Path $folder "_nvngx_$detected.dll") $log=Join-Path $OutputDirectory 'loader-with-build.log' [void](Invoke-Native $log $harness @((Join-Path $folder '_nvngx.dll'))) if ((Get-Content -LiteralPath $log -Raw) -notmatch 'vendor=0x1002 status=0x1 supported=0 marker=0x5101') { throw "AMD adapter was not forwarded to _nvngx_$detected.dll; see $log" } $results+=@{case='loader-selection'; passed=$true; architecture=$detected; gpuKernelsExecuted=$false} } $results | ConvertTo-Json | Set-Content -LiteralPath (Join-Path $OutputDirectory 'summary.json') -Encoding UTF8 Write-Host "PASS PLAYER_CONFIG cases=$(@($results | Where-Object { $_.passed }).Count) skipped=$(@($results | Where-Object { $_.skipped }).Count) Report: $OutputDirectory"