ayo
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2558fcbd39
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Improve GPU compatibility, RDNA2 kernels and startup diagnostics
- Match render/compute adapters and gate RR models by GPU capabilities
- Add RDNA2 native texture kernels and fix FP16 rounding
- Harden model builds, cache validation and packaging
- Add startup tracing, timeouts, documentation and regression tests
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2026-10-19 11:36:40 -04:00 |
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ayo
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f66cccaf28
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Add experimental preset L and fix DLSS resource lifetimes and waits
- Build L texture variants and complete older release kernel bundles.
- Add selective Swin encoder fallback to reduce L/M motion trails.
- Add opt-in GPU motion-vector dilation for thin geometry and sky gaps.
- Replace GPU input waits with cancellable readiness polling and use
sleeping event queries for completion.
- Retain recorded resources through command allocator completion, defer
shutdown until cleanup, and preserve unfinished output synchronization.
- Extend lifecycle harness checks and add event, model and motion tests.
- Update configuration defaults, build scripts and release documentation.
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2026-10-02 00:30:46 -04:00 |
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