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@@ -6,14 +6,16 @@ DirectX 12 games under Proton. OptiScaler (included) catches the game's DLSS cal
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d4r. d4r then runs NVIDIA's DLSS on the Radeon through ZLUDA, with the heaviest parts replaced by
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kernels written for RDNA3.
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This is an early release. It has been tested on one GPU (Radeon RX 7700 XT) in
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SILENT HILL Townfall and Ghost of Tsushima DIRECTOR'S CUT. Expect problems in other games.
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This is an early release, tested on one GPU (Radeon RX 7700 XT) in about a dozen DirectX 12 games.
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SUPPORTED_GAMES.md in the source repository lists them, with per-game setup notes. Expect problems
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in other games.
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What you need
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-------------
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- An AMD Radeon RX 7000 series GPU (RDNA3). The fast kernels are built for gfx1101
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(RX 7700 XT, RX 7800 XT). Other RDNA3 cards run DLSS without them, which is much slower.
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- An AMD Radeon RX 7000 series GPU (RDNA3). The fast kernels are built for gfx1101 (RX 7700 XT,
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RX 7800 XT, RX 7700). Other RDNA3 cards run DLSS without them: DLSS 3 (E) at full speed,
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DLSS 4.5 (M) at about half speed, and DLSS 4 (K) without its transformer (worse image).
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- Linux with the amdgpu kernel driver (/dev/kfd). ROCm itself is not needed: the zip includes the
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ROCm 7.2.4 runtime in d4r/rocm. RocmDir in d4r/d4r.ini selects another ROCm installation instead.
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- GE-Proton 11 (tested: GE-Proton11-3), selected for the game in Steam.
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