Resolve texture states in queue order across DLSS command lists

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Codex committed 2026-10-01 16:41:52 +03:00
1 parent e14b4cb54c
commit e4c1c87b66
10 files changed
+167 -21

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@@ -145,7 +145,7 @@ struct Args {
pixel_profile = value;
}
else if (key == "--barrier-mode") {
if (value != "legacy" && value != "enhanced") throw std::runtime_error("barrier-mode must be legacy or enhanced");
if (value != "legacy" && value != "enhanced" && value != "inherited-legacy" && value != "inherited-enhanced") throw std::runtime_error("Invalid barrier-mode");
barrier_mode = value;
}
else if (key == "--ngx-core") ngx_core = value;