Resolve texture states in queue order across DLSS command lists
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@@ -17,7 +17,7 @@ param(
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[switch]$CommandListBackend,
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[switch]$CaptureExceptions,
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[ValidateSet('baseline','packed','unorm')][string]$PixelProfile = 'baseline',
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[ValidateSet('legacy','enhanced')][string]$BarrierMode = 'legacy',
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[ValidateSet('legacy','enhanced','inherited-legacy','inherited-enhanced')][string]$BarrierMode = 'legacy',
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[int]$Iterations = 32,
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[int]$TimeoutSeconds = 180
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)
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