release: install.sh downloads DLSS RR 310.9.1 and builds the engine's models
A fresh extract plus bash install.sh builds all 9 models in about a minute, and they run in the shim. Engine-vs-CUDA path: K 67 dB, M/L 45-50 dB, RR D/E/F 43/46/37 dB.
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@@ -9,7 +9,13 @@ Built from source by d4r (GPL-3.0-only, d4r/licenses/d4r-LICENSE.txt):
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d4r/kernels/ native RDNA3/RDNA4 kernels for the DLSS 4 and 4.5 network layers, kernels/k and kernels/m
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(d4r-kernels.txt lists hashes of the DLSS code each kernel replaces; it holds no NVIDIA code)
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d4r/d4r.ini, d4r/d4r-check.sh, D4R_README.txt
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@installer install.sh downloads and verifies NVIDIA DLLs; no driver installation
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@installer install.sh downloads and verifies NVIDIA DLLs; no driver installation. Then builds the engine's
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@installer models from them with d4r/tools/build-engine-models.sh
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@installer d4r/tools/models/ d4r's engine-model compilers and shader sources (engine/, kernels/tools, kernels/rr,
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@installer vulkan/ptx2glsl.py) and the D3D12 test app (tools/d3d12_dlss_harness.cpp)
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@installer d4r/tools/models/bin/glslangValidator
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@installer Khronos glslang 16.6.0 (unmodified release build), https://github.com/KhronosGroup/glslang
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@installer License: d4r/licenses/glslang-LICENSE.txt
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Third-party software, unmodified or patched by d4r:
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d4r/zluda/libcuda.so ZLUDA (Apache License 2.0 or MIT), https://github.com/vosen/ZLUDA
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@@ -44,8 +50,10 @@ Third-party software, unmodified or patched by d4r:
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@full d4r/nvngx_dlss.dll NVIDIA DLSS Super Resolution library @DLSS_VERSION@
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@full d4r/ngx/_nvngx.dll NVIDIA NGX runtime from NVIDIA's Windows display driver, @NGX_VERSION@
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@installer NVIDIA DLLs are not bundled. install.sh downloads DLSS 310.7.0 from NVIDIA/DLSS
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@installer commit a291cc7d2cc642a51566f3dfd5376f635cd1b284 and _nvngx.dll from NVIDIA driver 596.36.
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@installer URLs and SHA-256 hashes are pinned in install.sh. NVIDIA license terms apply.
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@installer commit a291cc7d2cc642a51566f3dfd5376f635cd1b284, DLSS Ray Reconstruction 310.9.1 from commit
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@installer 374959484e79a640feaba44c93ac8cfb0a03f5b5 and _nvngx.dll from NVIDIA driver 596.36.
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@installer URLs and SHA-256 hashes are pinned in install.sh. NVIDIA license terms apply. The engine models
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@installer install.sh builds in d4r/engine hold values read from those DLLs: they are not part of this zip.
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@installer Included NVIDIA PTX-derived kernels (not covered by d4r licenses):
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@installer d4r/kernels/*/hiluma_engine_*, rrlite_enc0_*, rrlite_dec0_*, rrlite_post_*, rrlite_downsample_*
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@installer NVIDIA's PTX with parts replaced by d4r code (kernels/tex) or translated to
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