From ce7d0ec34ac8ddeb1f5d277093c7f3a76242e773 Mon Sep 17 00:00:00 2001 From: pi Date: Fri, 9 Oct 2026 05:11:57 +1300 Subject: [PATCH] docs: fix documentation (grammar-minor-003) --- packaging/D4R_README.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packaging/D4R_README.txt b/packaging/D4R_README.txt index 3cf029d..f9ae1de 100644 --- a/packaging/D4R_README.txt +++ b/packaging/D4R_README.txt @@ -38,7 +38,7 @@ Install ------- 1. Extract everything in this zip into the folder that holds the game's main .exe. For Unreal Engine games that is //Binaries/Win64/, next to -Win64-Shipping.exe. - You get dxgi.dll, OptiScaler.ini, d3d12.dll, d3d12core.dll, this file and an d4r folder. + You get dxgi.dll, OptiScaler.ini, d3d12.dll, d3d12core.dll, this file and a d4r folder. When updating, replace both d3d12 DLLs with the shim: it requires their resource-lifetime extension. If the folder already has a dxgi.dll or OptiScaler.ini (another OptiScaler install), move those out of the way first. Also remove PROTON_USE_OPTISCALER from the game's launch options if you