Measure Windows interop GPU boundaries without added completion waits
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0b471be024
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@@ -13,6 +13,7 @@ param(
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[switch]$ProfileKernels,
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[switch]$ProfileCommandHooks,
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[switch]$ProfileCudaApi,
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[switch]$ProfileGpuBoundary,
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[switch]$UncachedInteropLists,
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[switch]$AsyncInterop,
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[switch]$VerboseRuntime,
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@@ -21,6 +22,7 @@ param(
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[string]$OutputDirectory
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)
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$ErrorActionPreference = 'Stop'
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if ($ProfileGpuBoundary -and !$AsyncInterop) { throw '-ProfileGpuBoundary requires -AsyncInterop.' }
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$package = [IO.Path]::GetFullPath($PSScriptRoot)
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$GameExe = (Get-Item -LiteralPath $GameExe -ErrorAction Stop).FullName
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$game = Split-Path $GameExe
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@@ -182,6 +184,7 @@ $settings = @{
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D4R_ZLUDA_PROFILE=$(if ($ProfileKernels) { '1' } else { $null });
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D4R_PROFILE_COMMAND_HOOKS=$(if ($ProfileCommandHooks) { '1' } else { $null });
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D4R_ZLUDA_PROFILE_API=$(if ($ProfileCudaApi) { '1' } else { $null });
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D4R_PROFILE_GPU_BOUNDARY=$(if ($ProfileGpuBoundary) { '1' } else { $null });
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D4R_DISABLE_INTEROP_LIST_CACHE=$(if ($UncachedInteropLists) { '1' } else { $null });
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D4R_ASYNC_INTEROP=$(if ($AsyncInterop) { '1' } else { $null });
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D4R_DIAG_DIR=$OutputDirectory; ZLUDA_LOG_DIR=(Join-Path $OutputDirectory 'zluda-trace');
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