Merge remote-tracking branch 'origin/linux' into linux
# Conflicts: # engine/rr/ptx2rr.py # install.sh # packaging/build_engine_models.sh
This commit is contained in:
commit
c0fed5e5cb
50 files changed
+1627
-238
No files matched your search
@@ -76,8 +76,14 @@ export D4R_DLSS_PTX_DIR="$BUILD/ptx"
|
||||
python3 "$ROOT/kernels/tools/extract_dlss_ptx.py" "$D4R_BUNDLE_DLSS" "$D4R_DLSS_PTX_DIR" > "$BUILD/logs/extract.log"
|
||||
build_textures() {
|
||||
local arch="$1" folder fp8 accuracy out
|
||||
# RDNA2 has no texture tails (they need WMMA); package_release.sh builds its K layers
|
||||
[[ "$arch" == gfx103* ]] && return 0
|
||||
# RDNA2: only K's natively translated hiluma output/input kernels (no WMMA), fast set only (the accuracy
|
||||
# set keeps ZLUDA's compile of them); package_release.sh builds the K layers and copies these
|
||||
if [[ "$arch" == gfx103* ]]; then
|
||||
D4R_PREFER_ACCURACY=0 D4R_GPU_ARCH="$arch" D4R_DLSS_DLL="$D4R_BUNDLE_DLSS" \
|
||||
"$ROOT/kernels/build.sh" tex "$D4R_BUNDLE_TEX/$arch" > "$BUILD/logs/tex-$arch-0.log" 2>&1
|
||||
echo "Texture kernels rebuilt: $arch (native hiluma output/input only)"
|
||||
return 0
|
||||
fi
|
||||
folders=("$arch")
|
||||
[[ "$arch" == gfx12* ]] && folders+=("$arch-fp8")
|
||||
for folder in "${folders[@]}"; do
|
||||
|
||||
Reference in new issue
Block a user