Add experimental Windows GPU coverage to the upstream README
This commit is contained in:
1 parent
3fa963fd1b
commit
b6b6d91ed9
1 file changed
+6
@@ -24,6 +24,12 @@ full-network speedup. Windows preset L is not validated. See
|
|||||||
[Windows measurements](docs/windows-performance.md). NVIDIA DLLs are supplied
|
[Windows measurements](docs/windows-performance.md). NVIDIA DLLs are supplied
|
||||||
locally and excluded from packages.
|
locally and excluded from packages.
|
||||||
|
|
||||||
|
Experimental Windows builds also cover RDNA3 `gfx1100..gfx1103`, RDNA3.5
|
||||||
|
`gfx1150..gfx1154` and RDNA4 `gfx1200/gfx1201`, with separate guarded packages.
|
||||||
|
Only RX 9070 XT has physical validation here; all other targets are compile-tested.
|
||||||
|
The installer checks the real HIP target before changing game files. See
|
||||||
|
[Windows GPU coverage and issue #10 diagnostics](docs/windows-gpu-support.md).
|
||||||
|
|
||||||
See [supported games](SUPPORTED_GAMES.md) for the tested games and DLSS models.
|
See [supported games](SUPPORTED_GAMES.md) for the tested games and DLSS models.
|
||||||
|
|
||||||
> **Not affiliated with NVIDIA or AMD.**
|
> **Not affiliated with NVIDIA or AMD.**
|
||||||
|
|||||||
Reference in new issue
Block a user