Build native Windows packages for both RDNA4 targets
Add explicit gfx1200/gfx1201 builds, runtime selection and per-target code objects. Guard staging, packaging and installation against mixed architectures; retain gfx1201 compatibility and strict K/M arithmetic. Adapt realdody's target configuration and MSVC binary16/BOOL portability fixes from ae530b0. Do not import its forced gfx12 layout on RDNA3. Add exhaustive binary16 and C++/PowerShell target contract regressions. Validation: 20 CTest gates on RX 9070 XT; four software-only gfx1200 gates; MSVC portability compile checks; exact 4K K async and M control outputs; isolated package install/restore and mixed-target rejection tests. No physical gfx1200 validation is claimed. Co-authored-by: realdody <[email protected]>
This commit is contained in:
1 parent
8f7058d2ba
commit
98de8e3a3e
51 files changed
+636
-127
No files matched your search
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"architecture": "@D4R_GPU_ARCH@",
|
||||
"wavefrontSize": 32,
|
||||
"validation": "Compilation is not hardware validation; run the GPU diagnostics."
|
||||
}
|
||||
Reference in new issue
Block a user