Build native Windows packages for both RDNA4 targets

Add explicit gfx1200/gfx1201 builds, runtime selection and per-target
code objects. Guard staging, packaging and installation against mixed
architectures; retain gfx1201 compatibility and strict K/M arithmetic.

Adapt realdody's target configuration and MSVC binary16/BOOL portability
fixes from ae530b0. Do not import its forced gfx12 layout on RDNA3.
Add exhaustive binary16 and C++/PowerShell target contract regressions.

Validation: 20 CTest gates on RX 9070 XT; four software-only gfx1200 gates;
MSVC portability compile checks; exact 4K K async and M control outputs;
isolated package install/restore and mixed-target rejection tests.
No physical gfx1200 validation is claimed.

Co-authored-by: realdody <[email protected]>
This commit is contained in:
xdfnx-devandrealdody committed 2026-10-02 16:18:18 +03:00
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commit 98de8e3a3e
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@@ -8,6 +8,14 @@ The user reports 49-51 FPS for K in the measured scene after the command-hook
fix and locally built output-store optimization. This is a local
development package; no NVIDIA proprietary DLL is included.
Builds also accept gfx1200 (for example RX 9060/9060 XT). This target is
**compile-tested only**; no physical gfx1200 validation has been performed.
RX 9070 and other gfx1201 cards also remain untested. Use a package built for
the GPU's actual HIP architecture: its `gpu-target.json`, host shim and ELF
code objects must agree. Installation/runtime reject mixed targets. See
[windows-gpu-support.md](windows-gpu-support.md) for separate-target build
commands, the fork review and the first hardware diagnostic gate.
Build the shim/diagnostics, corrected ZLUDA, K/M native objects and patched
OptiScaler using the scripts in `scripts/windows`, then run: