Add private WGP output validation and record measured K experiments

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xdfnx-dev committed 2026-10-02 15:03:32 +03:00
1 parent a2a4a7e765
commit 96650ed29d
7 files changed
+361 -23

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@@ -4,6 +4,7 @@ param(
[string]$Kernel = 'hiluma_engine_output_depthinv_mvlo_hdr_max_v2_rel',
[string]$HipRoot = 'C:\Program Files\AMD\ROCm\7.2',
[string]$ZludaRoot,
[ValidateSet('cu','wgp')][string]$ShaderMode='cu',
[string]$OutputDirectory
)
$ErrorActionPreference='Stop'
@@ -11,5 +12,5 @@ $repo=[IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../..'))
if (!$ZludaRoot) { $ZludaRoot=Join-Path $repo 'dist/zluda-windows-final' }
if (!$OutputDirectory) { $OutputDirectory=Join-Path $repo 'build/private-textures-gfx1201' }
& python (Join-Path $repo 'tools/windows/build_native_texture.py') --dlss-dll $DlssDll --hip-root $HipRoot `
--zluda-root $ZludaRoot --kernel $Kernel --output-directory $OutputDirectory
--zluda-root $ZludaRoot --kernel $Kernel --output-directory $OutputDirectory --shader-mode $ShaderMode
if ($LASTEXITCODE) { throw "Native texture build failed ($LASTEXITCODE); inspect the output work directory." }