Clamp the patch merge to ±2π in the native Swin encoders
NVIDIA's enc1 and enc2 clamp the patch merge's result to ±2π (as f16) before its e4m3 encoding (max.f16x2 / min.f16x2 with 0fC0C90FDB / 0f40C90FDB after the merge's last MMA). The native layers did not, in either template or set: merge_clamp (swin_common.h) now does, at the three sites that encode the merged tokens (swin_block.h's e4m3-activation and f16 paths, swin_tok.h), and swin_check.py's model clamps the same way. Measured on an RX 9070 XT against a run with no native kernels (preset L, accuracy set, the flags of Ghost of Tsushima, 1280x720 -> 3840x2160, one frame): native enc1 alone 34 dB and enc2 alone 31 dB from the translated kernels before, byte-identical after; the whole native set 28 -> 80 dB (the rest is dec1, 0.09% of the output values). Preset M's fast set against translated M: 30.8 -> 35.1 dB after 30 frames. The gfx11 path has the same change and was not run on hardware. The repo's tests pass (36, 3 skipped).
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@@ -274,6 +274,18 @@ __device__ __forceinline__ half_t recip16(half_t s)
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#endif
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}
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// NVIDIA's encoders clamp the patch merge's result to +-2 pi (as f16) before its e4m3 encoding
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// (max.f16x2 / min.f16x2 with 0fC0C90FDB / 0f40C90FDB after the merge's last MMA).
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__device__ __forceinline__ hv2 merge_clamp(hv2 v)
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{
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const hv2 lim = {(half_t)6.2831855f, (half_t)6.2831855f};
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return __builtin_elementwise_minimumnum(__builtin_elementwise_maximumnum(v, -lim), lim);
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}
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__device__ __forceinline__ half_t merge_clamp(half_t v)
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{
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return merge_clamp((hv2){v, v})[0];
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}
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// natural channel c -> pair-order column, and inverse (per 32-channel group)
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__device__ __forceinline__ int gperm(int c)
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{
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