Fix 8-bit DLSS VRAM interop

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ayo committed 2026-09-27 17:22:04 -04:00
1 parent bcc1fa6560
commit 818dd8bf42
7 files changed
+130 -37

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+33 -10
View File
@@ -386,6 +386,12 @@ int main(int argc, char** argv)
const bool qualityScene = std::getenv("D4R_HARNESS_QUALITY_SCENE") != nullptr;
const bool poleScene = std::getenv("D4R_HARNESS_POLE_SCENE") != nullptr;
const char* replayDir = std::getenv("D4R_HARNESS_REPLAY_DIR");
const bool rgba8 = std::getenv("D4R_HARNESS_RGBA8") != nullptr;
if (rgba8 && (qualityScene || motionScene || jitterScene || replayDir != nullptr))
{
std::fprintf(stderr, "RGBA8 format probe requires the static synthetic scene\n");
return 2;
}
const uint32_t replayStart = std::getenv("D4R_HARNESS_REPLAY_START") != nullptr
? static_cast<uint32_t>(std::atoi(std::getenv("D4R_HARNESS_REPLAY_START"))) : 1;
const bool temporal = std::getenv("D4R_HARNESS_TEMPORAL") != nullptr || motionScene || jitterScene || qualityScene ||
@@ -464,19 +470,33 @@ int main(int argc, char** argv)
std::vector<uint16_t> motion(static_cast<size_t>(motionWidth) * motionHeight * 2, 0);
const float exposureValue = 1.0f;
std::vector<uint16_t> outputInit(static_cast<size_t>(outWidth) * outHeight * 4, 0);
std::vector<uint8_t> color8;
std::vector<uint8_t> outputInit8;
if (rgba8)
{
color8.resize(color.size());
for (size_t index = 0; index < color.size(); ++index)
color8[index] = static_cast<uint8_t>(std::lround(
std::clamp(static_cast<float>(std::bit_cast<_Float16>(color[index])), 0.0f, 1.0f) * 255.0f));
outputInit8.resize(static_cast<size_t>(outWidth) * outHeight * 4);
}
const auto srv = D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE;
ID3D12Resource* colorTexture = create_texture(resourceWidth, inHeight, DXGI_FORMAT_R16G16B16A16_FLOAT, D3D12_RESOURCE_FLAG_NONE);
ID3D12Resource* colorTexture = create_texture(resourceWidth, inHeight,
rgba8 ? DXGI_FORMAT_R8G8B8A8_UNORM : DXGI_FORMAT_R16G16B16A16_FLOAT, D3D12_RESOURCE_FLAG_NONE);
ID3D12Resource* depthTexture = create_texture(resourceWidth, inHeight, DXGI_FORMAT_R32_FLOAT, D3D12_RESOURCE_FLAG_NONE);
ID3D12Resource* motionTexture = create_texture(motionWidth, motionHeight, DXGI_FORMAT_R16G16_FLOAT, D3D12_RESOURCE_FLAG_NONE);
ID3D12Resource* exposureTexture = create_texture(1, 1, DXGI_FORMAT_R32_FLOAT, D3D12_RESOURCE_FLAG_NONE);
ID3D12Resource* outputTexture = create_texture(outWidth, outHeight, DXGI_FORMAT_R16G16B16A16_FLOAT,
ID3D12Resource* outputTexture = create_texture(outWidth, outHeight,
rgba8 ? DXGI_FORMAT_R8G8B8A8_UNORM : DXGI_FORMAT_R16G16B16A16_FLOAT,
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS);
upload(colorTexture, color.data(), resourceWidth * 8, srv);
upload(colorTexture, rgba8 ? static_cast<const void*>(color8.data()) : static_cast<const void*>(color.data()),
resourceWidth * (rgba8 ? 4 : 8), srv);
upload(depthTexture, depth.data(), resourceWidth * 4, srv);
upload(motionTexture, motion.data(), motionWidth * 4, srv);
upload(exposureTexture, &exposureValue, 4, srv);
upload(outputTexture, outputInit.data(), outWidth * 8, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
upload(outputTexture, rgba8 ? static_cast<const void*>(outputInit8.data()) : static_cast<const void*>(outputInit.data()),
outWidth * (rgba8 ? 4 : 8), D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
std::printf("synthetic inputs uploaded\n");
trace_stage("synthetic inputs uploaded");
@@ -501,7 +521,9 @@ int main(int argc, char** argv)
wchar_t dataPath[MAX_PATH];
GetTempPathW(MAX_PATH, dataPath);
NgxResult result = init(241534723ULL, dataPath, g_device, 0x15, nullptr);
const char* appIdSetting = std::getenv("D4R_HARNESS_APP_ID");
const unsigned long long appId = appIdSetting != nullptr ? std::strtoull(appIdSetting, nullptr, 10) : 241534723ULL;
NgxResult result = init(appId, dataPath, g_device, 0x15, nullptr);
trace_stage(result == NGX_SUCCESS ? "NGX init succeeded" : "NGX init failed");
std::printf("NVSDK_NGX_D3D12_Init_Ext -> 0x%08x\n", result);
if (result != NGX_SUCCESS)
@@ -786,7 +808,7 @@ int main(int argc, char** argv)
if (saveFrames)
{
const std::vector<uint8_t> frameOutput =
read_back(outputTexture, D3D12_RESOURCE_STATE_UNORDERED_ACCESS, outWidth * 8);
read_back(outputTexture, D3D12_RESOURCE_STATE_UNORDERED_ACCESS, outWidth * (rgba8 ? 4 : 8));
const std::string framePath = std::string(argv[2]) + ".frame" + std::to_string(frame);
if (FILE* frameFile = std::fopen(framePath.c_str(), "wb"))
{
@@ -796,7 +818,8 @@ int main(int argc, char** argv)
}
}
const std::vector<uint8_t> output = read_back(outputTexture, D3D12_RESOURCE_STATE_UNORDERED_ACCESS, outWidth * 8);
const std::vector<uint8_t> output = read_back(outputTexture, D3D12_RESOURCE_STATE_UNORDERED_ACCESS,
outWidth * (rgba8 ? 4 : 8));
FILE* file = std::fopen(argv[2], "wb");
if (file != nullptr)
{
@@ -804,9 +827,9 @@ int main(int argc, char** argv)
std::fclose(file);
}
size_t nonzero = 0;
for (size_t index = 0; index < output.size(); index += 2)
nonzero += (output[index] | output[index + 1]) != 0;
std::printf("output read back: %zu of %zu halves nonzero, written to %s\n", nonzero, output.size() / 2, argv[2]);
for (uint8_t value : output)
nonzero += value != 0;
std::printf("output read back: %zu of %zu bytes nonzero, written to %s\n", nonzero, output.size(), argv[2]);
release(feature);
shutdown();
+85 -17
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@@ -1418,8 +1418,7 @@ struct VramBuffer
size_t bytes = 0;
};
// An RGBA16F image the color input is converted into when its format is not
// the canonical one (R11G11B10_FLOAT in Townfall).
// An RGBA16F image used to convert a noncanonical color input or output.
struct VramImage
{
VkImage image = VK_NULL_HANDLE;
@@ -1552,6 +1551,7 @@ struct Feature
// formats later stop qualifying.
bool vram = false, vramDecided = false;
VramImage colorConversion;
VramImage outputConversion;
// Split frames: the rest of frame N's command list is submitted only once
// splitSemaphore reaches N (signalled when N retires, or by the watchdog).
bool split = false;
@@ -2025,6 +2025,8 @@ struct VulkanInterop
ID3D12DXVKInteropDeviceD4R* split = nullptr; // only with the d4r vkd3d-proton patch
VkDevice device = VK_NULL_HANDLE;
VkPhysicalDeviceMemoryProperties memory = {};
VkPhysicalDevice physical = VK_NULL_HANDLE;
PFN_vkGetPhysicalDeviceFormatProperties formatProperties = nullptr;
PFN_vkCreateBuffer createBuffer = nullptr;
PFN_vkDestroyBuffer destroyBuffer = nullptr;
PFN_vkGetBufferMemoryRequirements bufferRequirements = nullptr;
@@ -2096,7 +2098,10 @@ static void init_vram_interop()
if (deviceProc == nullptr || memoryProperties == nullptr)
return;
memoryProperties(physical, &g_vk.memory);
bool ok = true;
g_vk.physical = physical;
g_vk.formatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceFormatProperties>(
instanceProc(instance, "vkGetPhysicalDeviceFormatProperties"));
bool ok = g_vk.formatProperties != nullptr;
auto load = [&](auto& function, const char* name) {
function = reinterpret_cast<std::remove_reference_t<decltype(function)>>(deviceProc(g_vk.device, name));
ok &= function != nullptr;
@@ -2292,13 +2297,37 @@ struct VramCopy
ID3D12Resource* resource = nullptr;
VkImage image = VK_NULL_HANDLE;
VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT;
bool convert = false; // colour blit into RGBA16F first
bool convert = false; // colour blit between this format and RGBA16F
UINT width = 0, height = 0;
};
// Whether `resource` can be copied raw (or, for colour, blitted) into the
// canonical layout of `plane`; plane Color with rgba16 also describes the output.
static bool describe_vram_copy(ID3D12Resource* resource, Plane plane, VramCopy& copy)
// Whether a linear color format can be blitted to/from the canonical RGBA16F.
// sRGB is deliberately excluded: the host staging path treats its bytes as
// UNORM and a Vulkan blit would apply an sRGB transfer function instead.
static bool vram_color_blit_supported(VkFormat format, bool output)
{
switch (format)
{
case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_B8G8R8A8_UNORM:
break;
default:
return false;
}
VkFormatProperties resourceProperties = {}, canonicalProperties = {};
g_vk.formatProperties(g_vk.physical, format, &resourceProperties);
g_vk.formatProperties(g_vk.physical, VK_FORMAT_R16G16B16A16_SFLOAT, &canonicalProperties);
const VkFormatFeatureFlags resourceFeature = output ? VK_FORMAT_FEATURE_BLIT_DST_BIT : VK_FORMAT_FEATURE_BLIT_SRC_BIT;
const VkFormatFeatureFlags canonicalFeature = output ? VK_FORMAT_FEATURE_BLIT_SRC_BIT : VK_FORMAT_FEATURE_BLIT_DST_BIT;
return (resourceProperties.optimalTilingFeatures & resourceFeature) != 0 &&
(canonicalProperties.optimalTilingFeatures & canonicalFeature) != 0;
}
// Whether `resource` can be copied raw (or, for linear colour, blitted)
// to/from the canonical layout of `plane`.
static bool describe_vram_copy(ID3D12Resource* resource, Plane plane, VramCopy& copy, bool output = false)
{
UINT64 handle = 0, offset = 0;
VkFormat format = VK_FORMAT_UNDEFINED;
@@ -2314,8 +2343,12 @@ static bool describe_vram_copy(ID3D12Resource* resource, Plane plane, VramCopy&
copy.height = desc.Height;
copy.aspect = (format == VK_FORMAT_D32_SFLOAT || format == VK_FORMAT_D32_SFLOAT_S8_UINT)
? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT;
copy.convert = plane == Plane::Color && format == VK_FORMAT_B10G11R11_UFLOAT_PACK32;
return copy.convert || vk_texel_bytes(format) == canonical_texel_bytes(plane);
if (plane == Plane::Color)
{
copy.convert = vram_color_blit_supported(format, output);
return copy.convert || format == VK_FORMAT_R16G16B16A16_SFLOAT;
}
return vk_texel_bytes(format) == canonical_texel_bytes(plane);
}
static const VkMemoryBarrier kBeforeTransfer = {VK_STRUCTURE_TYPE_MEMORY_BARRIER, nullptr, VK_ACCESS_MEMORY_WRITE_BIT,
@@ -2397,7 +2430,8 @@ static bool record_vram_inputs(Feature& feature, ID3D12GraphicsCommandList* list
// Records the copy of a finished result into the output texture, which is in
// COPY_DEST state already.
static bool record_vram_output(ID3D12GraphicsCommandList* list, const VramBuffer& buffer, const VramCopy& copy)
static bool record_vram_output(ID3D12GraphicsCommandList* list, const VramBuffer& buffer, const VramCopy& copy,
const VramImage& conversion)
{
VkCommandBuffer cmd = VK_NULL_HANDLE;
if (FAILED(g_vk.interop->BeginVkCommandBufferInterop(list, &cmd)))
@@ -2407,7 +2441,37 @@ static bool record_vram_output(ID3D12GraphicsCommandList* list, const VramBuffer
const VkBufferImageCopy region = full_region(copy);
g_vk.barrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 1, &kBeforeTransfer, 0,
nullptr, 0, nullptr);
g_vk.copyBufferToImage(cmd, buffer.buffer, copy.image, layout, 1, &region);
if (!copy.convert)
g_vk.copyBufferToImage(cmd, buffer.buffer, copy.image, layout, 1, &region);
else
{
VkImageMemoryBarrier toDestination = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER};
toDestination.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
toDestination.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
toDestination.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
toDestination.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
toDestination.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
toDestination.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
toDestination.image = conversion.image;
toDestination.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
g_vk.barrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1,
&toDestination);
g_vk.copyBufferToImage(cmd, buffer.buffer, conversion.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
VkImageMemoryBarrier toSource = toDestination;
toSource.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
toSource.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
toSource.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
toSource.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
g_vk.barrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1,
&toSource);
VkImageBlit blit = {};
blit.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit.srcOffsets[1] = {static_cast<int32_t>(copy.width), static_cast<int32_t>(copy.height), 1};
blit.dstSubresource = blit.srcSubresource;
blit.dstOffsets[1] = blit.srcOffsets[1];
g_vk.blit(cmd, conversion.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, copy.image, layout, 1, &blit,
VK_FILTER_NEAREST);
}
g_vk.barrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &kAfterTransfer, 0,
nullptr, 0, nullptr);
return SUCCEEDED(g_vk.interop->EndVkCommandBufferInterop(list));
@@ -2526,9 +2590,8 @@ static bool ensure_vram_buffer(Feature& feature, VramBuffer& buffer, size_t byte
return create_vram_buffer(buffer, bytes);
}
static bool ensure_color_conversion(Feature& feature, UINT width, UINT height)
static bool ensure_conversion_image(Feature& feature, VramImage& image, UINT width, UINT height)
{
VramImage& image = feature.colorConversion;
if (image.image != VK_NULL_HANDLE && image.width == width && image.height == height)
return true;
if (image.image != VK_NULL_HANDLE)
@@ -2551,6 +2614,7 @@ static void release_vram(Feature& feature)
destroy_vram_buffer(buffer);
feature.retiredBuffers.clear();
destroy_vram_image(feature.colorConversion);
destroy_vram_image(feature.outputConversion);
for (VramImage& image : feature.retiredImages)
destroy_vram_image(image);
feature.retiredImages.clear();
@@ -4291,7 +4355,7 @@ static NgxResult evaluate(ID3D12GraphicsCommandList* list, const NgxHandle* hand
VramCopy vramInputs[4], vramOutput;
if ((!feature->vramDecided || feature->vram) && vram_interop_available())
{
p.vram = describe_vram_copy(output, Plane::Color, vramOutput) && !vramOutput.convert;
p.vram = describe_vram_copy(output, Plane::Color, vramOutput, true);
for (int index = 0; index < inputCount && p.vram; ++index)
p.vram = describe_vram_copy(inputs[index], planes[index], vramInputs[index]);
}
@@ -4341,7 +4405,11 @@ static NgxResult evaluate(ID3D12GraphicsCommandList* list, const NgxHandle* hand
if (!ensure_vram_buffer(*feature, slot.vram[index], geometry.size()))
return NGX_FAIL_PLATFORM_ERROR;
}
if (vramInputs[0].convert && !ensure_color_conversion(*feature, vramInputs[0].width, vramInputs[0].height))
if (vramInputs[0].convert && !ensure_conversion_image(*feature, feature->colorConversion,
vramInputs[0].width, vramInputs[0].height))
return NGX_FAIL_PLATFORM_ERROR;
if (vramOutput.convert && !ensure_conversion_image(*feature, feature->outputConversion,
vramOutput.width, vramOutput.height))
return NGX_FAIL_PLATFORM_ERROR;
}
if ((!p.vram || verify) &&
@@ -4432,7 +4500,7 @@ static NgxResult evaluate(ID3D12GraphicsCommandList* list, const NgxHandle* hand
// Runs in the second half of the list, once frame's result is in place.
const int target = static_cast<int>(frame % kOutputSlots);
transition(list, output, outputState, D3D12_RESOURCE_STATE_COPY_DEST);
if (!record_vram_output(list, feature->outputs[target].vram, vramOutput))
if (!record_vram_output(list, feature->outputs[target].vram, vramOutput, feature->outputConversion))
logf("frame %u: BeginVkCommandBufferInterop failed for the output", frame);
transition(list, output, D3D12_RESOURCE_STATE_COPY_DEST, outputState);
if (timing.enabled)
@@ -4441,7 +4509,7 @@ static NgxResult evaluate(ID3D12GraphicsCommandList* list, const NgxHandle* hand
else if (latest >= 0 && p.vram)
{
transition(list, output, outputState, D3D12_RESOURCE_STATE_COPY_DEST);
if (!record_vram_output(list, feature->outputs[latest].vram, vramOutput))
if (!record_vram_output(list, feature->outputs[latest].vram, vramOutput, feature->outputConversion))
logf("frame %u: BeginVkCommandBufferInterop failed for the output", frame);
transition(list, output, D3D12_RESOURCE_STATE_COPY_DEST, outputState);
}