feat: add d4r inference engines and Windows parity tooling
Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
This commit is contained in:
1 parent
25493b3198
commit
7c5d3c9157
430 files changed
+76191
No files matched your search
@@ -0,0 +1,44 @@
|
||||
[CmdletBinding()]
|
||||
param(
|
||||
[ValidateSet(5,11,12,13)][int]$Preset = 11,
|
||||
[string]$ZludaRoot, [string]$PackageRoot, [string]$OutputDirectory,
|
||||
[string]$NativeKernelDirectory,
|
||||
[int]$Iterations = 4,
|
||||
[switch]$Translated, [switch]$NativeFp8
|
||||
)
|
||||
$ErrorActionPreference='Stop'
|
||||
. (Join-Path $PSScriptRoot 'gpu-target.ps1')
|
||||
$repo=[IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../..'))
|
||||
if (!$ZludaRoot) { $ZludaRoot=Join-Path $repo 'dist/zluda-windows-final' }
|
||||
if (!$PackageRoot) { $PackageRoot=Join-Path $repo 'dist/windows-rdna4-command-list' }
|
||||
$GpuArch=Get-D4RGpuTarget $PackageRoot $null
|
||||
if (!$OutputDirectory) { $OutputDirectory=Join-Path $repo ('test-results/profile-' + $Preset + '-' + (Get-Date -Format 'yyyyMMdd-HHmmss-fff')) }
|
||||
$nativeDirectory=if ($NativeFp8) {
|
||||
if ($GpuArch -notmatch '^gfx12' -or $Preset -notin @(12,13)) { throw '-NativeFp8 requires gfx12 and preset L/M.' }
|
||||
if (!$NativeKernelDirectory) { $NativeKernelDirectory=Join-Path $repo 'build/native-m-fp8-token-lane-hwpack' }
|
||||
$info=Get-Content -LiteralPath (Join-Path $NativeKernelDirectory 'build-info.json') -Raw | ConvertFrom-Json
|
||||
if ($info.architecture -ne $GpuArch -or !$info.nativeFp8 -or !$info.tokenLanes) { throw 'NativeFp8 needs the matching gfx12 token-lane M kernel bundle.' }
|
||||
[IO.Path]::GetFullPath($NativeKernelDirectory)
|
||||
} elseif ($Translated -or $Preset -eq 5) { $null }
|
||||
elseif ($Preset -eq 11) { Join-Path $repo "build/native-k-$GpuArch" }
|
||||
else { Join-Path $repo "build/native-m-$GpuArch" }
|
||||
$settings=@{D4R_ZLUDA_PROFILE='1'; D4R_PROFILE_STAGES='1'; D4R_VALIDATE_OUTPUT='1';
|
||||
D4R_ZLUDA_PROFILE_DEFERRED=$null; D4R_ZLUDA_PROFILE_ALLOW_LEGACY=$null; D4R_ZLUDA_PROFILE_EVERY=$null;
|
||||
D4R_ZLUDA_NATIVE_DIR=$nativeDirectory}
|
||||
$settings['D4R_ZLUDA_WMMA_FP8_NATIVE']=if ($NativeFp8) { '1' } else { $null }
|
||||
$old=@{}
|
||||
try {
|
||||
foreach ($key in $settings.Keys) { $old[$key]=[Environment]::GetEnvironmentVariable($key,'Process'); [Environment]::SetEnvironmentVariable($key,$settings[$key],'Process') }
|
||||
$arguments=@{RuntimeProfile='therock'; ZludaRoot=$ZludaRoot; PackageRoot=$PackageRoot; OutputDirectory=$OutputDirectory;
|
||||
NgxCore=(Join-Path $repo '_nvngx.dll'); DlssDll=(Join-Path $repo 'nvngx_dlss.dll'); NgxMode='d3d12';
|
||||
NgxAbi='project-legacy'; Preset=$Preset; NgxOnly=$true; RequireNativeNetwork=(!$Translated -and $Preset -ne 5); NativeFp8=$NativeFp8; CommandListBackend=$true;
|
||||
CaptureExceptions=$true; EarlyIndirectProbe=$true; PixelProfile='depth-stencil'; BarrierMode='inherited-legacy';
|
||||
Iterations=$Iterations; TimeoutSeconds=300; OptiScalerDll=(Join-Path $repo 'dist/optiscaler-windows-d4r/OptiScaler.dll')}
|
||||
& (Join-Path $PSScriptRoot 'test-windows-rdna4.ps1') @arguments
|
||||
if ($LASTEXITCODE) { throw 'Profiling workload failed; see diagnostic bundle.' }
|
||||
$python=(Get-Command python.exe -ErrorAction Stop).Source
|
||||
& $python (Join-Path $repo 'tools/windows/profile_report.py') $OutputDirectory --output (Join-Path $OutputDirectory 'profile.json')
|
||||
if ($LASTEXITCODE) { throw 'No usable profile records.' }
|
||||
} finally {
|
||||
foreach ($key in $old.Keys) { [Environment]::SetEnvironmentVariable($key,$old[$key],'Process') }
|
||||
}
|
||||
Reference in new issue
Block a user