feat: add d4r inference engines and Windows parity tooling

Add native K/M/RR inference engines, HIP kernels, replay and validation
harnesses, and Windows DLSS setup and runtime support. Include GPU
profiling tools, build and packaging scripts, platform integration
patches, and implementation documentation.
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ayo committed 2026-10-16 08:54:47 -04:00
1 parent 25493b3198
commit 7c5d3c9157
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#!/usr/bin/env bash
set -euo pipefail
ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
ZLUDA_ROOT="${ZLUDA_ROOT:-}"
ROCM_ROOT="${ROCM_ROOT:-}"
if [[ -z "$ZLUDA_ROOT" || -z "$ROCM_ROOT" || ! -f "$ZLUDA_ROOT/libcuda.so" || ! -f "$ROCM_ROOT/lib/libamdhip64.so" ]]; then
printf 'Set ZLUDA_ROOT and ROCM_ROOT to the ZLUDA and HIP runtimes\n' >&2
exit 2
fi
"$ROOT/scripts/build_replay_dlss_surface_store.sh"
LD_LIBRARY_PATH="$ZLUDA_ROOT:$ROCM_ROOT/lib:$ROCM_ROOT/lib/llvm/lib:${LD_LIBRARY_PATH:-}" \
"$ROOT/build/replay_dlss_surface_store"