feat: add d4r inference engines and Windows parity tooling
Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
This commit is contained in:
1 parent
25493b3198
commit
7c5d3c9157
430 files changed
+76191
No files matched your search
@@ -0,0 +1,27 @@
|
||||
; OptiScaler settings for the d4r Windows drag-in release. Values not listed keep OptiScaler's
|
||||
; defaults. The DLSS model is chosen in d4r\d4r.ini, not here.
|
||||
[Upscalers]
|
||||
Dx12Upscaler=dlss
|
||||
[FrameGen]
|
||||
Enabled=false
|
||||
FGInput=nofg
|
||||
FGOutput=nofg
|
||||
[DLSS]
|
||||
Enabled=true
|
||||
AllowExternalBackend=true
|
||||
RenderPresetOverride=false
|
||||
UseGenericAppIdWithDlss=false
|
||||
[Libraries]
|
||||
; Relative to this folder (needs d4r's OptiScaler with patch 0006).
|
||||
NvngxPath=d4r
|
||||
NvngxDlssPath=d4r\dlss
|
||||
NvngxFeaturePath=d4r\dlss
|
||||
[Hotfix]
|
||||
RestoreComputeSignature=false
|
||||
RestoreGraphicSignature=false
|
||||
ExtendedStateRestore=false
|
||||
[Log]
|
||||
LogToFile=true
|
||||
LogLevel=2
|
||||
[Menu]
|
||||
DisableSplash=true
|
||||
Reference in new issue
Block a user