feat: add d4r inference engines and Windows parity tooling
Add native K/M/RR inference engines, HIP kernels, replay and validation harnesses, and Windows DLSS setup and runtime support. Include GPU profiling tools, build and packaging scripts, platform integration patches, and implementation documentation.
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@@ -0,0 +1,65 @@
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#!/usr/bin/env python3
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"""Pack encoder 0's extracted weights (engine/rr/enc0_ref.py --extract) for engine/rr/enc0_m.comp's native part.
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usage: enc0_pack.py WEIGHTS.npz OUT.bin OUT.h [BASE]
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dec0_pack.py's layout (C = 32) plus the embedding (W1, W2: 32 -> 32 -> 32, columns in slot order), the 2x2 merge
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(128 -> 64, columns in arena order) and the 32 -> 16 head. BASE (default 0) is added to every offset in OUT.h: the
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shader binds NGX's weight image first (its translated feature prologue reads it) and this blob after it.
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"""
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import os
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import sys
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import numpy as np
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sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
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from enc1_ref import inter # noqa: E402
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from enc1_pack import a_tiles, b_tiles, cubic_table, act_table # noqa: E402
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I32, I64, I96 = inter(32), inter(64), inter(96)
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def main():
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src, out_bin, out_h = sys.argv[1:4]
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base = int(sys.argv[4]) if len(sys.argv) > 4 else 0
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w = dict(np.load(src))
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e = {'w1': ('A', w['w1'][:, I32]), 'b1': ('H', w['b1'][I32]), 'w2': ('A', w['w2'][:, I32]), 'b2': ('H', w['b2'][I32])}
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for h in range(2):
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e[f'wk{h}'] = ('A', w[f'wk{h}'][:, I32])
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e[f'wv{h}'] = ('B', w[f'wv{h}'][:, I32])
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e[f'wo{h}'] = ('A', w[f'wo{h}'][:, I32])
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e[f'bias{h}'] = ('H', w[f'bias{h}'][np.ix_(inter(64), I96)].T)
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for b in range(4):
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e[f'w1_{b}'] = ('A', w[f'w1_{b}'][:, I32])
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e[f'b1_{b}'] = ('H', w[f'b1_{b}'][I32])
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e[f'w2_{b}'] = ('A', w[f'w2_{b}'][:, I32])
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e['wm'], e['bm'] = ('A', w['wm'][:, I64]), ('H', w['bm'][I64])
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e['wh'], e['bh'] = ('A', w['wh']), ('H', w['bh'])
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e['gain0'] = ('H', w['gain0'])
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for k in ('table0', 'gain1', 'table1'):
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e[k] = ('H', w[k][I32])
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e['cubic'] = ('U', cubic_table())
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e['act'] = ('Y', act_table())
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blob, defines = bytearray(), []
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for name, (kind, a) in e.items():
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while len(blob) % 256:
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blob.append(0)
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off = len(blob)
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if kind == 'A':
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blob += a_tiles(a).tobytes()
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elif kind == 'B':
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blob += b_tiles(a).tobytes()
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elif kind == 'Y':
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blob += np.ascontiguousarray(a, np.uint8).tobytes()
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elif kind == 'U':
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blob += np.ascontiguousarray(a, np.uint16).tobytes()
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else:
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blob += np.ascontiguousarray(a, np.float16).tobytes()
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defines.append(f'#define W_{name.upper()} {base + off}u // {kind} {a.shape}')
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open(out_bin, 'wb').write(bytes(blob))
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open(out_h, 'w').write('// generated by engine/rr/enc0_pack.py\n' + '\n'.join(defines) + '\n')
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print(f'{len(blob)} bytes, {len(e)} entries, base {base}')
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if __name__ == '__main__':
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main()
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