Measure Windows submission costs and validate faster private K output stores

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Codex committed 2026-10-01 19:54:41 +03:00
1 parent d556747bad
commit 73ee2e5ecc
14 files changed
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[CmdletBinding()]
param(
[Parameter(Mandatory=$true)][string]$DlssDll,
[string]$Kernel = 'hiluma_engine_output_depthinv_mvlo_hdr_max_v2_rel',
[string]$HipRoot = 'C:\Program Files\AMD\ROCm\7.2',
[string]$ZludaRoot,
[string]$OutputDirectory
)
$ErrorActionPreference='Stop'
$repo=[IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../..'))
if (!$ZludaRoot) { $ZludaRoot=Join-Path $repo 'dist/zluda-windows-profile' }
if (!$OutputDirectory) { $OutputDirectory=Join-Path $repo 'build/private-textures-gfx1201' }
& python (Join-Path $repo 'tools/windows/build_native_texture.py') --dlss-dll $DlssDll --hip-root $HipRoot `
--zluda-root $ZludaRoot --kernel $Kernel --output-directory $OutputDirectory
if ($LASTEXITCODE) { throw "Native texture build failed ($LASTEXITCODE); inspect the output work directory." }