Initialize Windows NGX CUDA with HIP-backed NVAPI topology

This commit is contained in:
Codex committed 2026-09-29 19:32:58 +03:00
1 parent 239a644270
commit 64669c2c36
9 files changed
+431 -47

No files matched your search

+2 -1
View File
@@ -7,7 +7,8 @@ d4r runs NVIDIA's official DLSS Super Resolution library (`nvngx_dlss.dll`) in W
It is an experiment. It has been tested on one GPU in a handful of games, it depends on unreleased patches to ZLUDA and vkd3d-proton.
**Windows / RDNA4 development:** the `windows-rdna4` branch adds native Windows
gfx1201 HIP and ZLUDA diagnostics. Build commands, hardware results and remaining
gfx1201 HIP/ZLUDA diagnostics, validated D3D12/HIP interop and an NGX init probe.
Build commands, hardware results and remaining
porting gates are in [docs/windows-rdna4-port.md](docs/windows-rdna4-port.md).
This branch does not yet provide a Windows DLSS runtime.