Fix game startup resource lifetime and D32S8 depth-plane interop

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Codex committed 2026-10-01 17:27:06 +03:00
1 parent 19d859e43d
commit 5d33bddcd0
17 files changed
+539 -11

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+2 -2
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@@ -8,7 +8,7 @@ param(
[string]$NgxCore = $env:D4R_NGX_CORE,
[string]$DlssDll = $env:D4R_DLSS_DLL,
[ValidateSet('init', 'evaluate', 'd3d12')][string]$NgxMode = 'init',
[ValidateSet('driver','sdk','project')][string]$NgxAbi = 'driver',
[ValidateSet('driver','sdk','project','project-legacy')][string]$NgxAbi = 'driver',
[string]$OptiScalerDll,
[ValidateSet(5, 11, 13)][int]$Preset = 11,
[switch]$NgxOnly,
@@ -17,7 +17,7 @@ param(
[switch]$CommandListBackend,
[switch]$CaptureExceptions,
[switch]$EarlyIndirectProbe,
[ValidateSet('baseline','packed','unorm')][string]$PixelProfile = 'baseline',
[ValidateSet('baseline','packed','unorm','depth-stencil')][string]$PixelProfile = 'baseline',
[ValidateSet('legacy','enhanced','inherited-legacy','inherited-enhanced')][string]$BarrierMode = 'legacy',
[int]$Iterations = 32,
[int]$TimeoutSeconds = 180