Add RDNA4 (gfx12) support and a 0.1.2 optimization round
RDNA4 (experimental; untested on RDNA4 hardware) - kernels/common/wmma_layout.h picks the WMMA operand/accumulator layout per target; K (pwin_*) and M (swin_*) index through it, so the same sources build for gfx11 and gfx12. D4R_WMMA_LAYOUT=12 on gfx11 is a test shim that runs the gfx12 indexing on gfx11 WMMA. - M can use native e4m3 FP8 WMMA on gfx12 (D4R_NATIVE_FP8=1). Texture tails (enc0_tail, dec0_head) get gfx12 f16 and FP8 paths that match ZLUDA's gfx12 lowering. - ZLUDA patch 0007: gfx12 WMMA helpers, optional native FP8 MMA (D4R_ZLUDA_WMMA_FP8_NATIVE), a layout override for testing, and an architecture argument for d4r_emit. Texture kernels are now compiled offline per target through d4r_emit (D4R_ZLUDA_EMIT) instead of on the local GPU. - New d4r.ini option [Kernels] NativeFp8 (default on), wired through the shim and d4r_config.py. On gfx12 the bridge serves kernels/<arch>-fp8 when it is on. - The bridge picks the KFD GPU with the most SIMDs (so an iGPU is not chosen over a discrete GPU); D4R_GPU_ARCH overrides it. - kernels/build.sh and package_release.sh build gfx1100-gfx1103 and gfx1200/gfx1201 (plus -fp8 variants), and D4R_BUNDLE_TEX takes per-target folders. Performance (RDNA3; harness byte-identical unless noted) - ZLUDA patch 0006: m16n8k8 f16 MMAs on WMMA (E; not bit-exact, 52-55 dB per layer, D4R_ZLUDA_WMMA_K8=0 disables it), per-key weight-image slots for native prep kernels (d4r_prep_key_at, d4r_prep_key_slots), and wave64 builds of MMA-free kernels (D4R_ZLUDA_WAVE64). - M: packed FP8 encoding, conflict-free patch-merge reads, scalar weight loads in enc1, and weight prep once per weight set for the six enc3 tube blocks. - K: CU mode for the six non-wide pwin layers. - Texture kernels: every DLSS flag variant is built natively (24 K output, 8 M post, 4 M downsample, 4 M enc0), not only Townfall's; post and K output run as wave64. - M direct output: rrlite_downsample_kernel writes the shim's output buffer; the shim's default direct-output presets are now 11,13. Tools - dump_runner takes the prep grid from d4r_prep_blocks and refuses texture/surface dumps. - New pwin_check.py, swin_check.py, model_enc3.py and tail_check.hip. Docs: README GPU table and RDNA4 notes, building (patches 0002-0007, d4r_emit), native-kernels (RDNA4 section), performance (new numbers), packaging README. Version 0.1.2.
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@@ -1,4 +1,4 @@
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// Native tail of rrlite_enc0_4x4_mvhi_hdr_folded: the 2x2-pixel patch embedding GEMM (16 tokens x
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// Native tail of rrlite_enc0_4x4_*_folded (all flag combinations): the 2x2-pixel patch embedding GEMM (16 tokens x
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// K 128 x N 64, e4m3 inputs, f16 accumulation per k32 step, f16 bias), clamp to +-2pi and e4m3 store.
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// The feature code before it is ZLUDA's compile of the original PTX (enc0_tail.ptx calls this after
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// the kernel's own shared-memory staging); the arithmetic reproduces ZLUDA's m16n8k32 lowering
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@@ -7,8 +7,14 @@
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// B operands (weights) as WMMA A images: index ((p * 4 + c) * 2 + h) * 16 + n16 for channel pair p
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// (channels 16p..16p+15), k32 chunk c, k16 half h.
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#if D4R_WMMA_LAYOUT == 12
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__attribute__((device)) kslot g_enc0_w16[4 * 4 * 2 * 16];
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#else
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__attribute__((device)) u8v g_enc0_w16[4 * 4 * 2 * 16];
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#endif
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DEV __attribute__((used)) uint32_t d4r_prep_blocks = 4;
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// the prep reads only prm.w (offset 0): the hook skips it while that pointer repeats
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DEV __attribute__((used)) uint32_t d4r_prep_key_at = 0 + 1;
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struct Enc0Params
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{
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@@ -16,7 +22,13 @@ struct Enc0Params
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uint8_t rest[352];
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};
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KERNEL __attribute__((amdgpu_flat_work_group_size(128, 128))) void rrlite_enc0_4x4_mvhi_hdr_folded_prep(Enc0Params prm)
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// every flag combination (mvhi/mvlo, hdr/ldr) has this tail; build_tex.sh names the prep after the kernel
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#ifndef D4R_KERNEL_NAME
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#define D4R_KERNEL_NAME rrlite_enc0_4x4_mvhi_hdr_folded
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#endif
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#define D4R_CAT2(a, b) a##b
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#define D4R_CAT(a, b) D4R_CAT2(a, b)
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KERNEL __attribute__((amdgpu_flat_work_group_size(128, 128))) void D4R_CAT(D4R_KERNEL_NAME, _prep)(Enc0Params prm)
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{
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const uint32_t idx = __builtin_amdgcn_workgroup_id_x() * 128 + __builtin_amdgcn_workitem_id_x();
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if (idx >= 512)
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@@ -29,7 +41,11 @@ KERNEL __attribute__((amdgpu_flat_work_group_size(128, 128))) void rrlite_enc0_4
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#pragma unroll
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for (int j = 0; j < 4; ++j)
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d[j] = *(const uint32_t*)(w + 4096 + 512 * (4 * p + c) + 16 * (4 * g + j) + 4 * (2 * second + h));
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#if D4R_WMMA_LAYOUT == 12
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g_enc0_w16[idx] = kslot_from16(d);
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#else
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g_enc0_w16[idx] = operand16(d);
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#endif
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}
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DEV void d4r_enc0_tail(uint32_t smem, uint64_t wp, uint64_t outp, uint32_t dimx, uint32_t dimy, int32_t ox, int32_t oy)
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@@ -38,6 +54,69 @@ DEV void d4r_enc0_tail(uint32_t smem, uint64_t wp, uint64_t outp, uint32_t dimx,
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const uint8_t* w = (const uint8_t*)wp;
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lds_u8* s = (lds_u8*)(uintptr_t)smem;
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#if D4R_WMMA_LAYOUT == 12
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// activations: token m's 128 e4m3 features (addresses as below); this half's 8 bytes of each k16 part
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const uint32_t rowoff = 32 * (m & 3) + 256 * (m >> 2);
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const uint32_t choff[4] = {0, 16, 128, 144};
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kop X[4][2];
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#pragma unroll
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for (int c = 0; c < 4; ++c)
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#pragma unroll
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for (int h = 0; h < 2; ++h)
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X[c][h] = kop_from8(*(const __attribute__((address_space(3))) uint2_t*)(s + 1024 * h + rowoff + choff[c] + 8 * hf));
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const hv2 lo = {(half_t)-6.2831855f, (half_t)-6.2831855f}, hi = {(half_t)6.2831855f, (half_t)6.2831855f};
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// E[p]: e4m3 codes of channels 16p + 8hf .. 16p + 8hf + 7 (D^T element i = channel 16p + i + 8hf)
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uint32_t E[4][2];
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#pragma unroll
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for (int p = 0; p < 4; ++p)
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{
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f8v cf;
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#pragma unroll
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for (int i = 0; i < 8; ++i)
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cf[i] = (float)*(const half_t*)(w + 12288 + 2 * (16 * p + i + 8 * hf));
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half_t acc[8];
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#pragma unroll
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for (int c = 0; c < 4; ++c)
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{
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const int slot = ((p * 4 + c) * 2) * 16 + m;
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cf = k32_e4m3(cf, kop_image(g_enc0_w16, slot), X[c][0], kop_image(g_enc0_w16, slot + 16), X[c][1]);
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#pragma unroll
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for (int i = 0; i < 8; ++i)
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acc[i] = (half_t)cf[i];
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#pragma unroll
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for (int i = 0; i < 8; ++i)
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cf[i] = (float)acc[i];
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}
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uint32_t codes[4];
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#pragma unroll
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for (int k = 0; k < 4; ++k)
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{
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hv2 v = {acc[2 * k], acc[2 * k + 1]};
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v = __builtin_elementwise_minimumnum(__builtin_elementwise_maximumnum(v, lo), hi);
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codes[k] = e4m3x2(__builtin_bit_cast(uint32_t, v));
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}
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E[p][0] = codes[0] | (codes[1] << 16);
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E[p][1] = codes[2] | (codes[3] << 16);
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}
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// plane pl, word 4 j + q = columns 2q, 2q + 1 of tile (2 pl, j) then of tile (2 pl + 1, j) (tile (p, j) =
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// channels 16p + 8j ..): this lane holds tiles j = hf, i.e. words 4 hf .. 4 hf + 3 of both planes
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const uint32_t H2 = dimy >> 1, W2 = dimx >> 1, rowstride = W2 * 8, plane = H2 * rowstride;
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const int32_t Y = oy / 2 + (int32_t)(m >> 2), Xc = ox / 2 + (int32_t)(m & 3);
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if ((uint32_t)Y < H2 && (uint32_t)Xc < W2)
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{
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#pragma unroll
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for (int pl = 0; pl < 2; ++pl)
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{
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const uint32_t* p0 = E[2 * pl];
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const uint32_t* p1 = E[2 * pl + 1];
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const u4v words = {__builtin_amdgcn_perm(p1[0], p0[0], 0x05040100u), __builtin_amdgcn_perm(p1[0], p0[0], 0x07060302u),
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__builtin_amdgcn_perm(p1[1], p0[1], 0x05040100u), __builtin_amdgcn_perm(p1[1], p0[1], 0x07060302u)};
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*(u4v*)((uint32_t*)outp + rowstride * (uint32_t)Y + 8 * (uint32_t)Xc + plane * pl + 4 * hf) = words;
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}
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}
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#else
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// activations: token m's 128 e4m3 features; A[m][k] of chunk c at
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// 1024 * (k >> 4) + 32 * (m & 3) + 256 * (m >> 2) + (k & 15) + {0, 16, 128, 144}[c]
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const uint32_t rowoff = 32 * (m & 3) + 256 * (m >> 2);
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@@ -121,4 +200,5 @@ DEV void d4r_enc0_tail(uint32_t smem, uint64_t wp, uint64_t outp, uint32_t dimx,
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uint32_t* out = (uint32_t*)outp + rowstride * (uint32_t)Y + 8 * (uint32_t)Xc + plane * hf;
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*(u8v*)out = words;
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}
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#endif
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}
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