rr: add FSR Ray Regeneration, exact RDNA3 inference and motion experiments

Add an experimental FSR Ray Regeneration backend for D3D12 RR requests:
- Convert depth, motion, normals and albedos into AMD denoiser inputs.
- Split and recompose diffuse/specular signals, then run Super Sampling.
- Add stability/detail controls, demodulation guards and halo limiting.
- Handle AMD provider discovery under NVIDIA GPU spoofing.
- Add runtime probes, synthetic reference scenes and per-dispatch profiling.

Add exact gfx11 DLSS-RR inference using f16 cooperative matrices:
- Reproduce FP8 conversions, accumulation and camera reprojection arithmetic.
- Widen model weights and avoid requiring VK_EXT_shader_float8.
- Extend model building, replay tools and descriptor metadata.

Expand motion preprocessing and experimental AW2 native-motion support:
- Add tiled LDS dilation, padded allocation handling and thin-only sky fill.
- Order dilation with input waits and NGX on the selected stream.
- Add jitter-aligned native composition, hybrid routing and wire history repair.
- Add prepared masks, sparse repair and independent motion/repair controls.

Add optional fused R11G11B10 input/output conversion, sampled stage timings
and profile summarization. Extend configuration, packaging, documentation,
FidelityFX headers and CPU/GPU regression coverage.
This commit is contained in:
ayo committed 2026-10-16 04:55:25 -04:00
1 parent 17c1828f97
commit 34e6b0fe71
83 files changed
+11300 -195

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@@ -125,3 +125,19 @@
@ stdcall d4rNgxTimelineDestroy(ptr) d4rNgxTimelineDestroy
@ stdcall d4rNgxTimelineWait(ptr) d4rNgxTimelineWait
@ stdcall d4rDilateMotionVectors(ptr) d4rDilateMotionVectors
@ stdcall d4rDilateMotionVectorsPadded(ptr long) d4rDilateMotionVectorsPadded
@ stdcall d4rDilateMotionVectorsThin(ptr long) d4rDilateMotionVectorsThin
@ stdcall d4rComposeNativeMotion(ptr) d4rComposeNativeMotion
@ stdcall d4rComposeNativeMotionThin(ptr) d4rComposeNativeMotionThin
@ stdcall d4rStabilizeThinWires(ptr) d4rStabilizeThinWires
@ stdcall d4rStabilizeThinWiresSparse(ptr) d4rStabilizeThinWiresSparse
@ stdcall d4rComposeNativeMotionAligned(ptr) d4rComposeNativeMotionAligned
@ stdcall d4rComposeNativeMotionHybrid(ptr) d4rComposeNativeMotionHybrid
@ stdcall d4rComposeNativeMotionPrepared(ptr) d4rComposeNativeMotionPrepared
@ stdcall d4rStabilizeThinWiresPrepared(ptr) d4rStabilizeThinWiresPrepared