rr: add FSR Ray Regeneration, exact RDNA3 inference and motion experiments
Add an experimental FSR Ray Regeneration backend for D3D12 RR requests: - Convert depth, motion, normals and albedos into AMD denoiser inputs. - Split and recompose diffuse/specular signals, then run Super Sampling. - Add stability/detail controls, demodulation guards and halo limiting. - Handle AMD provider discovery under NVIDIA GPU spoofing. - Add runtime probes, synthetic reference scenes and per-dispatch profiling. Add exact gfx11 DLSS-RR inference using f16 cooperative matrices: - Reproduce FP8 conversions, accumulation and camera reprojection arithmetic. - Widen model weights and avoid requiring VK_EXT_shader_float8. - Extend model building, replay tools and descriptor metadata. Expand motion preprocessing and experimental AW2 native-motion support: - Add tiled LDS dilation, padded allocation handling and thin-only sky fill. - Order dilation with input waits and NGX on the selected stream. - Add jitter-aligned native composition, hybrid routing and wire history repair. - Add prepared masks, sparse repair and independent motion/repair controls. Add optional fused R11G11B10 input/output conversion, sampled stage timings and profile summarization. Extend configuration, packaging, documentation, FidelityFX headers and CPU/GPU regression coverage.
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@@ -185,11 +185,13 @@ int wmain(int argc, wchar_t** argv) {
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(runtime / 'ngx').mkdir(parents=True)
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for name in ('nvngx.dll', 'd4r.ini'):
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(runtime / name).touch()
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dlss, ngx = b'verified DLSS fixture', b'verified NGX fixture'
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dlss, dlssd, ngx = b'verified DLSS fixture', b'verified DLSS RR fixture', b'verified NGX fixture'
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(runtime / 'nvngx_dlss.dll').write_bytes(dlss)
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(runtime / 'nvngx_dlssd.dll').write_bytes(dlssd)
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(runtime / 'ngx/_nvngx.dll').write_bytes(ngx)
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script = (ROOT / 'install.sh').read_text()
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replacements = {'DLSS_SHA256': hashlib.sha256(dlss).hexdigest(),
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'DLSSD_SHA256': hashlib.sha256(dlssd).hexdigest(),
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'NGX_SHA256': hashlib.sha256(ngx).hexdigest()}
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script = '\n'.join(key + '=' + replacements[key] if key in replacements else line
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for line in script.splitlines() for key in [line.split('=', 1)[0]]) + '\n'
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