rr: add FSR Ray Regeneration, exact RDNA3 inference and motion experiments
Add an experimental FSR Ray Regeneration backend for D3D12 RR requests: - Convert depth, motion, normals and albedos into AMD denoiser inputs. - Split and recompose diffuse/specular signals, then run Super Sampling. - Add stability/detail controls, demodulation guards and halo limiting. - Handle AMD provider discovery under NVIDIA GPU spoofing. - Add runtime probes, synthetic reference scenes and per-dispatch profiling. Add exact gfx11 DLSS-RR inference using f16 cooperative matrices: - Reproduce FP8 conversions, accumulation and camera reprojection arithmetic. - Widen model weights and avoid requiring VK_EXT_shader_float8. - Extend model building, replay tools and descriptor metadata. Expand motion preprocessing and experimental AW2 native-motion support: - Add tiled LDS dilation, padded allocation handling and thin-only sky fill. - Order dilation with input waits and NGX on the selected stream. - Add jitter-aligned native composition, hybrid routing and wire history repair. - Add prepared masks, sparse repair and independent motion/repair controls. Add optional fused R11G11B10 input/output conversion, sampled stage timings and profile summarization. Extend configuration, packaging, documentation, FidelityFX headers and CPU/GPU regression coverage.
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@@ -17,6 +17,15 @@ patches/vkd3d-proton/*.patch
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under the GNU Lesser General Public License, version 2.1. These patches are offered under the
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same license.
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third_party/fidelityfx/
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AMD FidelityFX SDK 2.3.0 API headers (ffx_api.h, ffx_api_types.h, ffx_denoiser.h), copied
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unmodified; the SDK license lists them under the MIT license (third_party/fidelityfx/LICENSE.txt).
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AMD's runtime DLLs are not included and remain under AMD's binary terms.
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kernels/support/fsr_rr_prepare.comp
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Its diffuse/specular split follows the DLSS-RR to FSR-RR adapter in Zach Hembree's OptiScaler
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branch ffx-denoise-experimental and burak113's continuation (GPL-3.0).
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Release zips (scripts/package_release.sh) also bundle binaries of ZLUDA (Apache-2.0 or MIT, with
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LLVM under Apache-2.0 with LLVM exceptions), the patched vkd3d-proton (LGPL-2.1) and OptiScaler
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(https://github.com/optiscaler/OptiScaler, GPL-3.0, unmodified). Each zip carries their license
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