Fix Windows numeric NGX feature discovery and quick-test launches
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@@ -22,7 +22,15 @@ executing kernels. It rejects another architecture's package and a local
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D3D12 proxy identifying itself as vkd3d/Wine, producing one diagnostic ZIP.
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RX 9060 XT needs gfx1200: the old gfx1201-only package fails before DLSS
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initialization on it. Use native D3D12. On an untested GPU, start with
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synchronous K and output/exception diagnostics.
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synchronous K and output diagnostics. The ordinary launcher does not attach
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a debugger. `-CaptureExceptions` is an explicit developer option; games with
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anti-debug protection can refuse it.
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Numeric CUDA driver NGX initialization searches for `nvngx_dlss.dll` beside
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the calling d4r shim. The installer stages your local feature DLL in `d4r/`
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and the original NVIDIA core in `d4r/vendor/`. `Libraries.NvngxDlssPath` is
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the feature directory. Keeping the feature DLL only in `vendor/` causes
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`BAD00004` (FeatureNotFound) in numeric-ID games such as Cyberpunk.
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Build the shim/diagnostics, corrected ZLUDA, K/M native objects and patched
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OptiScaler using the scripts in `scripts/windows`, then run:
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