Modified in this fork for CUDA Ray Reconstruction support and validation (2026).

d4r @VERSION@: where every file in this release comes from
============================================================

Built from source by d4r (GPL-3.0-only, d4r/licenses/d4r-LICENSE.txt):
  d4r/nvngx.dll          NGX shim            tools/d4r_nvngx_shim.cpp in the d4r repository
  d4r/nvcuda.dll         Wine CUDA bridge    tools/wine_nvcuda_bridge.c
  d4r/kernels/           native RDNA3/RDNA4 kernels for the DLSS 4 and 4.5 network layers, kernels/k and kernels/m
                         (d4r-kernels.txt lists hashes of the DLSS code each kernel replaces; it holds no NVIDIA code)
  d4r/d4r.ini, d4r/d4r-check.sh, D4R_README.txt
@installer   install.sh           downloads and verifies NVIDIA DLLs; no driver installation

Third-party software, unmodified or patched by d4r:
  d4r/zluda/libcuda.so   ZLUDA (Apache License 2.0 or MIT), https://github.com/vosen/ZLUDA
                         commit @ZLUDA_COMMIT@ with d4r/source/patches/zluda/0002 to 0008 applied.
                         It contains LLVM (Apache License 2.0 with LLVM exceptions).
                         Licenses: d4r/licenses/ZLUDA-LICENSE-*.txt, d4r/licenses/LLVM-LICENSE.txt
  d3d12.dll, d3d12core.dll
                         vkd3d-proton (GNU LGPL 2.1), https://github.com/HansKristian-Work/vkd3d-proton
                         commit @VKD3D_COMMIT@ with d4r/source/patches/vkd3d-proton/0001 to 0003 applied,
                         built with its build-win64.txt cross file (meson --buildtype release).
                         Licenses: d4r/licenses/vkd3d-proton-*.txt
  d4r/rocm/lib/          ROCm 7.2.4 runtime, unmodified, from AMD's Ubuntu 22.04 packages
                         (https://repo.radeon.com/rocm/apt/7.2.4): HIP (hip-runtime-amd, MIT),
                         comgr (NCSA; contains LLVM, Apache License 2.0 with LLVM exceptions),
                         ROCr (hsa-rocr, NCSA) and rocprofiler-register (MIT).
                         Sources: https://github.com/ROCm/rocm-systems and https://github.com/ROCm/llvm-project,
                         tag rocm-7.2.4. Licenses: d4r/licenses/ROCm-*
                         libelf.so.1 (elfutils 0.186, GNU LGPL 3.0 or GPL 2.0) and libnuma.so.1 (numactl 2.0.14,
                         GNU LGPL 2.1), unmodified, from Ubuntu 22.04's libelf1 and libnuma1 packages; their
                         sources are Ubuntu's elfutils 0.186-1ubuntu0.1 and numactl 2.0.14-3ubuntu2 source packages.
                         Licenses: d4r/licenses/ROCm-lib*-copyright.txt
  dxgi.dll               OptiScaler 0.9.4 (GNU GPL 3.0), unmodified OptiScaler.dll renamed to dxgi.dll.
                         Source: https://github.com/optiscaler/OptiScaler/tree/v0.9.4
                         License: d4r/licenses/OptiScaler-LICENSE-GPL-3.0.txt
  OptiScaler.ini         OptiScaler 0.9.4's OptiScaler.ini with the values d4r needs set
                         (packaging/optiscaler.settings in the d4r repository)

@clean Not included: NVIDIA's DLSS libraries (nvngx_dlss.dll, nvngx_dlssd.dll) and NGX runtime (_nvngx.dll). You supply them
@clean and are responsible for complying with NVIDIA's license terms.
@full NVIDIA's software, not covered by any license in d4r/licenses and included by whoever built this
@full zip, not by NVIDIA. NVIDIA's license does not permit redistributing it; do not share this zip:
@full   d4r/nvngx_dlss.dll   NVIDIA DLSS Super Resolution library @DLSS_VERSION@
@full   d4r/ngx/_nvngx.dll   NVIDIA NGX runtime from NVIDIA's Windows display driver, @NGX_VERSION@
@installer NVIDIA DLLs are not bundled. install.sh downloads DLSS 310.7.0 from NVIDIA/DLSS
@installer commit a291cc7d2cc642a51566f3dfd5376f635cd1b284 and _nvngx.dll from NVIDIA driver 596.36.
@installer URLs and SHA-256 hashes are pinned in install.sh. NVIDIA license terms apply.
@installer Included NVIDIA PTX-derived kernels (not covered by d4r licenses):
@installer   d4r/kernels/*/hiluma_engine_*, rrlite_enc0_*, rrlite_dec0_*, rrlite_post_*, rrlite_downsample_*
@installer                        NVIDIA's PTX with parts replaced by d4r code (kernels/tex) or translated to
@installer                        HIP (kernels/native), compiled by ZLUDA or ROCm's clang.
@full   Optional d4r/nvngx_dlssd.dll: NVIDIA DLSS Ray Reconstruction library, when supplied through D4R_BUNDLE_DLSSD
@full   d4r/kernels/*/hiluma_engine_*, rrlite_enc0_*, rrlite_dec0_*, rrlite_post_*, rrlite_downsample_*
@full                        DLSS kernels: NVIDIA's PTX from nvngx_dlss.dll, with parts replaced by d4r code
@full                        (kernels/tex in the d4r repository) or translated to HIP (kernels/native),
@full                        compiled by ZLUDA or ROCm's clang
d4r is not affiliated with NVIDIA, AMD or the OptiScaler project.
